Counter-attacks
From Hattrick
Contents |
Counter attack tactic
Benefits
- Additional opportunities if you do not win the midfield.
- These chances are additional to the regular chances.
Drawbacks
- Counter attack (CA) ability is modified by the players form and experience and the result is a CA skill which appears to be completely linear.
- Requires good defence and attack ratings to work successfully.
- Passing on defenders may cost a lot of extra money, and is only used in connection with CA, AIM and AOW skills.
Counter attack opportunities
There are 2 kinds of counter attacks (CA): normal and random CAs. The random CA is a rare event.
Random CA
Unlike the normal CA, you do not need to play the CA tactic to get a random CA, and you can also get it when you win midfield. They are much less frequent than normal CAs, but if you have a relatively strong defense they do appear from time to time. They can of course also appear even if you play CA tactic, but there is no way yet of telling which kind you get.
How many random CAs can you get in a match? The highest known number so far is 4, which has occurred in 1 known match.
See also these quotes from HT-Jonas on Global.
Considerations
Which midfield rating?
Which midfield rating counts? Before calculating midfield penalties from CA and PIC or after? Nobody knows for sure, but statistical data indicate that the midfield needs to be weaker before calculating the penalties in order for normal CA to work.
What about MOTS and CA? Can you have a weaker midfield without MOTS and win midfield with MOTS and still have a working CA? The statistical data is very limited in this area as very few MOTS and CA at the same time. Until otherwise proved, it would be prudent to expect it not to work and that CA requires a team to lose midfield both before and after penalties and bonuses.
Number of CAs in a match
How many CA's can you get in a single match? As with so many other things this is a secret HT keeps to themselves. Before random CAs were implemented 3 CAs was the highest recorded number and that was a fairly frequent number. It was then believed that 3 was a maximum number. After random CAs were implemented a few matches with 4 CAs have been recorded. It seems likely that they are caused by the team getting both normal and random CAs, but there is so far no way of knowing for sure.
CA Federations
There is also a Counter-Attackers Federation. This federation contains over 200 members and was founded by Turbopippip in 2004. This is the federation to go to if you have any questions about CA.
Rules of Thumb
Rules of thumb from the oceania forum from an experienced CA manager
1) Do not lost possession by less than 40%
2) Defence at least two levels high than their attack (should give around an 80% chance of stopping an attack, although the higher the better obviously)
3) Attack equal to their defence (to give a better than 50% chance of converting)
4) A CA skill rating of the same level as the average primary skill within their team.
