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	<id>https://wiki.hattrick.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ErletOliac</id>
	<title>Hattrick - User contributions [en]</title>
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	<updated>2026-09-16T07:39:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Medic&amp;diff=133526</id>
		<title>Medic</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Medic&amp;diff=133526"/>
		<updated>2009-08-19T21:30:07Z</updated>

		<summary type="html">&lt;p&gt;ErletOliac: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Interwiki/Doctor}}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
Doctors help [[Injury|injured players]] rehabilitate faster, with more doctors meaning faster healing. If you employ more than ten doctors there is a chance that your [[Fans|supporter mood]] will drop at every daily update until you reduce the number to ten or less. You are nonetheless able to use up to a maximum of 255 docs. Each additional doctor offers diminishing returns &amp;amp;mdash; ten docs don&#039;t heal players twice as fast as five do.&lt;br /&gt;
&lt;br /&gt;
===Injury time estimation===&lt;br /&gt;
{{based_on_research}}&lt;br /&gt;
Several [[Helper Applications#Web Sites|sites]] and [[Helper Applications|helper applications]] offer tables or calculators to predict how long an [[Injury|injury]] will take to heal. Here are some popular sites (only the first one is able to give useful results if you want to employ more than ten docs):&lt;br /&gt;
*[http://www.student.ru.nl/rvanaarle/injury.php Advanced Injury Calculator]&amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.kobtrier.dk/av.asp  Kawasaki Tigers - Injury Healing Time Prediction Tool]&amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.databased.at/hattrick/x-ray/pages/healing.asp X-ray - Healing]&lt;br /&gt;
&lt;br /&gt;
This site tells you how long you can expect a player to be injured based on the injury text in the [[match report]]. &lt;br /&gt;
*[http://www.geocities.com/gollum1197/HTIDB.html Hattrick Injury Database]&lt;br /&gt;
&lt;br /&gt;
The best theory (so far) regarding the influence of docs works as follows:&lt;br /&gt;
&lt;br /&gt;
TSI-increase=Const. * (Y+1)^(0.2155)&lt;br /&gt;
&lt;br /&gt;
Y is the number of docs&lt;br /&gt;
&lt;br /&gt;
The formula should be valid, when there are no docs. There is still healing then, so it shouldn&#039;t give a 0. If you have no docs, the healing rate would be Const., the natural healing rate (depending on the age of the player in question).&lt;br /&gt;
&lt;br /&gt;
When having e.g. 2 docs the healing rate would be (2+1)^0.2155=3^0.2155=1.27 (times Const. of course). So it increases by 27%.&lt;br /&gt;
&lt;br /&gt;
It is a power function, thats what the ^ stands for (Y+1 to the power of 0.2155).&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Staff]]&lt;/div&gt;</summary>
		<author><name>ErletOliac</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Medic&amp;diff=133521</id>
		<title>Medic</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Medic&amp;diff=133521"/>
		<updated>2009-08-19T21:29:49Z</updated>

		<summary type="html">&lt;p&gt;ErletOliac: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [http://boolod.com/olomonmoncod.html cnaololira]&lt;br /&gt;
http://eloroure.com/relget.html[cnaololira] [[http://eloroure.com/relget.html][cnaololira]]&lt;br /&gt;
* http://bocrelchia.com/sitvarcaol.html cnaololira&lt;br /&gt;
* [[http://reldroncn.com/borelbas.html cnaololira]]&lt;br /&gt;
* [[http://olochilierz.com/coacelba.html|cnaololira]]&lt;br /&gt;
* [[http://acacelelta.com/cnadeleltl.html | cnaololira]]&lt;br /&gt;
* [http://orsitboracr.com/basricdel.html|cnaololira]&lt;br /&gt;
* [cnaololira|http://darletoelta.com/reldelletoe.html]&lt;br /&gt;
* ((http://ouoloolor.com/zellich.html cnaololira))&lt;br /&gt;
* [cnaololira](http://rolielc4tac.com/cnarolac.html &amp;quot;cnaololira&amp;quot;)&lt;br /&gt;
&amp;quot;cnaololira&amp;quot;:http://varcchialalv.com/corolch.html&lt;br /&gt;
 &lt;br /&gt;
{{Interwiki/Doctor}}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
Doctors help [[Injury|injured players]] rehabilitate faster, with more doctors meaning faster healing. If you employ more than ten doctors there is a chance that your [[Fans|supporter mood]] will drop at every daily update until you reduce the number to ten or less. You are nonetheless able to use up to a maximum of 255 docs. Each additional doctor offers diminishing returns &amp;amp;mdash; ten docs don&#039;t heal players twice as fast as five do.&lt;br /&gt;
&lt;br /&gt;
===Injury time estimation===&lt;br /&gt;
{{based_on_research}}&lt;br /&gt;
Several [[Helper Applications#Web Sites|sites]] and [[Helper Applications|helper applications]] offer tables or calculators to predict how long an [[Injury|injury]] will take to heal. Here are some popular sites (only the first one is able to give useful results if you want to employ more than ten docs):&lt;br /&gt;
*[http://www.student.ru.nl/rvanaarle/injury.php Advanced Injury Calculator]&amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.kobtrier.dk/av.asp  Kawasaki Tigers - Injury Healing Time Prediction Tool]&amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.databased.at/hattrick/x-ray/pages/healing.asp X-ray - Healing]&lt;br /&gt;
&lt;br /&gt;
This site tells you how long you can expect a player to be injured based on the injury text in the [[match report]]. &lt;br /&gt;
*[http://www.geocities.com/gollum1197/HTIDB.html Hattrick Injury Database]&lt;br /&gt;
&lt;br /&gt;
The best theory (so far) regarding the influence of docs works as follows:&lt;br /&gt;
&lt;br /&gt;
TSI-increase=Const. * (Y+1)^(0.2155)&lt;br /&gt;
&lt;br /&gt;
Y is the number of docs&lt;br /&gt;
&lt;br /&gt;
The formula should be valid, when there are no docs. There is still healing then, so it shouldn&#039;t give a 0. If you have no docs, the healing rate would be Const., the natural healing rate (depending on the age of the player in question).&lt;br /&gt;
&lt;br /&gt;
When having e.g. 2 docs the healing rate would be (2+1)^0.2155=3^0.2155=1.27 (times Const. of course). So it increases by 27%.&lt;br /&gt;
&lt;br /&gt;
It is a power function, thats what the ^ stands for (Y+1 to the power of 0.2155).&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Staff]]&lt;/div&gt;</summary>
		<author><name>ErletOliac</name></author>
	</entry>
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