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	<id>https://wiki.hattrick.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Irev-red</id>
	<title>Hattrick - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hattrick.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Irev-red"/>
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	<updated>2026-09-16T02:32:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Kansas&amp;diff=32357</id>
		<title>Kansas</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Kansas&amp;diff=32357"/>
		<updated>2006-08-02T18:38:02Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kansas has been home to several teams who have reached the upper levels. The most legendary Kansas team is Kansas City Wizards (8105), a former GM who was perrinial champion of the ML and has the most US Open Cup wins in the USA. Other notorious teams from Kansas include Rockin the Suburbs (71753), better known as akickku, creator of the USA Statistics site [http://www.akickku.com]; and Day Dreamers, a now-defunct team who had a one-season stint in the ML during season 15.&lt;br /&gt;
&lt;br /&gt;
{{stub-region}}&lt;br /&gt;
[[Category:Regions USA]]&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=User:TargetPractice6&amp;diff=24100</id>
		<title>User:TargetPractice6</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=User:TargetPractice6&amp;diff=24100"/>
		<updated>2006-05-09T00:21:45Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some crazy kid from [[Kentucky]]. His team, [[Airborne Penguins]], is now defunct.&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=USA&amp;diff=24099</id>
		<title>USA</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=USA&amp;diff=24099"/>
		<updated>2006-05-09T00:20:49Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Country|&lt;br /&gt;
  | full_local_name   = The United States of America&lt;br /&gt;
  | name_(english)    = USA&lt;br /&gt;
  | image_flag        = Flag_of_USA.gif&lt;br /&gt;
  | image_coat        = coa-us.gif&lt;br /&gt;
  | image_map         = Map-us.png&lt;br /&gt;
  | zone              = [[North America]]&lt;br /&gt;
  | link_to_map       = http://maps.google.com/maps?q=USA&amp;amp;t=h&amp;amp;hl=en&lt;br /&gt;
  | continent         = [[North America]]&lt;br /&gt;
  | season            = 29&lt;br /&gt;
  | number_of_teams   = 10 920 (6 700 Active)&lt;br /&gt;
  | level_of_series   = 6&lt;br /&gt;
  | number_of_regions = 69&lt;br /&gt;
  | top_serie_name    = [[Major League]]&lt;br /&gt;
  | cup_name          = [[US Open Cup]]&lt;br /&gt;
  | national_trainer  = [[Lathrop]]&lt;br /&gt;
  | u20_coach         = [[DWetzel]]&lt;br /&gt;
  | currency          = US Dollar&lt;br /&gt;
  | parity            = 1US$ = 1€&lt;br /&gt;
  | htt_offset        = -6 (East Coast) to -11 ([[Hawaii]])&lt;br /&gt;
  | footnotes         = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;USA&#039;&#039;&#039; is a country in [[North America]].  In [[Hattrick]] the USA has existed since 2000-09-23 ([[Global Season]] 11).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Past National Trainers ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! World Cup !! Manager !! Result&lt;br /&gt;
|-&lt;br /&gt;
|[[World Cup VIII]] || [[Lathrop]] || Ongoing!&lt;br /&gt;
|-&lt;br /&gt;
|[[World Cup VII]] || [[Lathrop]] || Round IV loss&lt;br /&gt;
|-&lt;br /&gt;
|[[World Cup VI]] || [[ArdentEnthusiast]] || Round II loss&lt;br /&gt;
|-&lt;br /&gt;
|[[World Cup V]] || [[OnionPatch]] || Round III loss&lt;br /&gt;
|-&lt;br /&gt;
|[[World Cup IV]] || [[Slashers]] || Round IV loss&lt;br /&gt;
|-&lt;br /&gt;
|[[World Cup III]] || [[Slashers]] || Round IV loss&lt;br /&gt;
|-&lt;br /&gt;
|Resigned Prior to [[World Cup III]] || [[bobhemprules]] || Resigned&lt;br /&gt;
|-&lt;br /&gt;
|[[World Cup II]] || [[GM-George]] || Bronze Medal&lt;br /&gt;
|-&lt;br /&gt;
|[[World Cup I]] || [[GM-George]] || Bronze Medal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Past U-20 Coaches ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! World Cup !! Manager !! Result&lt;br /&gt;
|-&lt;br /&gt;
|[[U-20 World Cup VIII]] || [[DWetzel]] || Starts Season 30&lt;br /&gt;
|-&lt;br /&gt;
|[[U-20 World Cup VII]] || [[Azeroth]] || Round III loss&lt;br /&gt;
|-&lt;br /&gt;
|[[U-20 World Cup VI]] || [[GM-brxnivy]] || Bronze Medal&lt;br /&gt;
|-&lt;br /&gt;
|[[U-20 World Cup V]] || [[GM-brxnivy]] || Round III loss&lt;br /&gt;
|-&lt;br /&gt;
|[[U-20 World Cup IV]] || [[TargetPractice6]] || Round IV loss&lt;br /&gt;
|-&lt;br /&gt;
|[[U-20 World Cup III]] || [[GM-Idigum]] || Round IV loss&lt;br /&gt;
|-&lt;br /&gt;
|[[U-20 World Cup II]] || [[-apoc-]] || Bronze Medal&lt;br /&gt;
|-&lt;br /&gt;
|[[U-20 World Cup I]] || [[IndyRacing]] || Bronze Medal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Elections ===&lt;br /&gt;
* [[U-20 Election VIII (USA)|U20 Election VIII]]&lt;br /&gt;
* [[NT Election VIII (USA)|NT Election VIII]]&lt;br /&gt;
* [[U-20 Election VII (USA)|U20 Election VII]]&lt;br /&gt;
* [[NT Election VII (USA)|NT Election VII]]&lt;br /&gt;
* [[U-20 Election VI (USA)|U20 Election VI]]&lt;br /&gt;
* [[NT Election VI (USA)|NT Election VI]]&lt;br /&gt;
* [[U-20 Election V (USA)|U20 Election V]]&lt;br /&gt;
* [[NT Election V (USA)|NT Election V]]&lt;br /&gt;
* [[U-20 Election IV (USA)|U20 Election IV]]&lt;br /&gt;
* [[NT Election IV (USA)|NT Election IV]]&lt;br /&gt;
* [[U-20 Election III (USA)|U20 Election III]]&lt;br /&gt;
* [[NT Election III (USA)|NT Election III]]&lt;br /&gt;
* [[U-20 Election II (USA)|U20 Election II]]&lt;br /&gt;
* [[NT Election II (USA)|NT Election II]]&lt;br /&gt;
* [[U-20 Election I (USA)|U20 Election I]]&lt;br /&gt;
* [[NT Election I (USA)|NT Election I]]&lt;br /&gt;
&lt;br /&gt;
=== Trophies ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:P3_purple.gif]] Bronze in [[World Cup I]] (4/21/2002)&lt;br /&gt;
* [[Image:P3_blue.gif]] Bronze in [[U-20 World Cup I]] (8/16/2002)&lt;br /&gt;
* [[Image:P3_purple.gif]] Bronze in [[World Cup II]] (12/6/2002)&lt;br /&gt;
* [[Image:P3_blue.gif]] Bronze in [[U-20 World Cup II]] (3/28/2003)&lt;br /&gt;
* [[Image:P3_blue.gif]] Bronze in [[U-20 World Cup VI]] (9/9/2005)&lt;br /&gt;
&lt;br /&gt;
== USA&#039;s Schedule ==&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&lt;br /&gt;
Training: Fridays at 03:30 [[Hattrick Time|HT-Time]]&amp;lt;br&amp;gt;&lt;br /&gt;
Economy and Club: Sundays at 01:30&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
&lt;br /&gt;
Cup: Thursdays at 01:00 [[Hattrick Time|HT-Time]]&amp;lt;br&amp;gt;&lt;br /&gt;
Friendlies (nationals, normal): Thursdays at 01:00&amp;lt;br&amp;gt;&lt;br /&gt;
Friendlies (nationals, cup rules): Thursdays at 01:00&amp;lt;br&amp;gt;&lt;br /&gt;
Friendlies (international, normal): Thursdays at 01:00&amp;lt;br&amp;gt;&lt;br /&gt;
Friendlies (international, cup rules): Thursdays at 01:00&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
League Games (all divisions): Mondays at 01:00&lt;br /&gt;
&lt;br /&gt;
== USA Staff ==&lt;br /&gt;
USA [[Game Masters]]:&lt;br /&gt;
* [[GM-brxnivy]]&lt;br /&gt;
* [[GM-George]]&lt;br /&gt;
* [[GM-Helghallen]]&lt;br /&gt;
&lt;br /&gt;
Global Game Masters that reside in the USA:&lt;br /&gt;
* [[GM-Buckeye]]&lt;br /&gt;
* [[GM-Idigum]]&lt;br /&gt;
&lt;br /&gt;
USA [[Moderator|Moderators]]:&lt;br /&gt;
* [[Mod-lytic]]&lt;br /&gt;
&lt;br /&gt;
Former staff members:&lt;br /&gt;
* [[calvinn]] (USA GM)&lt;br /&gt;
* [[Spidurman]] (USA GM)&lt;br /&gt;
&lt;br /&gt;
==USA Users==&lt;br /&gt;
&lt;br /&gt;
Click here for a list of [[:category:American Users |USA Users]]&lt;br /&gt;
&lt;br /&gt;
== Top Federations ==&lt;br /&gt;
[[Image:USAFedMap.png|thumb|right|Map of the Regional Federations in the USA]]&lt;br /&gt;
The [[Bottom Division Federation]], [[Kraftworks Union]], The [[US Training Federation]], and [[New Kids on the Block]] are all popular US-based Federations.  The top [[Defending]] federation, [[Defense Trainers]], was also founded by a USA manager, and currently stands as the largest USA-based federation.&amp;lt;br&amp;gt;&lt;br /&gt;
Regional Federations are also extremely prevalent, with at least 18 Regional Federations in operation claiming territory over 41 of the 50 states.&lt;br /&gt;
&lt;br /&gt;
== League champions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Team Name !! Times Won !! Season(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kansas City Wizards]] || 8 || 14, 16, 18, 19, 20, 21, 22, 23&lt;br /&gt;
|-&lt;br /&gt;
|[[Slashers FC]] || 3 || 13, 15, 17&lt;br /&gt;
|-&lt;br /&gt;
|[[G&#039;s Goons]] || 3 || 24, 25, 27&lt;br /&gt;
|-&lt;br /&gt;
|New York City || 1 || 12&lt;br /&gt;
|-&lt;br /&gt;
|Ohio || 1 || 11&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaolin Landfills]] || 1 || 28&lt;br /&gt;
|-&lt;br /&gt;
|[[Tombstone Titans]] || 1 || 26&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cup champions ==&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2  style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Team Name !! Times Won !! Season(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Tombstone Titans]] || 4 || 22, 23, 25, 26&lt;br /&gt;
|-&lt;br /&gt;
|[[Kansas City Wizards]] || 3 || 13, 18, 21&lt;br /&gt;
|-&lt;br /&gt;
|Center City Gooners || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
|Corinthias || 1 || 11&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyclones]] || 1 || 12&lt;br /&gt;
|-&lt;br /&gt;
|Drunk&amp;amp;Disorderly || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
|[[FC Kaauuli]] || 1 || 27&lt;br /&gt;
|-&lt;br /&gt;
|[[G&#039;s Goons]] || 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|Knights of the Apocalypse || 1 || 19&lt;br /&gt;
|-&lt;br /&gt;
|Onion Patch || 1 || 14&lt;br /&gt;
|-&lt;br /&gt;
|Red Star Belgrade || 1 || 17&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaolin Landfills]] || 1 || 28&lt;br /&gt;
|-&lt;br /&gt;
|[[Slashers FC]] || 1 || 16&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information on the US Cup can be found here: [[US Open Cup]].&lt;br /&gt;
&lt;br /&gt;
== The Double ==&lt;br /&gt;
These are the teams that have managed to take home the double, i.e. win both the [[Major League]] and the [[US Open Cup]] in the same season.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Team Name !! Times Won !! Season(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kansas City Wizards]] || 2 || 18, 21&lt;br /&gt;
|-&lt;br /&gt;
|[[G&#039;s Goons]] || 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaolin Landfills]] || 1 || 28&lt;br /&gt;
|-&lt;br /&gt;
|[[Tombstone Titans]] || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unofficial Club Champions ==&lt;br /&gt;
&lt;br /&gt;
See the [[US Unofficial Championship]] page for more details.&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
Top 10 Regions by Size (most teams):&lt;br /&gt;
*    [[New York City]]&lt;br /&gt;
*    [[California]]&lt;br /&gt;
*    [[Florida (USA)|Florida]]&lt;br /&gt;
*    [[Chicago]]&lt;br /&gt;
*    [[Los Angeles]]&lt;br /&gt;
*    [[Texas]]&lt;br /&gt;
*    [[New York]]&lt;br /&gt;
*    [[Ohio]]&lt;br /&gt;
*    [[Boston]]&lt;br /&gt;
*    [[Alabama]]&lt;br /&gt;
&lt;br /&gt;
Click here for a full list of the [[:category:Regions USA|USA Regions]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://usa.hatstats.info The USA Hatstats Page]&lt;br /&gt;
*[http://www.akickku.com USA Hattrick Stats]&lt;br /&gt;
*[http://www.wussystats.info Wussy Stats]&lt;br /&gt;
*[http://usa.alltidhattrick.org USA Alltid Hattrick Stats]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub-country}}&lt;br /&gt;
&lt;br /&gt;
[[category:Countries]]&lt;br /&gt;
[[category:North_America]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
{{Zone Nav NA}}&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Nkotb&amp;diff=14401</id>
		<title>Nkotb</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Nkotb&amp;diff=14401"/>
		<updated>2005-12-15T21:17:06Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: /* NKOTB Cup Champions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
New Kids on the Block (NKOTB) - A Federation made up of new and active users who are committed to accelerating the advancement of member teams through personalized knowledge sharing and advice.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
*A Friendly Cup Tournament with supporter prizes!&lt;br /&gt;
*1 on 1 mentoring/advice from Senior members of the NKOTB.&lt;br /&gt;
*Sportscasting of matches of the week.&lt;br /&gt;
*Incredible LOGO designers!&lt;br /&gt;
*Owner of the Year Award!&lt;br /&gt;
&lt;br /&gt;
NKOTB is a Hattrick federation. It was started by Hattrick user KGUN13 on September 8, 2003. It grew to over 100 members in 6 months and 200 members after a year. Since then, the number of members joining and leaving has remained mostly even, with membership generally between 200 and 250 users. Membership is about 50% American. There are many Isreali, British, and Oceanic members as well.&lt;br /&gt;
&lt;br /&gt;
==NKOTB Cup==&lt;br /&gt;
The NKOTB Cup was established in season 21. The format has been the same every season. Teams register starting after national cup round 2 or 3 in the federation conference. Teams are then divided into 8 or 16 pools. The number of teams in each pool (and number of pools) is usually determined by the number of signups. Pool play starts in cup round 5 or 6 and is done in round-robin style. Immediately following pool play, teams are ranked based on record and separated into 16-team brackets (with 16 pools, the number of brackets is the same as the number of teams in each pool; with 8 pools, the number of brackets is half the number of teams in each pool, as two teams from each pool with go into the bracket). Bracket play is single-elimination, and the winners of each bracket are usually awarded prizes. The winner of the highest bracket is deemed the cup champion and has first shot at the prizes. Prizes are donated by other members and range from supporter subscriptions to hats. The cup is usually over by the end of the season.&lt;br /&gt;
&lt;br /&gt;
===NKOTB Cup Champions===&lt;br /&gt;
*Season 21- Jeff03 (USA)&lt;br /&gt;
*Season 22- Virtuaskin (ENG)&lt;br /&gt;
*Season 23- Shoeless (USA)&lt;br /&gt;
*Season 24- Derix (USA)&lt;br /&gt;
*Season 25- Virtuaskin (ENG)&lt;br /&gt;
*Season 26- Nightkids (MALAY)&lt;br /&gt;
*Season 27- Mercutioh (USA)&lt;br /&gt;
&lt;br /&gt;
==NKOTB Owner of the Year==&lt;br /&gt;
The Owner of the Year award started as an idea to reward members for their contributions to the federation and has since grown to include teams who do exceptionally well or users who achieve high status among the general Hattrick community. Once you earn the award, you cannot be given the award again. Nominations are generally made in week 14 in a thread, and the top 5-7 users are placed in a poll. In season 26, both Mercutioh and Akickku recieved an equal number of votes in the poll and were both given the award.&lt;br /&gt;
&lt;br /&gt;
===NKOTB Owner of the Year awards===&lt;br /&gt;
*Season 22- Uhcoog2k (USA)&lt;br /&gt;
*Season 23- KGUN13 (USA)&lt;br /&gt;
*Season 24- ArdentEnthusiast (USA)&lt;br /&gt;
*Season 25- Tornado (USA)&lt;br /&gt;
*Season 26- Mercutioh (USA) and Akickku (USA)&lt;br /&gt;
&lt;br /&gt;
[[Category:Federations]]&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=All_ahead_full&amp;diff=14400</id>
		<title>All ahead full</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=All_ahead_full&amp;diff=14400"/>
		<updated>2005-12-15T21:12:54Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;All ahead full&#039;&#039;&#039; is a variation of [[2-5-3]] where [[attack]] is maxed-out regardless of the probability of very low other [[ratings]]. It is a suicidal form of attack, with no defence apart from your [[goalkeeper]]; but it has some limited advantages depending upon the situation. That&#039;s why it is rarely used in official matches.&lt;br /&gt;
&lt;br /&gt;
When playing against an opponent that &#039;&#039;&#039;you know for sure&#039;&#039;&#039; will use some [[CA]] formation without any middle like [[5-2-3]] but he/she will have some very serious [[defence]], you can try to break it by using this tactics. Watch out for [[confusion]] when you use this. Usualy a very good [[team leader]] for your team will help reducing [[confusion]].&lt;br /&gt;
&lt;br /&gt;
If your opponent doesn&#039;t have [[midfield]] at all and you want to score a lot of goals, you can also use this tactics.&lt;br /&gt;
&lt;br /&gt;
{{Line-up|&lt;br /&gt;
title = All ahead full |&lt;br /&gt;
gk = GK |&lt;br /&gt;
wb_right = WBO |&lt;br /&gt;
cd_right = E.FO |&lt;br /&gt;
cd_left = E.IM |&lt;br /&gt;
wb_left = WBO |&lt;br /&gt;
w_right = W.O |&lt;br /&gt;
im_right = IM.O |&lt;br /&gt;
im_left = IM.O |&lt;br /&gt;
w_left = W.O |&lt;br /&gt;
f_right = FO |&lt;br /&gt;
f_left = FO |&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=User:Irev-red&amp;diff=14399</id>
		<title>User:Irev-red</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=User:Irev-red&amp;diff=14399"/>
		<updated>2005-12-15T21:08:44Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: /* Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Team==&lt;br /&gt;
irev-red is the user kc-jake on Hattrick and owns the American club Ballz FC.&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Team_spirit&amp;diff=5177</id>
		<title>Team spirit</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Team_spirit&amp;diff=5177"/>
		<updated>2005-11-26T21:38:48Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: /* What Affects Team Spirit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What Affects Team Spirit==&lt;br /&gt;
* [[Leadership]] of the [[Coach]]&lt;br /&gt;
* [[Transfers]]&lt;br /&gt;
** Buying a player with low [[agreeability]]&lt;br /&gt;
** Selling a player with high agreeability&lt;br /&gt;
* Agreeability of the [[Team Leader]]&lt;br /&gt;
* [[Team Attitude]] in matches&lt;br /&gt;
** A [[PIC]] will result in a bump in team spirit&lt;br /&gt;
** A Normal will not affect team spirit&lt;br /&gt;
** A [[MOTS]] will reduce team spirit by half its value&lt;br /&gt;
&lt;br /&gt;
==What Team Spirit Affects==&lt;br /&gt;
[[Midfield]] ratings are affected by several factors. One of these factors is team spirit. The higher team spirit is, the better the midfield performs. And conversely, if team spirit is low, midfield ratings will lower. Team spirit also affects other parts of the field, although to a far lesser extent. A successful Hattrick manager will regulate his/her team spirit to get the best results for the team, as midfield is a very important factor in many matches.&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Team_attitude&amp;diff=5176</id>
		<title>Team attitude</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Team_attitude&amp;diff=5176"/>
		<updated>2005-11-26T21:37:00Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the [[match orders]] page, managers can set their Team Attitude to play [[Match of the Season]], Normal, or [[Play it Cool]]. These choices affect [[Team Spirit]] as well as the team&#039;s performance during the match. See also [[PIC]] and [[MOTS]].&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Team_spirit&amp;diff=5175</id>
		<title>Team spirit</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Team_spirit&amp;diff=5175"/>
		<updated>2005-11-26T21:34:20Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What Affects Team Spirit==&lt;br /&gt;
* [[Leadership]] of the [[Coach]]&lt;br /&gt;
* [[Transfers]]&lt;br /&gt;
** Buying a player with low [[agreeability]]&lt;br /&gt;
** Selling a player with high agreeability&lt;br /&gt;
* Agreeability of the [[Team Leader]]&lt;br /&gt;
* [[Team Attitude]] in matches&lt;br /&gt;
** A [[PIC]] will result in a bump in team spirit&lt;br /&gt;
** A [[Normal]] will not affect team spirit&lt;br /&gt;
** A [[MOTS]] will reduce team spirit by half its value&lt;br /&gt;
&lt;br /&gt;
==What Team Spirit Affects==&lt;br /&gt;
[[Midfield]] ratings are affected by several factors. One of these factors is team spirit. The higher team spirit is, the better the midfield performs. And conversely, if team spirit is low, midfield ratings will lower. Team spirit also affects other parts of the field, although to a far lesser extent. A successful Hattrick manager will regulate his/her team spirit to get the best results for the team, as midfield is a very important factor in many matches.&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=User:Irev-red&amp;diff=5138</id>
		<title>User:Irev-red</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=User:Irev-red&amp;diff=5138"/>
		<updated>2005-11-26T21:04:55Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Team==&lt;br /&gt;
irev-red owns the American club Ballz FC.&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Tactics&amp;diff=2521</id>
		<title>Tactics</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Tactics&amp;diff=2521"/>
		<updated>2005-11-25T08:12:01Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: /* Tactic Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What are Tactics ==&lt;br /&gt;
&lt;br /&gt;
This section needs to be completed&lt;br /&gt;
&lt;br /&gt;
== Tactic Types ==&lt;br /&gt;
&lt;br /&gt;
* Counter-Attacks ([[CA]])&lt;br /&gt;
* Pressing&lt;br /&gt;
* Attack in Middle ([[AIM]])&lt;br /&gt;
* Attack on Wings ([[AOW]])&lt;br /&gt;
* Play Creatively (PC)&lt;br /&gt;
&lt;br /&gt;
Each tactic uses skills of your players to combine for an effective tactical method against your opponents.&lt;br /&gt;
&lt;br /&gt;
=== Counter-Attacks ===&lt;br /&gt;
&lt;br /&gt;
There are 2 kinds of counter attacks (CA). The most common is the normal CA. The more rare kind is the random CA or special CA as it&#039;s also been called.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal CA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To get normal CAs you need to choose to play the tactic. In addition it only works if you don&#039;t win the midfield.&lt;br /&gt;
&lt;br /&gt;
There is a penalty to using CA. It reduces your midfield rating by 7%. Calculated in possession this means about 1,8% if you were close to winning the midfield, less if you have a much weaker midfield than your opponent. If you only would get around 10% possession playing normal, you only lose about 0,5% playing CA. If you win the midfield playing CA the loss in possession increases, but you don&#039;t get any normal CAs, just the penalty.&lt;br /&gt;
&lt;br /&gt;
Which midfield rating counts? Before calculating midfield penalties from CA and PIC or after? Nobody knows for sure, but statistical data indicate that the midfield need to be weaker before calculating the penalties in order for normal CA to work. &lt;br /&gt;
&lt;br /&gt;
What about MOTS and CA? Can you have a weaker midfield without MOTS and win midfield with MOTS and still have a working CA? The statistical data is very limited in this area as very few MOTS and CA at the same time. Until otherwise proved, it would be prudent to expect it not to work and that CA requires a team to lose midfield both before and after penalties and bonuses.&lt;br /&gt;
&lt;br /&gt;
How many CA&#039;s can you get in a single match? As with so many other things this is a secret HT keeps to themselves. Before random CAs were implemented 3 CAs was the highest recorded number and that was a fairly frequent number. It was then believed that 3 was a maximum number. After random CAs were implemented a few matches with 4 CAs have been recorded. It seems likely that they are caused by the team getting both normal and random CAs, but there&#039;s so far no way of knowing for sure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Random CA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unlike the normal CA you don&#039;t need to play CA tactic to get a random CA, and you can also get it when you win midfield. They are much less frequent than normal CAs, but if you have a relatively strong defense they do appear from time to time. Thay can of course also appear even if you play CA tactic, but there is no way yet of telling which kind you get. Not that it really matter either.&lt;br /&gt;
&lt;br /&gt;
How many random CAs can you get in a match. The highest known number so far is 3. That&#039;s a very high number in a single match for a type of chance that&#039;s rare to start with, so don&#039;t expect to see it happen to you. So far it&#039;s only 2 known matches where it&#039;s occured.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No CAs, normal or random, are special events (SE). They are continued regular attacks. That means in order to get a CA, you first have to stop an attack. That requires you to have a relatively strong defense compared to your opponents attack (or a lot of luck). Any stopped attack can be converted to a CA. We know for sure that your CA skill have a major impact on your ability to convert a stopped attack to a CA. Other factors that &#039;&#039;&#039;may&#039;&#039;&#039; play a part are by how much the attack missed and how many CAs you&#039;ve already had in that match.&lt;br /&gt;
&lt;br /&gt;
A formula may look someting like:&lt;br /&gt;
&lt;br /&gt;
Chance of converting = K + (CA skill * F) + miss percentage -(X*P)&lt;br /&gt;
&lt;br /&gt;
K = Fixed base percentage&lt;br /&gt;
F = Multiplier percentage for CA skill&lt;br /&gt;
X = Number of CAs already achieved in the match.&lt;br /&gt;
P = Penalty percentage for previous CAs in the match&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CA skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CA skill is calculated from the skills of all playing defenders and defenders only. A base number is calculated from adding the values of their defending skills and their passing skills. Passing skills are multiplied by 2. This base number is modified by the players form and experience and the result is a CA skill which appears to be completely linear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PolarBear --[[User:80.190.240.126|80.190.240.126]] 22:17, 24 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Pressing ===&lt;br /&gt;
&lt;br /&gt;
Pressing means that all of your players try to put pressure on their opponents. They also put slightly more effort into breaking up your opponent&#039;s attacks than trying to create their own. The result is that the total number of potential chances in the game gets reduced for both teams.&lt;br /&gt;
&lt;br /&gt;
The disadvantage of this tactic is that it will drain the stamina of your players faster than normal. &lt;br /&gt;
&lt;br /&gt;
Two things can greatly increase your chances of successfully reducing the number of attacks in the game: the total defending skill and the total stamina of all your outfield players. If a player has the &amp;quot;Powerful&amp;quot; specialty, his defence skill counts as double for this calculation. Stamina is taken into account for each player when calculating the &amp;quot;pressing skill&amp;quot;, so the more tired your players get, the less able they are to put pressure on their opponents. As always, a player with excellent stamina, or better, has sufficient stamina not to lose any of his skills during the game, at least not out of tiredness. When calculating this &amp;quot;Pressing&amp;quot; skill, the experience bonus is added for each outfield player, as normal. &lt;br /&gt;
&lt;br /&gt;
Whenever a potential chance is foiled by a team using the Pressing tactic, it is reported in the match report. You will never find out which team could have benefited from the chance.&lt;br /&gt;
&lt;br /&gt;
It is perfectly possible for both teams to play Pressing. The effect on reducing the number of potential chances is cumulative and on average, the number of lost opportunities is doubled. &lt;br /&gt;
&lt;br /&gt;
Counter-attacks&lt;br /&gt;
With counter-attacks, when your opponents fails to score from an attack, you get a chance to launch a counter-attack. Only one of the teams can use this benefit, namely the team that is not dominating the midfield. If you are dominating the midfield, then you will just suffer the disadvantage (see below) of this tactic.&lt;br /&gt;
&lt;br /&gt;
On the other hand, this tactic can be very useful if you have a strong defence and a good attack but your midfield is bad. This is especially so if your opponent has the opposite situation, as a good midfield and ineffective attack is a way of ensuring that you give your opponent a lot of missed chances from which to counter-attack.&lt;br /&gt;
&lt;br /&gt;
The disadvantage of this tactic is that you lose 7% of your midfield capacity. &lt;br /&gt;
&lt;br /&gt;
Your ability to counter-attack, assuming you lose the midfield battle, depends on the total sum of the defending and passing skills of the defenders on your team. Only defenders count, so if you play a [[5-4-1]], you will have the defender and [[passing]] skills of 5 of your players contributing to your counter-attacking ability. &lt;br /&gt;
&lt;br /&gt;
Passing skill is twice as important as defender skill when calculating your counter-attack ability! &lt;br /&gt;
&lt;br /&gt;
When calculating your counter-attacking skill, an experience bonus is added for each defender, as with everything else.&lt;br /&gt;
&lt;br /&gt;
If you manage to launch a counter-attack, it is reported as either a missed chance or a goal.&lt;br /&gt;
&lt;br /&gt;
It should be noted that any team can experience counter-attack events, even if they don&#039;t select that tactic. Further, these &amp;quot;tactic-independent&amp;quot; counter-attacks do not require the team to have an inferior midfield. However the chances of them occurring in a non-counter-attacking team are slim.&lt;br /&gt;
&lt;br /&gt;
=== Attack in Middle ===&lt;br /&gt;
&lt;br /&gt;
When using AIM, your team attempts to make more of your attacks down the centre of the pitch, at the expense of attacks on the wings. In other words, you trade attacks down the wings for attacks through the centre. You get a straight one for one exchange, so the total number of attacks remains constant.&lt;br /&gt;
&lt;br /&gt;
The disadvantage of this tactic is that your wing defence gets somewhat worse.&lt;br /&gt;
&lt;br /&gt;
Your ability to turn wing attacks into attacks through the middle is influenced by the total passing skill of all your outfield players. When calculating your AIM skill, an experience bonus is added for each involved player, as normal. &lt;br /&gt;
&lt;br /&gt;
With an exceptional AIM skill, you will get something like 40% more attacks through the middle.  At a minimum you are guaranteed to get 20% more attack through the middle. Depending on your AIM skill, you will end up somewhere in between these two extremes.&lt;br /&gt;
&lt;br /&gt;
The AIM tactic is not reported with events like counter-attacks, and lost opportunities are detailed only for the tactics above. The only indication that a player is using AIM is at the start of the game report and in the match ratings. The game, however, keeps adding a modifier throughout the match.&lt;br /&gt;
&lt;br /&gt;
=== Attack on Wings ===&lt;br /&gt;
&lt;br /&gt;
This works in the same way as AIM, only in reverse. Instead of more attacks coming in the center, you get more of your attacks on the wings.&lt;br /&gt;
&lt;br /&gt;
Similarly to AIM, the disadvantage is that it weakens your central defence.&lt;br /&gt;
&lt;br /&gt;
=== Play Creatively ===&lt;br /&gt;
&lt;br /&gt;
When you use Play Creatively, there is a greater chance that special events (both positive and negative) will occur for both teams during the match. If both teams use Play Creatively, the chance for special events will be even greater.&lt;br /&gt;
&lt;br /&gt;
The downside is that teams playing creatively will be less focused on the defense, thus losing some defensive ability.&lt;br /&gt;
&lt;br /&gt;
Playing creatively will probably be good for SE-optimized teams (i.e. for teams that have many players with specialties).&lt;br /&gt;
&lt;br /&gt;
== Tactics and Training == &lt;br /&gt;
Certain training routines work well with tactics.  &lt;br /&gt;
&lt;br /&gt;
=== Tactics for Scoring Trainers ===&lt;br /&gt;
&lt;br /&gt;
As a scoring trainer, you&#039;ll find that your tactics are rather limited, as you need to strengthen your midfield while playing 3 forwards. The most common formation using 3 forwards is the 3-4-3 with 3 IMs and a winger (which is usually a WTM). The most common variations of the 3-4-3 are:&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;280&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;background-color:#dddddd&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Formation A&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#22dd22&amp;quot;&amp;gt;GK&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background-color:#22dd22&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;D.WB&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;CD&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;IM&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;D.WB&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background-color:#22dd22&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;E.FO&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;IMO&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;IMD&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;WTM&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background-color:#22dd22&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;FO&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;FO&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;280&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;background-color:#dddddd&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Formation B&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#22dd22&amp;quot;&amp;gt;GK&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background-color:#22dd22&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;E.FO&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;CD&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;CD&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;E.IM&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background-color:#22dd22&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;E.CD&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;IMO&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;IMO&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;WTM&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background-color:#22dd22&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;FO&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;FO&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first formation gives you decent wing defence, which is useful against winger trainers, people playing forwards towards wing or anybody that has a decent wing attack (unless you&#039;re trying to guess the side you&#039;ll opponent will play his wing). It&#039;s the usual &amp;quot;all round&amp;quot; formation.&lt;br /&gt;
The second formation works well against most teams who concentrate on centre attack (other scoring trainers, notably), but it leaves you relatively weak in wing defense.&lt;br /&gt;
If the use of tactics like [[AIM]] and [[AOW]] is worth its drawbacks it&#039;s still open for discussion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General tips&#039;&#039;&#039;&lt;br /&gt;
Before each game examine your oppostion, and if it&#039;s got strong midfield, but weak attack, consider playing with an OCD or with CA (if you have the proper defenders, of course; CA can be especially lethal with the 4-3-3 and 5-3-2 formations). If its attack is strong, play your inner mids defensive, and if its defence is strong, play your inner mids offensive.&lt;br /&gt;
Generally speaking, try to find the opponent&#039;s weak spot and hit there. If the opponent has no wing defence, use a FTW or an offensive winger. If you&#039;re simply superior to your opponent in something and he can do nothing about it, insist on it and think what your opponent might do to counter your advantage. For example, if you have a better midfield than your opponent, consider that he might play counterattack, so strengthen either your back-line or your attack.&lt;br /&gt;
&lt;br /&gt;
== External resources ==&lt;br /&gt;
* [http://hem.passagen.se/hammervald/abc_of_tactics_index.htm ABC of tactics]&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=CA&amp;diff=2515</id>
		<title>CA</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=CA&amp;diff=2515"/>
		<updated>2005-11-25T08:10:45Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Counter Attack]]&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Nkotb&amp;diff=2269</id>
		<title>Nkotb</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Nkotb&amp;diff=2269"/>
		<updated>2005-11-25T04:20:29Z</updated>

		<summary type="html">&lt;p&gt;Irev-red: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
New Kids on the Block (NKOTB) - A Federation made up of new and active users who are committed to accelerating the advancement of member teams through personalized knowledge sharing and advice.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
*A Friendly Cup Tournament with supporter prizes!&lt;br /&gt;
*1 on 1 mentoring/advice from Senior members of the NKOTB.&lt;br /&gt;
*Sportscasting of matches of the week.&lt;br /&gt;
*Incredible LOGO designers!&lt;br /&gt;
*Owner of the Year Award!&lt;br /&gt;
&lt;br /&gt;
NKOTB is a Hattrick federation. It was started by Hattrick user KGUN13 on September 8, 2003. It grew to over 100 members in 6 months and 200 members after a year. Since then, the number of members joining and leaving has remained mostly even, with membership generally between 200 and 250 users. Membership is about 50% American. There are many Isreali, British, and Oceanic members as well.&lt;br /&gt;
&lt;br /&gt;
==NKOTB Cup==&lt;br /&gt;
The NKOTB Cup was established in season 21. The format has been the same every season. Teams register starting after national cup round 2 or 3 in the federation conference. Teams are then divided into 8 or 16 pools. The number of teams in each pool (and number of pools) is usually determined by the number of signups. Pool play starts in cup round 5 or 6 and is done in round-robin style. Immediately following pool play, teams are ranked based on record and separated into 16-team brackets (with 16 pools, the number of brackets is the same as the number of teams in each pool; with 8 pools, the number of brackets is half the number of teams in each pool, as two teams from each pool with go into the bracket). Bracket play is single-elimination, and the winners of each bracket are usually awarded prizes. The winner of the highest bracket is deemed the cup champion and has first shot at the prizes. Prizes are donated by other members and range from supporter subscriptions to hats. The cup is usually over by the end of the season.&lt;br /&gt;
&lt;br /&gt;
===NKOTB Cup Champions===&lt;br /&gt;
*Season 21- Jeff03 (USA)&lt;br /&gt;
*Season 22- Virtuaskin (ENG)&lt;br /&gt;
*Season 23- Shoeless (USA)&lt;br /&gt;
*Season 24- Derix (USA)&lt;br /&gt;
*Season 25- Virtuaskin (ENG)&lt;br /&gt;
*Season 26- Nightkids (MALAY)&lt;br /&gt;
&lt;br /&gt;
==NKOTB Owner of the Year==&lt;br /&gt;
The Owner of the Year award started as an idea to reward members for their contributions to the federation and has since grown to include teams who do exceptionally well or users who achieve high status among the general Hattrick community. Once you earn the award, you cannot be given the award again. Nominations are generally made in week 14 in a thread, and the top 5-7 users are placed in a poll. In season 26, both Mercutioh and Akickku recieved an equal number of votes in the poll and were both given the award.&lt;br /&gt;
&lt;br /&gt;
===NKOTB Owner of the Year awards===&lt;br /&gt;
*Season 22- Uhcoog2k (USA)&lt;br /&gt;
*Season 23- KGUN13 (USA)&lt;br /&gt;
*Season 24- ArdentEnthusiast (USA)&lt;br /&gt;
*Season 25- Tornado (USA)&lt;br /&gt;
*Season 26- Mercutioh (USA) and Akickku (USA)&lt;/div&gt;</summary>
		<author><name>Irev-red</name></author>
	</entry>
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