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	<id>https://wiki.hattrick.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ride+ole</id>
	<title>Hattrick - User contributions [en]</title>
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	<updated>2026-09-15T23:32:02Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Currencies&amp;diff=7044</id>
		<title>Currencies</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Currencies&amp;diff=7044"/>
		<updated>2005-11-28T09:55:53Z</updated>

		<summary type="html">&lt;p&gt;Ride ole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In each Hattrick country they may use a different currency. Although in RL the conversion rate changes from day to day, in HT the conversion rate is fixed.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| &#039;&#039;&#039;League&#039;&#039;&#039;    ||	&#039;&#039;&#039;Relative rate&#039;&#039;&#039;||	&#039;&#039;&#039;Currency&#039;&#039;&#039;&lt;br /&gt;
|----&lt;br /&gt;
|[[Al Jazair]]				||	0.1 ||	10000  DZD = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Al Maghrib]]				||	1 	||	1000  dirhams = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Al Urdun]]				||	5   ||	100 JOD = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Andorra]]				||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Argentina]]			        || 	10 	||	100  Pesos = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[België]]					||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Bolivia]]				        ||	1 	||	1000 Bs = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Bosna i Hercegovina]]	        ||	5 	||	100 marka = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Brasil]]					||	5 	||	100 reais = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Bulgaria]]				||	5 	||	100 Lev = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Byelarus]]				||	5 	||	100 000 BYR = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Canada]]				||	5	||	100 C$ = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Česká republika]]		        ||	0.25||	100 Kč = 2.5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Chile]]					||	50	||	20  000 Pesos = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[China]]					||	1	||	1000  Yuan = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Chinese Taipei]]			||	10	||	100  $ = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Colombia]]				||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Costa Rica]]				||	4	||	250  000 Colon = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Cymru]]					||	15 	||	100 £ = 150 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Cyprus]]					||	5 	||	100 CYP = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Danmark]]				||	1   ||	1000  Kroner = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Deutschland]]			||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Ecuador]]				||	10	||	100  $ = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Eesti]]					||	0.5 ||	100 Krooni = 5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[El Salvador]]			        ||	10  ||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[England]]				||	15 	||	100 £ = 150 €&lt;br /&gt;
|----&lt;br /&gt;
|[[España]]					||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Føroyar]]				||	1   ||	1000  Kroner = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[France]]					||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[FYR Macedonia]]			||	0.5	||	100 MKD = 5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Guatemala]]				||	10	||	100  $ = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Hanguk]]				||	10	||	100  000 Won = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Hayastan]]				||	20	||	50  000 dram = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Hellas]]					||	10	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Honduras]]				||	5 	||	100 HNL = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Hong Kong]]				||	1 	||	1000  HKD = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Hrvatska]]				||	1 	||	1000  Kuna = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[India]]					||	0.25||	100 Rupees = 2.5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Indonesia]]				||	1 	||	1000  000 Rp = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Iran]]					||	1 	||	1000  000 Rial = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Ireland]]				        ||	10	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Ísland]]					||	0.1	||	10000  Ikr = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Israel]]					||	2	||	500  NIS = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Italia]]					||	10	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Jamaica]]				||	0.5	||	100 JMD = 5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Kazakhstan]]				||	0.1 ||	10000  tenge = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Kenya]]					||	0.5 ||	100 KES = 5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Kyrgyzstan]]				||	0.2 ||	5000  som = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Latvija]]				        ||	20 	||	50  Lats = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Lëtzebuerg]]				||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Liechtenstein]]			||	5 	||	100 CHF = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Lietuva]]				||	2.5 ||	100 Lt = 25 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Lubnan]]				||	5 	||	100 000 LBP = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Magyarország]]			||	50 	||	20  eFt = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Malaysia]]				||	2.5 ||	100 MYR = 25 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Malta]]					||	20 	||	50  lira = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[México]]				||	1 	||	1000  Pesos = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Misr]]					||	2.5 ||	100 E£ = 25 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Moldova]]				||	0.5 ||	100 lei = 5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Mongol Uls]]				||	5 	||	100 000 tugrik = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Nederland]]				||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Nicaragua]]				||	0.5 ||	100 NIO = 5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Nigeria]]				||	0.1 ||	10000  kNaira = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Nippon]]				||	0.1 ||	10000  Yen = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Norge]]					||	1 	||	1000  Kroner = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Northern Ireland]]		        ||	15 	||	100 £ = 150 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Oceania]]				||  5 	||	100 AU$ = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Österreich]]				||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Pakistan]]				||	0.2 ||	5000  rupee = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Panamá]]				||	10 	||	100  $ = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Paraguay]]				||	2 	||	500  000 PYG = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Perú]]					||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Philippines]]			        ||	0.25||	100 Pesos = 2.5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Polska]]					||	2.5 ||	100 złoty = 25 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Portugal]]				||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Prathet Thai]]			        ||	0.25||	100 Baht = 2.5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Republica Dominicana]]	        ||	0.5 ||	100 pesos = 5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[România]]				||	0.5 ||	100 Lei = 5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Rossiya]]				||	0.25||	100 Roubel = 2.5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Sakartvelo]]				||	5 	||	100 Lari = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Saudi Arabia]]			||	2.5 ||	100 SAR = 25 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Schweiz]]				||	5   ||	100 CHF = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Scotland]]				||	15  ||	100 £ = 150 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Senegal]]				||	20  ||	50  000 XOF = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Shqiperia]]				|| 	50 	||	20  000 lek = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Singapore]]				||	5 	||	100 SG$ = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Slovenija]]				||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Slovensko]]				|| 	0.2 ||	5000  Sk = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[South Africa]]			        ||	1.25||	100 Rand = 12.5 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Srbija i Crna Gora]]		||	1 	||	1000  dinar = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Suomi]]					||	10 	||	100  € = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Suriname]]				||	5 	||	100 SRD = 50 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Sverige]]				||	1 	||	1000  kr = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Tounes]]				||	7 	||	143  Dinars = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Trinidad &amp;amp; Tobago]]		||	1 	||	1000  TTD = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Türkiye]]				||	10 	||	100  TL = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Ukraina]]				||	2 	||	500  hryvnia = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[United Arab Emirates]]	        ||	4 	||	250  Dirham = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Uruguay]]				||	1 	||	1000  Pesos = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[USA]]					||	10 	||	100  US$ = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Venezuela]]				||	10  ||	100  bolivares = 100 €&lt;br /&gt;
|----&lt;br /&gt;
|[[Vietnam]]				||	1 	||	1000  dong* = 100 €&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Concepts]]&lt;/div&gt;</summary>
		<author><name>Ride ole</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Arena&amp;diff=3052</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Arena&amp;diff=3052"/>
		<updated>2005-11-25T13:25:59Z</updated>

		<summary type="html">&lt;p&gt;Ride ole: £ -&amp;gt; €&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every team needs an arena where they can play there home matches. Your job is to build your arena as big as needed, but not to build it too big, because you must pay taxes every week to keep your arena in shape. There are four types of stands:&lt;br /&gt;
* Terraces (most of spectators will come to these so build these most), &lt;br /&gt;
* Regular seats (spectators who want some comfort when watching game buys these, these are second most used so build these a lot too), &lt;br /&gt;
* Seats under the roof (these are for people who want see match as comfortable as possible, still relatively a lot of spectators buys tickets for these seats), &lt;br /&gt;
* Seats in VIP lounge (only important spectators, like sponsors use these seats, thus you need to build only few of these)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
The default distribution of seats is:&lt;br /&gt;
&amp;lt;table width=&amp;quot;200&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Total capacity:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12000&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Terraces:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8000&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Basic seating:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3000&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Seats under roof:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1000&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Seats in VIP boxes:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
You might want to use one of the [[Helper_Applications|helper applications]] to get the arena done with the right amount of seats. Or just apply proportion of seats somewhere near 62% / 25% / 10% / 3%.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is the prices of expanding stadiums:&lt;br /&gt;
&lt;br /&gt;
Terraces: 60€&lt;br /&gt;
Basic seats: 100€&lt;br /&gt;
Seats under roof: 120€&lt;br /&gt;
Seats in VIP boxes: 400€&lt;br /&gt;
&lt;br /&gt;
Plus a 10,000€ fee per expansion&lt;br /&gt;
&lt;br /&gt;
Note that stadium is an expensive long-term investment, which may be repaid in two seasons at best. It&#039;s generally better to improve your stadium in small steps (say 2000 to 4000), and only if you are sure of being able to fill those additional places in a majority of up-coming matches.&lt;br /&gt;
&lt;br /&gt;
Teams on a bad run may not see home crowds anything as good as the 20x fan-club indicator mentioned often in other guides. Your home crowds for league/cup games can be as low as 10x or 15x fan club size if you and your opponent are in low league positions and on bad runs and the weather is poor. This is particularly the case if you are in a low division populated by inactive teams.  The often mentioned upper indicator of 30x fan-club size is much more accurate for teams in the upper divisions, where all teams are likely to have large fan clubs{{stub}}&lt;/div&gt;</summary>
		<author><name>Ride ole</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Youth&amp;diff=3045</id>
		<title>Youth</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Youth&amp;diff=3045"/>
		<updated>2005-11-25T13:22:34Z</updated>

		<summary type="html">&lt;p&gt;Ride ole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Youth Squad and Players ==&lt;br /&gt;
&lt;br /&gt;
You can acquire a new player each week by moving a youth squad player up into the senior squad. The better the youth squad activities are, the better the chances of the youth squad player succeeding. You don&#039;t have any choice in what kind of youth squad player you&#039;ll get, apart from choosing between a goalkeeper or an outfield player. Don&#039;t count on receiving top-notch players each week. Most youth squad players you try out won&#039;t qualify for the team. If you have one or two of them moving directly up into the team you should be satisfied - think about how things work in reality!&lt;br /&gt;
&lt;br /&gt;
Most clubs put a lot of money into their youth squad, but there are also those who spend less money or none at all, buying reinforcements from the transfer lists instead. However, if you do decide to build up your youth squad structure, be prepared that it might take some time before your investment pays off with reasonably able youth squad pulls. You may find there&#039;s little point in moving youth squad players up if your youth squad status is &amp;quot;poor&amp;quot;, for instance.&lt;br /&gt;
&lt;br /&gt;
Every week you&#039;re allowed to make a large (€20 000), medium (€10 000), or small (€5 000) investment in your youth squad.([[Youth Squad Improvements]]) Many small investments are more efficient than a few large ones. In other words, it&#039;s wise to make long-term plans - if you&#039;re willing to invest a lot of future funds into increasing youth player activities, large investments can be a way to get results quickly. If you want to build up a decent structure gradually, without spending too much money, make a small investment each week. The upkeep of the youth squad won&#039;t automatically cost you anything, but if you don&#039;t make sure of regular funding, the structure will deteriorate quite rapidly. Once the level of the youth squad has dropped, it will take a long time to raise it again. &lt;br /&gt;
&lt;br /&gt;
You&#039;re only able to promote one youth squad player per week. If you don&#039;t change the amount, the amount invested the previous week will be drawn.&lt;br /&gt;
&lt;br /&gt;
It&#039;ll cost the club €2 000 to move a youth squad player up.&lt;br /&gt;
&lt;br /&gt;
Information on your youth squad activities can be found in the &amp;quot;Your club&amp;quot; menu, under &amp;quot;The Club&amp;quot; caption. This is also where you enter the amount of money you want invested into the youth squad, and where you move them up from, each week.&lt;br /&gt;
&lt;br /&gt;
A theory is that the distribution of each skill of a youth pull is an exponential (or a Poisson, if we prefer to remain into discrete distributions), with the level of the youth setup influencing the parameter of the exponential distribution.&lt;/div&gt;</summary>
		<author><name>Ride ole</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Transfers&amp;diff=3037</id>
		<title>Transfers</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Transfers&amp;diff=3037"/>
		<updated>2005-11-25T13:18:29Z</updated>

		<summary type="html">&lt;p&gt;Ride ole: /* Selling players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Selling or Buying [[Players]] ==&lt;br /&gt;
&lt;br /&gt;
=== Selling players ===&lt;br /&gt;
&lt;br /&gt;
In order to sell a player you have to place him on the transfer list.  When doing this, you must also choose a category from [[goalkeeper]] to [[forward]],and set an asking price.  Note that most people will search by [[skills]] whichever category you select.  &lt;br /&gt;
&lt;br /&gt;
You have to declare a starting price for the player. This is the lowest amount for which you&#039;re prepared to let him go. He&#039;ll be on the transfer list 3 days before going to the club that has offered the most for him.  There are various theories regarding the value of starting prices, with some people feeling players should always be listed for 0, whilst others prefer listing for the minimum price they feel is acceptable.&lt;br /&gt;
&lt;br /&gt;
A sold player disappears off to his new club immediately after the bidding is over (although note this may take some time, particularly if the servers are busy). If a buyer isn&#039;t found he stays at your [[club]]. If you have placed a player on the transfer list you MAY NOT change your mind! He&#039;s there for 3 days, and that&#039;s that! Also, keep in mind that all information on the player&#039;s [[players|abilities]], [[players|personality]] etc. will be made common knowledge when you place him on the transfer list. &lt;br /&gt;
&lt;br /&gt;
You may select a player for the team even if he is on the transfer list. &lt;br /&gt;
&lt;br /&gt;
After every completed deal, the player&#039;s agent, [[mother club]], and [[last club]] will all take their cut of the sale price. The exact amount you will receive depends on how long the player has been with your club. The most you can expect is 93%. It will cost you 1 000 [[currencies|€]] to place a player on the transfer list, even if he isn&#039;t sold. Note: If you are selling one of your own [[youth|youth players]] you are not considered the previous owner - but the next time he is sold you will receive previous club money (if he has played a [[match]] for your team) as well as 2% of the sale price for being the mother club. After that you will only receive money for being the mother club whenever the player is sold. The sale of a player after six days from his being pulled from the youth squad may result in a loss of [[team spirit]].&lt;br /&gt;
&lt;br /&gt;
=== Buying players ===&lt;br /&gt;
&lt;br /&gt;
In order to buy a player from another club you have to visit Hattrick&#039;s player market, under the &amp;quot;Transfers&amp;quot; menu. This is where you&#039;ll find out who&#039;s for sale. You can only buy players on the transfer list. You can&#039;t buy, or exchange, for that matter, players directly from another club. If you don&#039;t see a player that you like in your country&#039;s local market - you can search either an individual [[countries|country]] or by one of eight regions, these are all available from the drop-down box on the transfer search page. &lt;br /&gt;
&lt;br /&gt;
When you&#039;ve found a player you want, click on his name and you&#039;ll enter his player page. This is where you may place your offer. You must raise the bid by 1 000 € or 2% more, whichever is greater. &lt;br /&gt;
&lt;br /&gt;
Note that the sum of your bids cannot put you more than 200 000 € into [[debt]]. &lt;br /&gt;
&lt;br /&gt;
Bids must be raised by 1 000 €! You may bid on a player right up until the deadline. If someone places an offer less than 3 minutes before the deadline, the deadline will be extended for another 3 minutes. This continues until only one bidder remains and no other bidders raise the stakes before the stated deadline time. A sale is confirmed when the words &amp;quot;Bidding is finished&amp;quot; appear beneath the selling price. Also, when you win a bid, if the new player does not get along with his teammates, you may see team spirit decrease. &lt;br /&gt;
&lt;br /&gt;
Keep in mind that the server might be down just as the deadline is running out. You&#039;ll be taking a chance by waiting until the last minute before making your move. If the server is down, you&#039;re to blame for not acting earlier.&lt;br /&gt;
&lt;br /&gt;
A great help when buying players is the information concerning his abilities, personality etc. You may also want to consider a player&#039;s TSI, or [[Total Skill Index]]. However, the current market value of a player may differ greatly from what his TSI might lead you to expect as, above all, it&#039;s his top ability (or abilities) that is most relevant - a player being &amp;quot;[[skills#Player_abilities_etc|world class]]&amp;quot; at something and &amp;quot;[[skills#Player_abilities_etc|weak]]&amp;quot; in all other abilities will fetch a higher market price than one who is [[skills#Player_abilities_etc|solid]] at everything. Remember that even if current form doesn&#039;t have a lot of impact on the market value, it will matter for his next couple of games. An expensive player won&#039;t necessarily be the saviour you need to get your team out of a tight spot. If you wish, you can use the &#039;[[Transfer Compare]]&#039; button in order to see what a similar player has recently been sold for on the market.&lt;br /&gt;
&lt;br /&gt;
=== Fair Play in the Transfer Market ===&lt;br /&gt;
&lt;br /&gt;
Good players and money are key aspects in Hattrick, which makes it very important that no teams benefit from abnormal activities on the transfer market. This means that all bids should be in relevance to what could be considered reasonable for the player in question. Remember, it&#039;s not only prohibited to have several teams but also to &amp;quot;help&amp;quot; friends or family by buying players at inflated prices. The [[Game Masters]] are fully authorized to cancel or adjust abnormal prices, hand out fines to teams or even ban the users involved.&lt;br /&gt;
&lt;br /&gt;
== TS-Drop ==&lt;br /&gt;
Whenever you buy our sell a player you have the chance that your [[team spirit]] will drop. This drop can be visible or invisible but when it happens there is always a message on [[The_Club_page|&amp;quot;The Club&amp;quot; page]]. &lt;br /&gt;
&lt;br /&gt;
The [[PFO]] (AllianceID: 23565) examined the change of getting a TS-drop with an input over 650 transfers.  It seems to be that only the [[agreeability]] of a player has influence on getting a TS-drop or not. The research gave us the following data:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chance on a TS-drop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;[[skills#Agreeability|Agreeability]]&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Buying&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Selling&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Popular guy&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;0%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;26%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Sympathetic guy&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;0%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;18%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Pleasant guy&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;25%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;15%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Controversial person&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;55%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;0%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Nasty fellow&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;79%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;0%&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In total, you have the lowest chance on getting a TS-drop when you buy and sell only sympathetic guys.&lt;br /&gt;
&lt;br /&gt;
A note about the percentages mentioned above. There are indications that team spirit, like virtually everything else in Hattrick, has fractional steps, and the calm - content - satisfied etc. terms indicate the rounded value. If this is true, then the TS drop always takes place, but will cause visible changes only if the rounded value changed, e.g. from 7.2 to 6.9.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also one oddity concerning this TS drop: sometimes you get the message under The Club submenu but the visible team spirit indicator under the Training submenu doesn&#039;t change, and sometimes vice versa. This could be explained by some sort of rounding error when the game engine chooses to add the message if the above assumption about fractional nature of TS is true.&lt;/div&gt;</summary>
		<author><name>Ride ole</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Staff&amp;diff=3032</id>
		<title>Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Staff&amp;diff=3032"/>
		<updated>2005-11-25T13:16:24Z</updated>

		<summary type="html">&lt;p&gt;Ride ole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Staff ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is a wide variety of specialists available to your club. They help manage different things, but each costs you 1 500 € a week.&lt;br /&gt;
&lt;br /&gt;
There&#039;s no limit to the amount of employees you can hire, but the effect of every additional specialist recedes successively. Two assistant coaches are better than one, but the effect is definitely not doubled. Having four specialists is slightly better than having two, but again doesn&#039;t double the effect. The following specialists are available: &lt;br /&gt;
&lt;br /&gt;
;Goalkeeping coach: Improves your goalkeeper form, and goalkeeping skills. &lt;br /&gt;
&lt;br /&gt;
;Assistant coach: Same effect as if you had a more skilled coach, meaning your outfield players&#039; form improves and they get more out of training sessions. The coach&#039;s abilities for leadership are unaffected, though. &lt;br /&gt;
&lt;br /&gt;
;Sports psychologist: Increases confidence and, to a degree, team spirit. &lt;br /&gt;
&lt;br /&gt;
;Spokesperson: Improves sponsor mood, and, to a degree, supporter attitude towards the club. &lt;br /&gt;
&lt;br /&gt;
;Economist: If you have many debts or many funds available, you can hire an economist to reduce your interest rates, or invest your surplus. &lt;br /&gt;
&lt;br /&gt;
;Physiotherapist: Reduces chances of injuries. &lt;br /&gt;
&lt;br /&gt;
;Doctor: Helps injured players rehabilitate faster. &lt;br /&gt;
&lt;br /&gt;
It&#039;ll cost you 1 500 € to fire a specialist. If you have more than ten specialists of the same kind (goalkeeping and assistant coaches are, for this purpose, counted as the same type) problems with cooperation may occur, possibly causing negative effects on the team atmosphere, economic setbacks, or similar - including a loss of training. For every specialist above the first ten, the risks and negative effects increase.&lt;br /&gt;
&lt;br /&gt;
The amount of specialists employed can be checked under &amp;quot;The Club&amp;quot; caption in the &amp;quot;Your Club&amp;quot; menu. This is also where you hire and fire specialists.&lt;/div&gt;</summary>
		<author><name>Ride ole</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Finances&amp;diff=3030</id>
		<title>Finances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Finances&amp;diff=3030"/>
		<updated>2005-11-25T13:15:10Z</updated>

		<summary type="html">&lt;p&gt;Ride ole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Revenues and Expenses ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You need money to run your club. You pay the expenses and collect the income of the week every weekend. The exact time varies by league - check the league events for when it occurs in your league. The &amp;quot;Economy&amp;quot; page shows your budget for this week and last week&#039;s financial status. Note that all your income and expenses during the week are stacked and drawn from your account each weekend. For example, if you buy a player from the transfer list for 10 000 € the player is accessible immediately, the &amp;quot;temporary costs&amp;quot; entry is increased by 10 000 € but you still have the money in your account, for the time being. This also goes for income from attendance, which is paid a week after the entry (payment for cup matches is delayed by half a week).&lt;br /&gt;
&lt;br /&gt;
There&#039;s nothing to keep you from spending money even if your balance is zero. You have a line of credit for 500 000 € at the bank, but you&#039;re going to have to pay some heavy interest on this borrowed money. If you run up debts amounting to 500 000 € you&#039;ll be given a bankruptcy warning and, as a result, you&#039;ll have severely limited access to Hattrick. If you do not return your balance to within the 500 000 € debt limit within one week of your bankruptcy warning, you may be forced to leave the Hattrick series system! However, long before you reach this limit your interest costs will have become insurmountable, so stay clear of that limit! Also remember that economists don&#039;t credit interest over 500 000 €, so don&#039;t count on them saving you.&lt;br /&gt;
&lt;br /&gt;
Besides, you won&#039;t be allowed to purchase players if this will push your debts over 200 000 €. When you&#039;re about to place a bid the program will take into consideration other bids you&#039;ve placed, and what&#039;s been offered for your own players listed for transfer.&lt;br /&gt;
&lt;br /&gt;
In other words, think twice before you get yourself into debt! &lt;br /&gt;
&lt;br /&gt;
This is what the budget entries mean: &lt;br /&gt;
&lt;br /&gt;
Income from sponsors: Keep good relations with your sponsors and it will earn you a higher income. &lt;br /&gt;
Income from attendance: Have you played a home match last round and/or had a match Wednesday? For details on how attendance income is calculated, look at the chapter The Arena. &lt;br /&gt;
Financial income: Only for those with an economist on the payroll. (Really you need lots of money in the bank or huge debts to profit from hiring an economist). Economists can only help up to the point of bankruptcy, after that you&#039;re on your own. &lt;br /&gt;
Temporary income: Some things give you extra income during the week, particularly player sales, but also membership fees from new supporters (they pay 30 € a person) may come in. &lt;br /&gt;
Costs for the squad: Each week you pay a sum of money for each player. This includes travelling costs, match kits, and the player&#039;s salary. This will cost you 500 € plus a certain amount based on his skills and age. Players who are playing abroad cost their clubs an extra 20%. &lt;br /&gt;
Additional staff: Your specialists cost 1 500 € per person per week. &lt;br /&gt;
Arena costs: The running and servicing of your arena - see next chapter. Note that this is a sum you pay every week regardless of whether you&#039;re at home or away. &lt;br /&gt;
Investments in your youth squad: None, small, medium or large &lt;br /&gt;
Interest costs: Only if you&#039;ve run up debts. &lt;br /&gt;
Temporary costs: Besides the purchasing of players, changing coaches, firing specialists, moving up junior players etc. costs money. All the week&#039;s one-off costs are accumulated here. &lt;br /&gt;
At the end of every season the sponsors hand out a bonus if their club has done well enough. Money is handed out to first, second, third, and fourth place. How much depends on your place and how high up you are in the league system: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Series Level.........1.......................2........................3......................4                                                                                             &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Division I.........750 000 €......495 000 €......375 000 €......188 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Division II........550 000 €......360 000 €......270 000 €......135 000 €&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Division III.......375 000 €......240 000 €......180 000 €.......90 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Division IV.......240 000 €......150 000 €......120 000 €.......60 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Division V........150 000 €.......90 000 €........75 000 €.......38 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sixth division.....90 000 €.......60 000 €........45 000 €.......23 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other divisions....60 000 €.......45 000 €........30 000 €.......15 000 € &lt;br /&gt;
&lt;br /&gt;
There is also a 10 000 € bonus paid for having the top scorer in a series. The money is paid out after the last match of the season. If two players tie for this award, both current owners of the players will receive the award; however, if two of your own players tie, then you only receive one prize.&lt;br /&gt;
&lt;br /&gt;
The budget and all matters concerning economy can be found at - yes, you guessed it! - the &amp;quot;Economy&amp;quot; caption on &amp;quot;Your Club&amp;quot; menu. &lt;br /&gt;
&lt;br /&gt;
Promotion bonus: &lt;br /&gt;
The teams also agreed that a special bonus should be given to those who manage to promote their team to a higher level. If your team is automatically promoted from Level 6 or above, you get a higher bonus than teams that reach the higher division after playing a qualifying game. In leagues Level 7 and below, both the first and second team of each series are automatically promoted, and there are no qualifying matches. So, in those divisions, the winner gets the higher bonus, while the runner-up gets a little less. If your team loses a qualifying game and stays in the lower division, no bonus at all is paid out. All promoted teams will also get a 10% supporter bonus (similarly, relegated teams will lose 10% of their supporters). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level.........Auto-Promoted.......Promoted after qualifier &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Top Level......525 000 €..............----- &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 2........380 000 €...........120 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 3........260 000 €............80 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 4........170 000 €............50 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 5........100 000 €............30 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 6.........60 000 €............20 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 7.........40 000 €............10 000 € &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is an example of how the bonus system may look: &lt;br /&gt;
&lt;br /&gt;
Club A wins its Division IV and is promoted without qualification to Division III. They will get 240 000 € in prize money for winning its Division IV and 170 000 € in bonus money for being promoted without qualification. Total: 410 000 €.&lt;br /&gt;
&lt;br /&gt;
If you want to calculate € into your own native currency you can check the [[Currencies]] page.&lt;br /&gt;
&lt;br /&gt;
== Economists ==&lt;br /&gt;
&lt;br /&gt;
The table below shows how many economists you should hire to optimize profit (values in EUR):&lt;br /&gt;
&lt;br /&gt;
2 economist: MIN: --- :::: MAX: -380.000&lt;br /&gt;
&lt;br /&gt;
1 economist: MIN: -380.000 :::: MAX: -150.000&lt;br /&gt;
&lt;br /&gt;
0 economist: MIN: -150.000 :::: MAX: 500.000&lt;br /&gt;
&lt;br /&gt;
1 economist: MIN: 500.000 :::: MAX: 1.207.107&lt;br /&gt;
&lt;br /&gt;
2 economist: MIN: 1.207.107 :::: MAX: 1.573.132&lt;br /&gt;
&lt;br /&gt;
3 economist: MIN: 1.573.132 :::: MAX: 1.866.025&lt;br /&gt;
&lt;br /&gt;
4 economist: MIN: 1.866.025 :::: MAX: 2.118.034&lt;br /&gt;
&lt;br /&gt;
5 economist: MIN: 2.118.034 :::: MAX: 2.342.779&lt;br /&gt;
&lt;br /&gt;
6 economist: MIN: 2.342.779 :::: MAX: 2.547.621&lt;br /&gt;
&lt;br /&gt;
7 economist: MIN: 2.547.621 :::: MAX: 2.737.089&lt;br /&gt;
&lt;br /&gt;
8 economist: MIN: 2.737.089 :::: MAX: 2.914.214&lt;br /&gt;
&lt;br /&gt;
9 economist: MIN: 2.914.214 :::: MAX: 3.081.139&lt;br /&gt;
&lt;br /&gt;
10 economist: MIN: 3.081.139 :::: MAX: 10.944.444&lt;br /&gt;
&lt;br /&gt;
9 economist: MIN: 10.944.444 :::: MAX: 11.608.336&lt;br /&gt;
&lt;br /&gt;
8 economist: MIN: 11.608.336 :::: MAX: 12.409.834&lt;br /&gt;
&lt;br /&gt;
7 economist: MIN: 12.409.834 :::: MAX: 13.404.152&lt;br /&gt;
&lt;br /&gt;
6 economist: MIN: 13.404.152 :::: MAX: 14.683.513&lt;br /&gt;
&lt;br /&gt;
5 economist: MIN: 14.683.513 :::: MAX: 16.416.667&lt;br /&gt;
&lt;br /&gt;
4 economist: MIN: 16.416.667 :::: MAX: 18.956.334&lt;br /&gt;
&lt;br /&gt;
3 economist: MIN: 18.956.334 :::: MAX: 23.216.673&lt;br /&gt;
&lt;br /&gt;
2 economist: MIN: 23.216.673 :::: MAX: 32.833.333&lt;br /&gt;
&lt;br /&gt;
1 economist: MIN: 32.833.333 :::: MAX: ---&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: If you have 2,5 mio EUR on your bank account when the update happens, then you should hire 6 economists.  Always remember that firing an economist will cost 1.500 EUR, and you will see no benefit from the economist for that week.  Hiring economists is not the best option if you don&#039;t think you will be able to hold this amount of money for enough weeks to cover the cost of firing them again.&lt;/div&gt;</summary>
		<author><name>Ride ole</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Abbreviations&amp;diff=3016</id>
		<title>Abbreviations</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Abbreviations&amp;diff=3016"/>
		<updated>2005-11-25T13:07:41Z</updated>

		<summary type="html">&lt;p&gt;Ride ole: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A number of abbreviations are used in the Hattrick conferences. The meanings of those abbreviations are as follows:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*AFAIK - As far as I Know&lt;br /&gt;
*AIM - [[AIM|Attack in the Middle]]&lt;br /&gt;
*AOW - [[AOW|Attack on Wings]]&lt;br /&gt;
*ASAP - As soon as possible&lt;br /&gt;
*BDF - [[Bottom Division Federation]]&lt;br /&gt;
*BT -  [[Battrick]]&lt;br /&gt;
*BTL - [[Between the Lines]]&lt;br /&gt;
*CA -  [[Counter Attack]]&lt;br /&gt;
*CD - [[Central Defender]]&lt;br /&gt;
*CHPP - [[CHPP|Certified Hattrick Product Provider]]&lt;br /&gt;
*DotS - Dancing On The Streets&lt;br /&gt;
*ECD - [[Extra Central Defender]]&lt;br /&gt;
*EFW - [[Extra Forward]]&lt;br /&gt;
*EIM - [[Extra Inner Midfielder]] (also: XIM)&lt;br /&gt;
*FED - [[Federations]]&lt;br /&gt;
*FTW - [[Forward Toward Wing]]&lt;br /&gt;
*GK - [[Goalkeeper]]&lt;br /&gt;
*GM - [[Game Master]]&lt;br /&gt;
*HOL - [[Skills#Sponsors_.26_supporters|High On Life]]&lt;br /&gt;
*HT - [[Hattrick]]&lt;br /&gt;
*IM - [[Inner Midfielder]]&lt;br /&gt;
*IMO - In My Opinion&lt;br /&gt;
*IMHO - In My Humble Opinion&lt;br /&gt;
*IRL - In Real Life&lt;br /&gt;
*LA - [[Language Administrator]]&lt;br /&gt;
*MOD - [[Moderator]]&lt;br /&gt;
*MOTS - [[Match of the Season]]&lt;br /&gt;
*NT - [[National Teams|National Team]]&lt;br /&gt;
*OCD - [[Offensive Central Defender]]&lt;br /&gt;
*OWB - Offensive Wing Back&lt;br /&gt;
*PC - [[Tactics#Play Creatively | Play Creatively]]&lt;br /&gt;
*PIC - [[Play it Cool]]&lt;br /&gt;
*PIN - Play it Normal&lt;br /&gt;
*PM - [[Players#Playmaking | Playmaking]]&lt;br /&gt;
*POE - [[Skills#Team_spirit|Paradise on Earth]]&lt;br /&gt;
*SE - [[Special Event]]&lt;br /&gt;
*SP - [[Players#Set Pieces|Set Pieces]]&lt;br /&gt;
*TC - Transfer compare&lt;br /&gt;
*TS - [[Skills#Team_spirit|Team Spirit]]&lt;br /&gt;
*TSI - [[Total Skill Index]]&lt;br /&gt;
*TL - [[Transfer List]]&lt;br /&gt;
*TPE - [[Transfer Price Evaluation]], some [[Helper Applications]] offer this functionality&lt;br /&gt;
*U20 - U-20 Team&lt;br /&gt;
*WB - [[Wingback]]&lt;br /&gt;
*WO - [[Walk Over]] (Team that will lose 5:0)&lt;br /&gt;
*WTM - [[Winger Toward Middle]]&lt;br /&gt;
*YP - [[Youth Pull]]&lt;/div&gt;</summary>
		<author><name>Ride ole</name></author>
	</entry>
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