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	<updated>2026-09-17T07:45:38Z</updated>
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	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Normal_winger&amp;diff=21730</id>
		<title>Normal winger</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Normal_winger&amp;diff=21730"/>
		<updated>2006-04-06T07:25:40Z</updated>

		<summary type="html">&lt;p&gt;Semenko1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Normal Winger is a true [[multi-skilled]] player. &lt;br /&gt;
&lt;br /&gt;
Normal wingers use a combination of [[wing]] and [[passing]] to attack.&lt;br /&gt;
They use [[playmaking]] to create [[regular chances|chances]] and prevent opponent chances&lt;br /&gt;
They also use [[defence]] to stop an opponent&#039;s chances on that wing side. &lt;br /&gt;
&lt;br /&gt;
Normal Wingers are a supreme multi-skilled player because they are being played &amp;quot;normal&amp;quot;. That means that they are not sacrificing any of their contributions from their wing, passing, playmaking or defense skills. Other multi-skilled players must be repositioned and therefore suffer penalties for doing so, not Normal Wingers.&lt;br /&gt;
&lt;br /&gt;
= Skills=&lt;br /&gt;
&lt;br /&gt;
==Winger==&lt;br /&gt;
&lt;br /&gt;
Normal Wingers use their wingskill and that is the reason why they have value. However, unlike [[Offensive Winger]]s, their value to the team relies a lot on their subskills.&lt;br /&gt;
&lt;br /&gt;
However, keep in mind that a Wingers Wing skill is the number one contributor to wing attack.&lt;br /&gt;
&lt;br /&gt;
==Passing==&lt;br /&gt;
&lt;br /&gt;
Passing adds to the wing attack ratings of any winger: Offensive, Defensive or Normal. It is difficult to say exactly how much of the wing attack can be creditted to the passing of an offensive winger. There is a rule of thumb that states that about 3-4 levels of passing = 1 level of wing skill.&lt;br /&gt;
&lt;br /&gt;
The two things that we do know is that:&lt;br /&gt;
&lt;br /&gt;
1. Passing on all Wingers adds to your wing attack rating and not to the central attack rating.&lt;br /&gt;
&lt;br /&gt;
2. Passing is not boosted by playing the Winger &amp;quot;Offensive&amp;quot;, like an Offensive IM&#039;s passing is boosted. As is stated in the rules: Offensive Winger: More Winger, less Defending. &lt;br /&gt;
&lt;br /&gt;
So, a Normal winger is not sacrificing their passing contribution by being played normal and not offensive. This makes passing potentially of more value for a Normal Winger than for an [[Offensive Winger]] and should not be under-estimated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Playmaking  ==&lt;br /&gt;
&lt;br /&gt;
Wingers are modest midfielders too. When they are played normal they use 50% of their Playmaking skill (PM). For this reason, [[Stamina]] is important for a Normal Winger with PM.&lt;br /&gt;
&lt;br /&gt;
Playmaking has two benefits for a Normal Winger.&lt;br /&gt;
&lt;br /&gt;
1. Playmaking boosts the teams midfield and delivers potentially more chances for the winger to use their high Wing and Passing skills to convert into goals.&lt;br /&gt;
&lt;br /&gt;
2. Playmaking indirectly makes-up for the any defensive failings of of your team by boosting midfield and taking opportunities away from your opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Defense ==&lt;br /&gt;
&lt;br /&gt;
Normal Wingers are an offensive tool, but they are a defensive tool as well. Their contribution to wing defence &#039;&#039;and to central defence&#039;&#039; can be very helpful.&lt;br /&gt;
&lt;br /&gt;
Also, the decision to play any Winger over an Extra IM is a decision to forgoe some midfield contribution for some attack. Having strong defence on your Normal Winger can lessen that extra vulnerability. &lt;br /&gt;
&lt;br /&gt;
You are also able to target your defensive allignment by playing a normal winger on the sude where your opponent normally plays a winger, without giving-up you wing attack on that side entirely.&lt;br /&gt;
&lt;br /&gt;
Defense should be valued when looking for a Normal Winger. But since Mormal Wingers are misunderstood by most Hattrick managers, the defense can be bought at very reasonable prices. &lt;br /&gt;
&lt;br /&gt;
The defensive contribution of a Normal Winger is such that they can also double as an [[Offensive Wingback]] (or even a [[Normal Wingback]] if the defense skill is high enough). &lt;br /&gt;
&lt;br /&gt;
=== Defense and Pressing===&lt;br /&gt;
&lt;br /&gt;
When [[Pressing]], the defensive skill of your entire team is added together to determine your Pressing skill rating. For a team that plays 4-5-1 pressing, the defense skill of your Wingers can be of value.&lt;br /&gt;
&lt;br /&gt;
= Where are All the Normal Wingers? =&lt;br /&gt;
&lt;br /&gt;
Most managers in Hattrick prefer to play a Winger either as a [[Winger Towrds Middle]] to ramp-up the midfield rating and sacrifice the wing attack rating, or as an [[Offensive Winger]] to ramp-up the wing attack rating and lessen the contribution to midfield.&lt;br /&gt;
&lt;br /&gt;
However there have been a few changes to the game engine that have made wingers of more value, have made wing defences a little more vulnerable (FTW) and have encouraged the development of multi-skilled players.&lt;br /&gt;
&lt;br /&gt;
Normal Wingers are multi-skilled players and it will take some time to find the right combination of skills suitable for an effective Normal Wingback. That skill-combination can be found in the lower divisions by buying older playes with even skills.&lt;/div&gt;</summary>
		<author><name>Semenko1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Defensive_winger&amp;diff=21727</id>
		<title>Defensive winger</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Defensive_winger&amp;diff=21727"/>
		<updated>2006-04-06T07:08:28Z</updated>

		<summary type="html">&lt;p&gt;Semenko1: /* The Future */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From rules: Defensive  	Less Winger, more Defending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Defensive Wingers use their defense skills to help prevent wing attacks of their opponents from succeeding, while still &#039;&#039;retaining&#039;&#039; some offensive capabilities from their wing skill amd passing skill. Defensive wingers still contribute approx. 50% of their PM to the midfield rating just like normal or offensive wingers do.&lt;br /&gt;
&lt;br /&gt;
Defensive winger is not normally used as a usual positioning, but rather as a response to an opponent with unusually high wing attack ratings. An ideal Defensive Winger closely resembles a [[Wingback]] or [[Offensive Wingback]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; High defense is a key for this position. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wing:&#039;&#039;&#039; Wing skill is still rewarded with this order, &#039;&#039;unlike&#039;&#039; [[Winger Towards Middle]] which has the wing skill diminished greatly. The recent game engine changes have &#039;&#039;increased&#039;&#039; the effect of the wing skill of defensive wingers, while further handicapping the wing contribution of a WTM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passing:&#039;&#039;&#039; Unlike a [[Defensive IM]], the passing of a Defensive Winger is &#039;&#039;not&#039;&#039; diminished by playing the player &amp;quot;defensive&amp;quot;. Their wing skill suffers, but there is no mention in the rules about a loos of passing. This favours a Defensive Winger with high Passing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PM &amp;amp; Stamina:&#039;&#039;&#039; Just like a [[Normal Winger]] and an [[Offensive Winger]], a Defensive Winger contributes approx. 50% of their PM to the midfield rating.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Defensive Winger vs Winger Towards Middle (WTM) ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTM Pros:&#039;&#039;&#039;&lt;br /&gt;
- Higher Midfield rating equals less need for defence (less chances by opposition)and equals more chances for a team&#039;s offence to score&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTM Cons:&#039;&#039;&#039;&lt;br /&gt;
- Wing attack rating declines sharply&lt;br /&gt;
- &amp;quot; 1 more chance is traded for 1 less attack side&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Def Winger Pros:&#039;&#039;&#039;&lt;br /&gt;
- Targetted defense ideally suited for countering AOW (rather than AIM as a counter)&lt;br /&gt;
- Potential for a reasonable attack ratings using a lower % of wing skill and an unchanged passing skill.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Def Winger Conms&#039;&#039;&#039;&lt;br /&gt;
- Less midfield contribution. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Why use a Defensive Winger? ==&lt;br /&gt;
&lt;br /&gt;
If you have teams with high wing attack ratings in your league, Defensive Winger gives you the opportunity to shore-up your wing defence with-out sacrificing your central defence(CDTW).&lt;br /&gt;
&lt;br /&gt;
AIM is the worst thing to try against such a team, with both teams feeding each others strengths.&lt;br /&gt;
&lt;br /&gt;
However, p[laying a team with only two good wing attacks is a prefect candidate for using a Defensive Winger. Limiting that team to only 1 &amp;quot;weaker&amp;quot; wing defense approach cuts their opportunities to score down to such a level that they become considerably beatable. By playing a Defensive Winger, you have cut their viable attacks by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Future ==&lt;br /&gt;
 &lt;br /&gt;
There will be more Defensive Wingers played in the future for a few reasons:&lt;br /&gt;
&lt;br /&gt;
1. The game engine changes have favoured wing attacks&lt;br /&gt;
2. The introduction of FTWs will mean more teams concentraing their attacks on the wings.&lt;br /&gt;
3. Wingbacks and other players suitable for the Def Winger order will become more popular and more plentiful than they are today. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player positions]]&lt;/div&gt;</summary>
		<author><name>Semenko1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Winger_toward_middle&amp;diff=21680</id>
		<title>Winger toward middle</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Winger_toward_middle&amp;diff=21680"/>
		<updated>2006-04-05T16:15:13Z</updated>

		<summary type="html">&lt;p&gt;Semenko1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Winger who is given the order &amp;quot;Towards Middle&amp;quot; (WTM) is ideally an extra [[Inner Midfielder]] (IM) with a modest amount of [[wing]] skill. &lt;br /&gt;
&lt;br /&gt;
Mostly PM and stamina are required. Passing and Defence are used as well, just like an extra IM. Basically, a WTM should be an IM that you would play normal since both his defence and passing comes into play somewhat. However, the wing skill of the WTM can come into play in two ways.&lt;br /&gt;
&lt;br /&gt;
== WTM and Winger Special Events==&lt;br /&gt;
&lt;br /&gt;
Wingers Towards Middle are still Wingers, therefore they can benefit from Winger SEs.&lt;br /&gt;
&lt;br /&gt;
From the rules: &#039;&#039;Wingers with sufficient winger skill can create chances that will have to be finished off by another winger or a forward. If that other player is a head specialist or has sufficient scoring skill, he will score.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How much wing skill is &amp;quot;sufficient&amp;quot; is up for debate. However, WTMs with very modest wing have been known to generate WTMs. There is no clear evidence that high wing skill generates more Winger SEs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WTM plus FTW &amp;amp;/or WB ==&lt;br /&gt;
&lt;br /&gt;
If you are planning on playing a Forward Towards Wing (with high wing skill)in front of your WTM, and/or an Offensive or Normal Wingback with some wing skill behind the WTM, then some wing skill on the WTM can contribute to a modest wing attack without playing an [[Offensive Winger]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player positions]]&lt;/div&gt;</summary>
		<author><name>Semenko1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Winger_toward_middle&amp;diff=21679</id>
		<title>Winger toward middle</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Winger_toward_middle&amp;diff=21679"/>
		<updated>2006-04-05T16:13:42Z</updated>

		<summary type="html">&lt;p&gt;Semenko1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
A Winger who is given the order &amp;quot;Towards Middle&amp;quot; (WTM) is ideally an extra [[Inner Midfielder]] (IM)with a modest amount of [[wing]] skill. &lt;br /&gt;
&lt;br /&gt;
Mostly PM and stamina are required. Passing and Defence are used as well, just like an extra IM. Basically, a WTM should be an IM that you would play normal since both his defence and passing comes into play somewhat. However, the wing skill of the WTM can come into play in two ways.&lt;br /&gt;
&lt;br /&gt;
== WTM and Winger Special Events==&lt;br /&gt;
&lt;br /&gt;
Wingers Towards Middle are still Wingers, therefore they can benefit from Winger SEs.&lt;br /&gt;
&lt;br /&gt;
From the rules: &#039;&#039;Wingers with sufficient winger skill can create chances that will have to be finished off by another winger or a forward. If that other player is a head specialist or has sufficient scoring skill, he will score.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How much wing skill is &amp;quot;sufficient&amp;quot; is up for debate. However, WTMs with very modest wing have been known to generate WTMs. There is no clear evidence that high wing skill generates more Winger SEs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WTM plus FTW/WB ==&lt;br /&gt;
&lt;br /&gt;
If you are planning on playing a Forward Towards Wing (with high wing skill)in front of your WTM, and/or an Offensive or Normal Wingback with some wing skill behind the WTM, then some wing skill on the WTM can contribute to a modest wing attack without playing an [[Offensive Winger]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player positions]]&lt;/div&gt;</summary>
		<author><name>Semenko1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Winger_toward_middle&amp;diff=21674</id>
		<title>Winger toward middle</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Winger_toward_middle&amp;diff=21674"/>
		<updated>2006-04-05T16:04:10Z</updated>

		<summary type="html">&lt;p&gt;Semenko1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player who&#039;s positioned at a [[winger]] slot with the individual order of towards middle. Most often used with pure playmakers, but a high winger skill still contributes towards the [[wing attack]].&lt;br /&gt;
&lt;br /&gt;
Mostly PM and stamina are required. Passing is always helpful for any midfield position. Winger is still used, but not nearly as much. Defense is always slightly helpful as well.&lt;br /&gt;
&lt;br /&gt;
Basically, a WTM should be an IM that you would play normal since both his defence and passing comes into play somewhat.&lt;br /&gt;
&lt;br /&gt;
== WTM and Winger Special Events==&lt;br /&gt;
&lt;br /&gt;
Wingers Towards Middle are still Wingers, therefore they can benefit from Winger SEs.&lt;br /&gt;
&lt;br /&gt;
From the rules: &#039;&#039;Wingers with sufficient winger skill can create chances that will have to be finished off by another winger or a forward. If that other player is a head specialist or has sufficient scoring skill, he will score.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How much wing skill is &amp;quot;sufficient&amp;quot; is up for debate. However, WTMs with very modest wing have been known to generate WTMs. There is no clear evidence that high wing skill generates more Winger SEs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WTM plus FTW ==&lt;br /&gt;
&lt;br /&gt;
If you are planning on playing a Forward Towards Wing (with high wing skill)in front of your WTM, then some wing can help the wing attack a bit. If not, then don&#039;t bother with the wing skill part.&lt;br /&gt;
&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player positions]]&lt;/div&gt;</summary>
		<author><name>Semenko1</name></author>
	</entry>
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