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		<id>https://wiki.hattrick.org/index.php?title=Training&amp;diff=103468</id>
		<title>Training</title>
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		<updated>2008-09-03T00:27:21Z</updated>

		<summary type="html">&lt;p&gt;Undesirable: /* External Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Interwiki/Training}}&lt;br /&gt;
&lt;br /&gt;
== Importance of training ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Training&#039;&#039;&#039; is one of the most important aspects of a successful [[team]] in Hattrick. By concentrating on training just one [[skills|skill]] for a number of seasons a team can take medium skilled, young [[players]] and train them up to become superstars, who can then be sold for a profit or kept in the team, thus improving the team and helping the team to eventually win [[promotion]].&lt;br /&gt;
&lt;br /&gt;
But the monetary side is only one side of the coin. Each training type also has associated other benefits and disadvantages. For example a playmaking trainer can&#039;t train his players efficiently in the later [[cup]] rounds and a goalkeeper trainer is not limited to specific [[formations]].&lt;br /&gt;
&lt;br /&gt;
== Choosing trainees ==&lt;br /&gt;
&lt;br /&gt;
Choosing the correct players to train is a balancing act. There are four factors to consider.&lt;br /&gt;
* Main skill ([[goalkeeping]], [[defending]], [[playmaking]], [[winger]] or [[scoring]])&lt;br /&gt;
* Age&lt;br /&gt;
* Secondary skills, related to the main skill&lt;br /&gt;
* Price&lt;br /&gt;
&lt;br /&gt;
There is little to be gained from training players that are not at least [[Denominations#Player_abilities_etc|passable]] in their main skill. For new teams 17 year olds with at least Passable main skill should be considered.&lt;br /&gt;
Training a player who is passable or solid in primary skill is not as profitable as training higher skills, but lower skilled players cost considerably less to purchase.&lt;br /&gt;
To get some ideas of the cost and profit from various skill increases see &lt;br /&gt;
[http://www.lokesoftware.dk/ham/hamtpestats.cfm?Skill=1 HAM Transfer Price Evaluation]. To compare training values see [http://www.barthon.com/index.php?subject=tva_compare_tool&amp;amp;locale=en_US Barthons Training Value Compare Tool].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As players age, they decrease in price, so buying slightly older players (e.g. 18 or 19 year olds) is often wise.&lt;br /&gt;
&lt;br /&gt;
The better the secondary skills, the more you will pay to purchase the trainee, but the final selling price will also be higher.&lt;br /&gt;
&lt;br /&gt;
== Training types ==&lt;br /&gt;
{{Based_on_research}}&lt;br /&gt;
In Hattrick, training takes place once a week. Typically only players who played on certain positions are fully trained depending on the skill you are training. If, for instance, [[forward]]s are being trained then only the players that played as a forward in one of the two games that week receive training. There are 12 types of training. Each have their own potential for generating profit or improving your team. &#039;&#039;Generally the training types that concentrate on one of the main skills ([[goalkeeping]], [[defending]], [[playmaking]], [[wing]]er, and [[scoring]])  are the most popular training types.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To train the maximum number of players each week it is important to arrange [[friendlies]] where you play your trainees who did not play in the league match in the same week.&lt;br /&gt;
&lt;br /&gt;
Brackets indicate small effects. Double brackets indicate very small effects&lt;br /&gt;
&amp;lt;TABLE&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#dddddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Training type&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Improves&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;...for...&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Training speed&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Max players trained&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Goalkeeping training|Goalkeeping]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Goalkeeping&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Goalkeepers	&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;2&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Defending training | Defending]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defending&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defenders, Wingbacks ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;8 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;10&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Playmaking training|Playmaking]]&amp;lt;/B&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Playmaking&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Inner midfielders (Wingers) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6 (4)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Scoring training | Scoring]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Scoring&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Forwards ((others))	&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6&amp;lt;/TD&amp;gt;&lt;br /&gt;
               &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Crossing (Winger)]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Winger&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Wingers (Wing backs) ((others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;4 (4)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Defensive positions]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defending&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Defenders and midfielders) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(20)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
			&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Wing attacks]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Winger&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Forwards and wingers ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;7 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;10&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD rowspan=2&amp;gt;&amp;lt;B&amp;gt;[[Shooting]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Scoring)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Outfielders) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;14 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(20+) &amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;(Set pieces)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;((All))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(50)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Short passes]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Passing&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Midfielders, wingers and forwards ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Through passes]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Passing&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defenders, midfielders and wingers ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;20&amp;lt;/TD&amp;gt;&lt;br /&gt;
               &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Set pieces training|Set pieces]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Set pieces&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;All&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;2-3 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;50&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddddff&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD rowspan=2&amp;gt;&amp;lt;B&amp;gt;[[General training | General]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Form)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(All who played a game during the week)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;1 week&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;22&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddddff&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Goalkeeping)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;((Goalkeepers))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
			&lt;br /&gt;
			&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note the &#039;Training Speed&#039; numbers are based on 0% stamina training, 17 year old trainees, using a [[Denominations|solid]] coach, and 9 [[Assistant coach|assistants]].&lt;br /&gt;
&lt;br /&gt;
A very rough rule is that for each year above 17 it takes one week longer to train a player than stated in the above table.  A more accurate measurement is that training time increases by approximately 8% each year above 17 years of age.&lt;br /&gt;
&lt;br /&gt;
Also note that these training speed values are given as an average, and can (and will) vary from player to player. This means, for example, that if the value presented for a given training is 7 weeks, some players will take 6, others 8, but if you look at a large number of players they should average at 7. This might be due to the fact that the player gets a part of the next level after a [[pop]]. When that happens he needs less time to pop again. For example: When the first pop ends up to solid and a very little bit (7,02) he needs more time to go to excellent than when his first pop gives him a bit more (7,12).&lt;br /&gt;
&lt;br /&gt;
== Training efficiency factors ==&lt;br /&gt;
=== Effect of stamina training ===&lt;br /&gt;
The amount of training that you devote to [[stamina]] will cut into the amount of skill training accomplished each week.  You will have to balance the amount of stamina training you need to maintain your preferred squad level (as well as any added stamina for trainees).&lt;br /&gt;
&lt;br /&gt;
=== Effect of coach ===&lt;br /&gt;
To achieve the optimal training time requires a [[coach]] with solid coaching skills.&lt;br /&gt;
A coaching level below that lengthens training time. A general rule of thumb is one extra week for every level below solid, although this rule is not so accurate with the faster training types.&lt;br /&gt;
&lt;br /&gt;
[[Denominations#Coach_skills_/_Form_/_Leadership|Excellent]] coaches train slightly faster than solid ones by roughly half a week but are generally seen as too expensive to be profitable in the long term.&lt;br /&gt;
&lt;br /&gt;
=== Effect of player age ===&lt;br /&gt;
Young players train much faster than old players. To achieve the optimal training time, many managers prefer trainees between the ages of 17 and 20, with 17 or 18 the best age to start training. Clubs at higher series levels may prefer to train older players at a higher skill level in order to remain competitive in both the league and the cup.&lt;br /&gt;
&lt;br /&gt;
Older players are much slower to train, and a good rule of thumb is one extra week for every year older than 17. More precisely, training becomes approx. 8% slower for every year above this (also called trainings speed depreciation).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;:Starting from global season 34, the influence of age on training speed was decreased. So now the training speed depreciation should be less than 8%, altough the actual value is still unknown.&lt;br /&gt;
&lt;br /&gt;
Certain training types &amp;amp;mdash; namely set pieces and general &amp;amp;mdash; do not depreciate in training speed, no matter what age the player is.&lt;br /&gt;
&lt;br /&gt;
As a player reaches 27 his abilities may start to decrease. This process doesn&#039;t occur constantly, and there is no guarantee it will happen at all.  Typically, very small decreases occur for players around 30, considerably larger leaps for players around 35. For some reason, these decreases in abilities always surface on Mondays. Certain skills are harder to maintain as players grow older &amp;amp;mdash; scoring ability is the hardest to maintain, whilst goalkeeping is the easiest.&lt;br /&gt;
&lt;br /&gt;
=== Effect of assistants ===&lt;br /&gt;
[[Assistant coach]]es also help with training. A team may only have 10 of any one type of [[staff]]. However assistant coaches and [[goalkeeping coach]]es are treated as one type, so a team may only have a combined total of 10 coaches. Typically non-goalkeeping training teams employ 9 assistant coaches and 1 goalkeeping coach. It is believed that a goalkeeping coach helps to maintain the [[form]] of the keeper.  Other people prefer a 8 to 2 split between coaches.&lt;br /&gt;
&lt;br /&gt;
Some users claim it is possible to have 11 coaches without seeing any ill effects, but many users have lost a week of training when trying this.&lt;br /&gt;
&lt;br /&gt;
It is not always in a teams best interest to hire all the possible assistants. The effect of each additional assistant decreases fast. The effect of additional assistants most probably follows a sqare root dependence, just as economists do. Hence four assistants improve the training twice as much as only one assistant does, and 9 assistants improve the training three times as much ( sqrt(9) vs sqrt(4) vs sqrt(1) ).&lt;br /&gt;
&lt;br /&gt;
Another model suggests that each additional assistant coach is worth 50% of the previous. If that is the case then you get something like this:&lt;br /&gt;
&lt;br /&gt;
1 = 100%&lt;br /&gt;
2 = 50%&lt;br /&gt;
3 = 25%&lt;br /&gt;
4 = 12.5%&lt;br /&gt;
5 = 6.25%&lt;br /&gt;
6 = 3.125%&lt;br /&gt;
7 = 1.5625%&lt;br /&gt;
8 = 0.78125%&lt;br /&gt;
9 = 0.390625%&lt;br /&gt;
10 = 0.1953125%&lt;br /&gt;
&lt;br /&gt;
Example: Having 5 GK coaches instead of 10 will slow GK training all the way from solid to divine by 1 week only. This is approximately 2 years of real time! &lt;br /&gt;
To get that one week advantage, it will cost you: 104 weeks * 5 assistants * 1500€ every week = €780.000&lt;br /&gt;
&lt;br /&gt;
New clubs and clubs in financial difficulty should always bear this in mind when trying to make savings.&lt;br /&gt;
&lt;br /&gt;
* For more information, see: [[Staff]]&lt;br /&gt;
&lt;br /&gt;
=== Training intensity ===&lt;br /&gt;
Most team managers agree it is best to train at 100% intensity.  The benefits are clear in that skills increase more quickly, and there is also the likelihood of better [[form]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, there is also an increased chance of [[injury]].&lt;br /&gt;
&lt;br /&gt;
== When to cash in ==&lt;br /&gt;
{{Based_on_opinion}}&lt;br /&gt;
&lt;br /&gt;
In most cases [[transfers|selling]] trainees at age 21 is the best way to maximise profit.  Once a player hits 21 years old, he begins to train at a noticeably slower rate compared to a younger player.&lt;br /&gt;
&lt;br /&gt;
With particularly high skilled players, especially [[National Teams|National Team]] players, training can be taken on further, but in general the financial returns decrease beyond the age of 21.&lt;br /&gt;
&lt;br /&gt;
It is also worth noting it is possible to overtrain a player, and make him unsustainable in the long run due to the extremely high [[wages]]. The recent market deflation also makes selling unprofitable after 21.&lt;br /&gt;
&lt;br /&gt;
== Advanced training ==&lt;br /&gt;
&lt;br /&gt;
* [[Skill trading]] - Primarily refers to buying players believed to be close to &amp;quot;popping&amp;quot;, ideally within one to two weeks, benefiting from market inefficiency in valuing partially trained players.  This approach is difficult with any skill other than goalkeeping, due to the inexact correspondence of [[TSI]] to player skills.&lt;br /&gt;
&lt;br /&gt;
* [[Osmosis training]] - Up to global season 34, every player in a team got at least a bit of training, even if they didn&#039;t play at all. Many teams profited from this buying lot of players (up to 50) and waiting for a pop in a few weeks while doing nothing. But from season 35 every player needs to play at least once in a week to get the minimum training, effectively decreasing the profitability of this technique.&lt;br /&gt;
&lt;br /&gt;
But it could be that the goal of maximizing profit is a goal that does not optimise the team over time. Some users believes it is better to develop your own players to advance in the series system, rather than to optimise economical goals. It is after all a football manager game!&lt;br /&gt;
&lt;br /&gt;
== Individual training instruction ==&lt;br /&gt;
On the 3rd of July 2008, Hattrick announced that Individual training instruction was available. This means you may exclude up to three players from getting any training (except Stamina) at all from playing a game. The main point of this feature is to avoid paying excessive salaries for players that are already very highly skilled. You access this feature from your Training page.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[HTs_on_Global/Training]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.barthon.com/ Barthons Training Value Analysis]&lt;br /&gt;
If you replace TSI with salary, you get an almost exact value to base your skill trading on, and can buy players close to popping in all categories. This is mostly true when a new season begins, because the salary is based on that player&#039;s current skills when the salary is calculated. If you train your player, the salary will become a less accurate skill calculator during the season, and will only be accurate again when a salary updated is performed between seasons.&lt;br /&gt;
&lt;br /&gt;
In the beginning, the salary reflected the players current skill, but this was changed by the hattrick team to make skill trading less predictable.&lt;br /&gt;
&lt;br /&gt;
* [http://bobymoore.blogsome.com/category/tips/tips-training/ bobymoore&#039;s blog advanced articles on competitive training]&lt;br /&gt;
&lt;br /&gt;
[[Category:Training|*]]&lt;/div&gt;</summary>
		<author><name>Undesirable</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Training&amp;diff=103467</id>
		<title>Training</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Training&amp;diff=103467"/>
		<updated>2008-09-03T00:24:34Z</updated>

		<summary type="html">&lt;p&gt;Undesirable: /* Individual training instruction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Interwiki/Training}}&lt;br /&gt;
&lt;br /&gt;
== Importance of training ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Training&#039;&#039;&#039; is one of the most important aspects of a successful [[team]] in Hattrick. By concentrating on training just one [[skills|skill]] for a number of seasons a team can take medium skilled, young [[players]] and train them up to become superstars, who can then be sold for a profit or kept in the team, thus improving the team and helping the team to eventually win [[promotion]].&lt;br /&gt;
&lt;br /&gt;
But the monetary side is only one side of the coin. Each training type also has associated other benefits and disadvantages. For example a playmaking trainer can&#039;t train his players efficiently in the later [[cup]] rounds and a goalkeeper trainer is not limited to specific [[formations]].&lt;br /&gt;
&lt;br /&gt;
== Choosing trainees ==&lt;br /&gt;
&lt;br /&gt;
Choosing the correct players to train is a balancing act. There are four factors to consider.&lt;br /&gt;
* Main skill ([[goalkeeping]], [[defending]], [[playmaking]], [[winger]] or [[scoring]])&lt;br /&gt;
* Age&lt;br /&gt;
* Secondary skills, related to the main skill&lt;br /&gt;
* Price&lt;br /&gt;
&lt;br /&gt;
There is little to be gained from training players that are not at least [[Denominations#Player_abilities_etc|passable]] in their main skill. For new teams 17 year olds with at least Passable main skill should be considered.&lt;br /&gt;
Training a player who is passable or solid in primary skill is not as profitable as training higher skills, but lower skilled players cost considerably less to purchase.&lt;br /&gt;
To get some ideas of the cost and profit from various skill increases see &lt;br /&gt;
[http://www.lokesoftware.dk/ham/hamtpestats.cfm?Skill=1 HAM Transfer Price Evaluation]. To compare training values see [http://www.barthon.com/index.php?subject=tva_compare_tool&amp;amp;locale=en_US Barthons Training Value Compare Tool].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As players age, they decrease in price, so buying slightly older players (e.g. 18 or 19 year olds) is often wise.&lt;br /&gt;
&lt;br /&gt;
The better the secondary skills, the more you will pay to purchase the trainee, but the final selling price will also be higher.&lt;br /&gt;
&lt;br /&gt;
== Training types ==&lt;br /&gt;
{{Based_on_research}}&lt;br /&gt;
In Hattrick, training takes place once a week. Typically only players who played on certain positions are fully trained depending on the skill you are training. If, for instance, [[forward]]s are being trained then only the players that played as a forward in one of the two games that week receive training. There are 12 types of training. Each have their own potential for generating profit or improving your team. &#039;&#039;Generally the training types that concentrate on one of the main skills ([[goalkeeping]], [[defending]], [[playmaking]], [[wing]]er, and [[scoring]])  are the most popular training types.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To train the maximum number of players each week it is important to arrange [[friendlies]] where you play your trainees who did not play in the league match in the same week.&lt;br /&gt;
&lt;br /&gt;
Brackets indicate small effects. Double brackets indicate very small effects&lt;br /&gt;
&amp;lt;TABLE&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#dddddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Training type&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Improves&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;...for...&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Training speed&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Max players trained&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Goalkeeping training|Goalkeeping]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Goalkeeping&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Goalkeepers	&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;2&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Defending training | Defending]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defending&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defenders, Wingbacks ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;8 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;10&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Playmaking training|Playmaking]]&amp;lt;/B&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Playmaking&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Inner midfielders (Wingers) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6 (4)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Scoring training | Scoring]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Scoring&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Forwards ((others))	&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6&amp;lt;/TD&amp;gt;&lt;br /&gt;
               &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Crossing (Winger)]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Winger&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Wingers (Wing backs) ((others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;4 (4)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Defensive positions]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defending&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Defenders and midfielders) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(20)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
			&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Wing attacks]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Winger&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Forwards and wingers ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;7 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;10&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD rowspan=2&amp;gt;&amp;lt;B&amp;gt;[[Shooting]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Scoring)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Outfielders) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;14 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(20+) &amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;(Set pieces)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;((All))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(50)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Short passes]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Passing&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Midfielders, wingers and forwards ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Through passes]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Passing&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defenders, midfielders and wingers ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;20&amp;lt;/TD&amp;gt;&lt;br /&gt;
               &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Set pieces training|Set pieces]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Set pieces&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;All&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;2-3 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;50&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddddff&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD rowspan=2&amp;gt;&amp;lt;B&amp;gt;[[General training | General]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Form)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(All who played a game during the week)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;1 week&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;22&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddddff&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Goalkeeping)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;((Goalkeepers))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
			&lt;br /&gt;
			&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note the &#039;Training Speed&#039; numbers are based on 0% stamina training, 17 year old trainees, using a [[Denominations|solid]] coach, and 9 [[Assistant coach|assistants]].&lt;br /&gt;
&lt;br /&gt;
A very rough rule is that for each year above 17 it takes one week longer to train a player than stated in the above table.  A more accurate measurement is that training time increases by approximately 8% each year above 17 years of age.&lt;br /&gt;
&lt;br /&gt;
Also note that these training speed values are given as an average, and can (and will) vary from player to player. This means, for example, that if the value presented for a given training is 7 weeks, some players will take 6, others 8, but if you look at a large number of players they should average at 7. This might be due to the fact that the player gets a part of the next level after a [[pop]]. When that happens he needs less time to pop again. For example: When the first pop ends up to solid and a very little bit (7,02) he needs more time to go to excellent than when his first pop gives him a bit more (7,12).&lt;br /&gt;
&lt;br /&gt;
== Training efficiency factors ==&lt;br /&gt;
=== Effect of stamina training ===&lt;br /&gt;
The amount of training that you devote to [[stamina]] will cut into the amount of skill training accomplished each week.  You will have to balance the amount of stamina training you need to maintain your preferred squad level (as well as any added stamina for trainees).&lt;br /&gt;
&lt;br /&gt;
=== Effect of coach ===&lt;br /&gt;
To achieve the optimal training time requires a [[coach]] with solid coaching skills.&lt;br /&gt;
A coaching level below that lengthens training time. A general rule of thumb is one extra week for every level below solid, although this rule is not so accurate with the faster training types.&lt;br /&gt;
&lt;br /&gt;
[[Denominations#Coach_skills_/_Form_/_Leadership|Excellent]] coaches train slightly faster than solid ones by roughly half a week but are generally seen as too expensive to be profitable in the long term.&lt;br /&gt;
&lt;br /&gt;
=== Effect of player age ===&lt;br /&gt;
Young players train much faster than old players. To achieve the optimal training time, many managers prefer trainees between the ages of 17 and 20, with 17 or 18 the best age to start training. Clubs at higher series levels may prefer to train older players at a higher skill level in order to remain competitive in both the league and the cup.&lt;br /&gt;
&lt;br /&gt;
Older players are much slower to train, and a good rule of thumb is one extra week for every year older than 17. More precisely, training becomes approx. 8% slower for every year above this (also called trainings speed depreciation).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;:Starting from global season 34, the influence of age on training speed was decreased. So now the training speed depreciation should be less than 8%, altough the actual value is still unknown.&lt;br /&gt;
&lt;br /&gt;
Certain training types &amp;amp;mdash; namely set pieces and general &amp;amp;mdash; do not depreciate in training speed, no matter what age the player is.&lt;br /&gt;
&lt;br /&gt;
As a player reaches 27 his abilities may start to decrease. This process doesn&#039;t occur constantly, and there is no guarantee it will happen at all.  Typically, very small decreases occur for players around 30, considerably larger leaps for players around 35. For some reason, these decreases in abilities always surface on Mondays. Certain skills are harder to maintain as players grow older &amp;amp;mdash; scoring ability is the hardest to maintain, whilst goalkeeping is the easiest.&lt;br /&gt;
&lt;br /&gt;
=== Effect of assistants ===&lt;br /&gt;
[[Assistant coach]]es also help with training. A team may only have 10 of any one type of [[staff]]. However assistant coaches and [[goalkeeping coach]]es are treated as one type, so a team may only have a combined total of 10 coaches. Typically non-goalkeeping training teams employ 9 assistant coaches and 1 goalkeeping coach. It is believed that a goalkeeping coach helps to maintain the [[form]] of the keeper.  Other people prefer a 8 to 2 split between coaches.&lt;br /&gt;
&lt;br /&gt;
Some users claim it is possible to have 11 coaches without seeing any ill effects, but many users have lost a week of training when trying this.&lt;br /&gt;
&lt;br /&gt;
It is not always in a teams best interest to hire all the possible assistants. The effect of each additional assistant decreases fast. The effect of additional assistants most probably follows a sqare root dependence, just as economists do. Hence four assistants improve the training twice as much as only one assistant does, and 9 assistants improve the training three times as much ( sqrt(9) vs sqrt(4) vs sqrt(1) ).&lt;br /&gt;
&lt;br /&gt;
Another model suggests that each additional assistant coach is worth 50% of the previous. If that is the case then you get something like this:&lt;br /&gt;
&lt;br /&gt;
1 = 100%&lt;br /&gt;
2 = 50%&lt;br /&gt;
3 = 25%&lt;br /&gt;
4 = 12.5%&lt;br /&gt;
5 = 6.25%&lt;br /&gt;
6 = 3.125%&lt;br /&gt;
7 = 1.5625%&lt;br /&gt;
8 = 0.78125%&lt;br /&gt;
9 = 0.390625%&lt;br /&gt;
10 = 0.1953125%&lt;br /&gt;
&lt;br /&gt;
Example: Having 5 GK coaches instead of 10 will slow GK training all the way from solid to divine by 1 week only. This is approximately 2 years of real time! &lt;br /&gt;
To get that one week advantage, it will cost you: 104 weeks * 5 assistants * 1500€ every week = €780.000&lt;br /&gt;
&lt;br /&gt;
New clubs and clubs in financial difficulty should always bear this in mind when trying to make savings.&lt;br /&gt;
&lt;br /&gt;
* For more information, see: [[Staff]]&lt;br /&gt;
&lt;br /&gt;
=== Training intensity ===&lt;br /&gt;
Most team managers agree it is best to train at 100% intensity.  The benefits are clear in that skills increase more quickly, and there is also the likelihood of better [[form]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, there is also an increased chance of [[injury]].&lt;br /&gt;
&lt;br /&gt;
== When to cash in ==&lt;br /&gt;
{{Based_on_opinion}}&lt;br /&gt;
&lt;br /&gt;
In most cases [[transfers|selling]] trainees at age 21 is the best way to maximise profit.  Once a player hits 21 years old, he begins to train at a noticeably slower rate compared to a younger player.&lt;br /&gt;
&lt;br /&gt;
With particularly high skilled players, especially [[National Teams|National Team]] players, training can be taken on further, but in general the financial returns decrease beyond the age of 21.&lt;br /&gt;
&lt;br /&gt;
It is also worth noting it is possible to overtrain a player, and make him unsustainable in the long run due to the extremely high [[wages]]. The recent market deflation also makes selling unprofitable after 21.&lt;br /&gt;
&lt;br /&gt;
== Advanced training ==&lt;br /&gt;
&lt;br /&gt;
* [[Skill trading]] - Primarily refers to buying players believed to be close to &amp;quot;popping&amp;quot;, ideally within one to two weeks, benefiting from market inefficiency in valuing partially trained players.  This approach is difficult with any skill other than goalkeeping, due to the inexact correspondence of [[TSI]] to player skills.&lt;br /&gt;
&lt;br /&gt;
* [[Osmosis training]] - Up to global season 34, every player in a team got at least a bit of training, even if they didn&#039;t play at all. Many teams profited from this buying lot of players (up to 50) and waiting for a pop in a few weeks while doing nothing. But from season 35 every player needs to play at least once in a week to get the minimum training, effectively decreasing the profitability of this technique.&lt;br /&gt;
&lt;br /&gt;
But it could be that the goal of maximizing profit is a goal that does not optimise the team over time. Some users believes it is better to develop your own players to advance in the series system, rather than to optimise economical goals. It is after all a football manager game!&lt;br /&gt;
&lt;br /&gt;
== Individual training instruction ==&lt;br /&gt;
On the 3rd of July 2008, Hattrick announced that Individual training instruction was available. This means you may exclude up to three players from getting any training (except Stamina) at all from playing a game. The main point of this feature is to avoid paying excessive salaries for players that are already very highly skilled. You access this feature from your Training page.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[HTs_on_Global/Training]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.barthon.com/ Barthons Training Value Analysis]&lt;br /&gt;
If you replace TSI with salary you get an almost exact value to base your skill trading on and can buy players close to popping in all categories. This is mostly true when a new season begins because the salary is based on that players current skills when the salary is calculated. If you train your player the salary will become a less accurate skill calculator during the season and will only be accurate again when a salary updated is performed between seasons.&lt;br /&gt;
&lt;br /&gt;
In the beginning the salary reflected the players current skill but this was changed by the hattrick team to make skill trading less predictable.&lt;br /&gt;
&lt;br /&gt;
* [http://bobymoore.blogsome.com/category/tips/tips-training/ bobymoore&#039;s blog advanced articles on competitive training]&lt;br /&gt;
&lt;br /&gt;
[[Category:Training|*]]&lt;/div&gt;</summary>
		<author><name>Undesirable</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Training&amp;diff=103466</id>
		<title>Training</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Training&amp;diff=103466"/>
		<updated>2008-09-03T00:23:18Z</updated>

		<summary type="html">&lt;p&gt;Undesirable: /* Individual training instruction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Interwiki/Training}}&lt;br /&gt;
&lt;br /&gt;
== Importance of training ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Training&#039;&#039;&#039; is one of the most important aspects of a successful [[team]] in Hattrick. By concentrating on training just one [[skills|skill]] for a number of seasons a team can take medium skilled, young [[players]] and train them up to become superstars, who can then be sold for a profit or kept in the team, thus improving the team and helping the team to eventually win [[promotion]].&lt;br /&gt;
&lt;br /&gt;
But the monetary side is only one side of the coin. Each training type also has associated other benefits and disadvantages. For example a playmaking trainer can&#039;t train his players efficiently in the later [[cup]] rounds and a goalkeeper trainer is not limited to specific [[formations]].&lt;br /&gt;
&lt;br /&gt;
== Choosing trainees ==&lt;br /&gt;
&lt;br /&gt;
Choosing the correct players to train is a balancing act. There are four factors to consider.&lt;br /&gt;
* Main skill ([[goalkeeping]], [[defending]], [[playmaking]], [[winger]] or [[scoring]])&lt;br /&gt;
* Age&lt;br /&gt;
* Secondary skills, related to the main skill&lt;br /&gt;
* Price&lt;br /&gt;
&lt;br /&gt;
There is little to be gained from training players that are not at least [[Denominations#Player_abilities_etc|passable]] in their main skill. For new teams 17 year olds with at least Passable main skill should be considered.&lt;br /&gt;
Training a player who is passable or solid in primary skill is not as profitable as training higher skills, but lower skilled players cost considerably less to purchase.&lt;br /&gt;
To get some ideas of the cost and profit from various skill increases see &lt;br /&gt;
[http://www.lokesoftware.dk/ham/hamtpestats.cfm?Skill=1 HAM Transfer Price Evaluation]. To compare training values see [http://www.barthon.com/index.php?subject=tva_compare_tool&amp;amp;locale=en_US Barthons Training Value Compare Tool].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As players age, they decrease in price, so buying slightly older players (e.g. 18 or 19 year olds) is often wise.&lt;br /&gt;
&lt;br /&gt;
The better the secondary skills, the more you will pay to purchase the trainee, but the final selling price will also be higher.&lt;br /&gt;
&lt;br /&gt;
== Training types ==&lt;br /&gt;
{{Based_on_research}}&lt;br /&gt;
In Hattrick, training takes place once a week. Typically only players who played on certain positions are fully trained depending on the skill you are training. If, for instance, [[forward]]s are being trained then only the players that played as a forward in one of the two games that week receive training. There are 12 types of training. Each have their own potential for generating profit or improving your team. &#039;&#039;Generally the training types that concentrate on one of the main skills ([[goalkeeping]], [[defending]], [[playmaking]], [[wing]]er, and [[scoring]])  are the most popular training types.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To train the maximum number of players each week it is important to arrange [[friendlies]] where you play your trainees who did not play in the league match in the same week.&lt;br /&gt;
&lt;br /&gt;
Brackets indicate small effects. Double brackets indicate very small effects&lt;br /&gt;
&amp;lt;TABLE&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#dddddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Training type&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Improves&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;...for...&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Training speed&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Max players trained&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Goalkeeping training|Goalkeeping]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Goalkeeping&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Goalkeepers	&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;2&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Defending training | Defending]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defending&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defenders, Wingbacks ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;8 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;10&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Playmaking training|Playmaking]]&amp;lt;/B&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Playmaking&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Inner midfielders (Wingers) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6 (4)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Scoring training | Scoring]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Scoring&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Forwards ((others))	&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6&amp;lt;/TD&amp;gt;&lt;br /&gt;
               &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Crossing (Winger)]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Winger&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Wingers (Wing backs) ((others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;4 (4)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Defensive positions]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defending&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Defenders and midfielders) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(20)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
			&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Wing attacks]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Winger&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Forwards and wingers ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;7 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;10&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD rowspan=2&amp;gt;&amp;lt;B&amp;gt;[[Shooting]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Scoring)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Outfielders) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;14 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(20+) &amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;(Set pieces)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;((All))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(50)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Short passes]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Passing&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Midfielders, wingers and forwards ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Through passes]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Passing&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defenders, midfielders and wingers ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;20&amp;lt;/TD&amp;gt;&lt;br /&gt;
               &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Set pieces training|Set pieces]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Set pieces&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;All&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;2-3 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;50&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddddff&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD rowspan=2&amp;gt;&amp;lt;B&amp;gt;[[General training | General]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Form)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(All who played a game during the week)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;1 week&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;22&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddddff&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Goalkeeping)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;((Goalkeepers))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
			&lt;br /&gt;
			&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note the &#039;Training Speed&#039; numbers are based on 0% stamina training, 17 year old trainees, using a [[Denominations|solid]] coach, and 9 [[Assistant coach|assistants]].&lt;br /&gt;
&lt;br /&gt;
A very rough rule is that for each year above 17 it takes one week longer to train a player than stated in the above table.  A more accurate measurement is that training time increases by approximately 8% each year above 17 years of age.&lt;br /&gt;
&lt;br /&gt;
Also note that these training speed values are given as an average, and can (and will) vary from player to player. This means, for example, that if the value presented for a given training is 7 weeks, some players will take 6, others 8, but if you look at a large number of players they should average at 7. This might be due to the fact that the player gets a part of the next level after a [[pop]]. When that happens he needs less time to pop again. For example: When the first pop ends up to solid and a very little bit (7,02) he needs more time to go to excellent than when his first pop gives him a bit more (7,12).&lt;br /&gt;
&lt;br /&gt;
== Training efficiency factors ==&lt;br /&gt;
=== Effect of stamina training ===&lt;br /&gt;
The amount of training that you devote to [[stamina]] will cut into the amount of skill training accomplished each week.  You will have to balance the amount of stamina training you need to maintain your preferred squad level (as well as any added stamina for trainees).&lt;br /&gt;
&lt;br /&gt;
=== Effect of coach ===&lt;br /&gt;
To achieve the optimal training time requires a [[coach]] with solid coaching skills.&lt;br /&gt;
A coaching level below that lengthens training time. A general rule of thumb is one extra week for every level below solid, although this rule is not so accurate with the faster training types.&lt;br /&gt;
&lt;br /&gt;
[[Denominations#Coach_skills_/_Form_/_Leadership|Excellent]] coaches train slightly faster than solid ones by roughly half a week but are generally seen as too expensive to be profitable in the long term.&lt;br /&gt;
&lt;br /&gt;
=== Effect of player age ===&lt;br /&gt;
Young players train much faster than old players. To achieve the optimal training time, many managers prefer trainees between the ages of 17 and 20, with 17 or 18 the best age to start training. Clubs at higher series levels may prefer to train older players at a higher skill level in order to remain competitive in both the league and the cup.&lt;br /&gt;
&lt;br /&gt;
Older players are much slower to train, and a good rule of thumb is one extra week for every year older than 17. More precisely, training becomes approx. 8% slower for every year above this (also called trainings speed depreciation).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;:Starting from global season 34, the influence of age on training speed was decreased. So now the training speed depreciation should be less than 8%, altough the actual value is still unknown.&lt;br /&gt;
&lt;br /&gt;
Certain training types &amp;amp;mdash; namely set pieces and general &amp;amp;mdash; do not depreciate in training speed, no matter what age the player is.&lt;br /&gt;
&lt;br /&gt;
As a player reaches 27 his abilities may start to decrease. This process doesn&#039;t occur constantly, and there is no guarantee it will happen at all.  Typically, very small decreases occur for players around 30, considerably larger leaps for players around 35. For some reason, these decreases in abilities always surface on Mondays. Certain skills are harder to maintain as players grow older &amp;amp;mdash; scoring ability is the hardest to maintain, whilst goalkeeping is the easiest.&lt;br /&gt;
&lt;br /&gt;
=== Effect of assistants ===&lt;br /&gt;
[[Assistant coach]]es also help with training. A team may only have 10 of any one type of [[staff]]. However assistant coaches and [[goalkeeping coach]]es are treated as one type, so a team may only have a combined total of 10 coaches. Typically non-goalkeeping training teams employ 9 assistant coaches and 1 goalkeeping coach. It is believed that a goalkeeping coach helps to maintain the [[form]] of the keeper.  Other people prefer a 8 to 2 split between coaches.&lt;br /&gt;
&lt;br /&gt;
Some users claim it is possible to have 11 coaches without seeing any ill effects, but many users have lost a week of training when trying this.&lt;br /&gt;
&lt;br /&gt;
It is not always in a teams best interest to hire all the possible assistants. The effect of each additional assistant decreases fast. The effect of additional assistants most probably follows a sqare root dependence, just as economists do. Hence four assistants improve the training twice as much as only one assistant does, and 9 assistants improve the training three times as much ( sqrt(9) vs sqrt(4) vs sqrt(1) ).&lt;br /&gt;
&lt;br /&gt;
Another model suggests that each additional assistant coach is worth 50% of the previous. If that is the case then you get something like this:&lt;br /&gt;
&lt;br /&gt;
1 = 100%&lt;br /&gt;
2 = 50%&lt;br /&gt;
3 = 25%&lt;br /&gt;
4 = 12.5%&lt;br /&gt;
5 = 6.25%&lt;br /&gt;
6 = 3.125%&lt;br /&gt;
7 = 1.5625%&lt;br /&gt;
8 = 0.78125%&lt;br /&gt;
9 = 0.390625%&lt;br /&gt;
10 = 0.1953125%&lt;br /&gt;
&lt;br /&gt;
Example: Having 5 GK coaches instead of 10 will slow GK training all the way from solid to divine by 1 week only. This is approximately 2 years of real time! &lt;br /&gt;
To get that one week advantage, it will cost you: 104 weeks * 5 assistants * 1500€ every week = €780.000&lt;br /&gt;
&lt;br /&gt;
New clubs and clubs in financial difficulty should always bear this in mind when trying to make savings.&lt;br /&gt;
&lt;br /&gt;
* For more information, see: [[Staff]]&lt;br /&gt;
&lt;br /&gt;
=== Training intensity ===&lt;br /&gt;
Most team managers agree it is best to train at 100% intensity.  The benefits are clear in that skills increase more quickly, and there is also the likelihood of better [[form]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, there is also an increased chance of [[injury]].&lt;br /&gt;
&lt;br /&gt;
== When to cash in ==&lt;br /&gt;
{{Based_on_opinion}}&lt;br /&gt;
&lt;br /&gt;
In most cases [[transfers|selling]] trainees at age 21 is the best way to maximise profit.  Once a player hits 21 years old, he begins to train at a noticeably slower rate compared to a younger player.&lt;br /&gt;
&lt;br /&gt;
With particularly high skilled players, especially [[National Teams|National Team]] players, training can be taken on further, but in general the financial returns decrease beyond the age of 21.&lt;br /&gt;
&lt;br /&gt;
It is also worth noting it is possible to overtrain a player, and make him unsustainable in the long run due to the extremely high [[wages]]. The recent market deflation also makes selling unprofitable after 21.&lt;br /&gt;
&lt;br /&gt;
== Advanced training ==&lt;br /&gt;
&lt;br /&gt;
* [[Skill trading]] - Primarily refers to buying players believed to be close to &amp;quot;popping&amp;quot;, ideally within one to two weeks, benefiting from market inefficiency in valuing partially trained players.  This approach is difficult with any skill other than goalkeeping, due to the inexact correspondence of [[TSI]] to player skills.&lt;br /&gt;
&lt;br /&gt;
* [[Osmosis training]] - Up to global season 34, every player in a team got at least a bit of training, even if they didn&#039;t play at all. Many teams profited from this buying lot of players (up to 50) and waiting for a pop in a few weeks while doing nothing. But from season 35 every player needs to play at least once in a week to get the minimum training, effectively decreasing the profitability of this technique.&lt;br /&gt;
&lt;br /&gt;
But it could be that the goal of maximizing profit is a goal that does not optimise the team over time. Some users believes it is better to develop your own players to advance in the series system, rather than to optimise economical goals. It is after all a football manager game!&lt;br /&gt;
&lt;br /&gt;
== Individual training instruction ==&lt;br /&gt;
On the 3rd of July 2008, Hattrick announced that Individual training instruction was available. This means you may exclude up to three players from getting any training (except Stamina) at all from playing a game. The main point of this feature is to avoid paying higher salaries for players that are already very highly skilled. You access this feature from your Training page.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[HTs_on_Global/Training]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.barthon.com/ Barthons Training Value Analysis]&lt;br /&gt;
If you replace TSI with salary you get an almost exact value to base your skill trading on and can buy players close to popping in all categories. This is mostly true when a new season begins because the salary is based on that players current skills when the salary is calculated. If you train your player the salary will become a less accurate skill calculator during the season and will only be accurate again when a salary updated is performed between seasons.&lt;br /&gt;
&lt;br /&gt;
In the beginning the salary reflected the players current skill but this was changed by the hattrick team to make skill trading less predictable.&lt;br /&gt;
&lt;br /&gt;
* [http://bobymoore.blogsome.com/category/tips/tips-training/ bobymoore&#039;s blog advanced articles on competitive training]&lt;br /&gt;
&lt;br /&gt;
[[Category:Training|*]]&lt;/div&gt;</summary>
		<author><name>Undesirable</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Training&amp;diff=103465</id>
		<title>Training</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Training&amp;diff=103465"/>
		<updated>2008-09-03T00:19:13Z</updated>

		<summary type="html">&lt;p&gt;Undesirable: /* Advanced training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Interwiki/Training}}&lt;br /&gt;
&lt;br /&gt;
== Importance of training ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Training&#039;&#039;&#039; is one of the most important aspects of a successful [[team]] in Hattrick. By concentrating on training just one [[skills|skill]] for a number of seasons a team can take medium skilled, young [[players]] and train them up to become superstars, who can then be sold for a profit or kept in the team, thus improving the team and helping the team to eventually win [[promotion]].&lt;br /&gt;
&lt;br /&gt;
But the monetary side is only one side of the coin. Each training type also has associated other benefits and disadvantages. For example a playmaking trainer can&#039;t train his players efficiently in the later [[cup]] rounds and a goalkeeper trainer is not limited to specific [[formations]].&lt;br /&gt;
&lt;br /&gt;
== Choosing trainees ==&lt;br /&gt;
&lt;br /&gt;
Choosing the correct players to train is a balancing act. There are four factors to consider.&lt;br /&gt;
* Main skill ([[goalkeeping]], [[defending]], [[playmaking]], [[winger]] or [[scoring]])&lt;br /&gt;
* Age&lt;br /&gt;
* Secondary skills, related to the main skill&lt;br /&gt;
* Price&lt;br /&gt;
&lt;br /&gt;
There is little to be gained from training players that are not at least [[Denominations#Player_abilities_etc|passable]] in their main skill. For new teams 17 year olds with at least Passable main skill should be considered.&lt;br /&gt;
Training a player who is passable or solid in primary skill is not as profitable as training higher skills, but lower skilled players cost considerably less to purchase.&lt;br /&gt;
To get some ideas of the cost and profit from various skill increases see &lt;br /&gt;
[http://www.lokesoftware.dk/ham/hamtpestats.cfm?Skill=1 HAM Transfer Price Evaluation]. To compare training values see [http://www.barthon.com/index.php?subject=tva_compare_tool&amp;amp;locale=en_US Barthons Training Value Compare Tool].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As players age, they decrease in price, so buying slightly older players (e.g. 18 or 19 year olds) is often wise.&lt;br /&gt;
&lt;br /&gt;
The better the secondary skills, the more you will pay to purchase the trainee, but the final selling price will also be higher.&lt;br /&gt;
&lt;br /&gt;
== Training types ==&lt;br /&gt;
{{Based_on_research}}&lt;br /&gt;
In Hattrick, training takes place once a week. Typically only players who played on certain positions are fully trained depending on the skill you are training. If, for instance, [[forward]]s are being trained then only the players that played as a forward in one of the two games that week receive training. There are 12 types of training. Each have their own potential for generating profit or improving your team. &#039;&#039;Generally the training types that concentrate on one of the main skills ([[goalkeeping]], [[defending]], [[playmaking]], [[wing]]er, and [[scoring]])  are the most popular training types.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To train the maximum number of players each week it is important to arrange [[friendlies]] where you play your trainees who did not play in the league match in the same week.&lt;br /&gt;
&lt;br /&gt;
Brackets indicate small effects. Double brackets indicate very small effects&lt;br /&gt;
&amp;lt;TABLE&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#dddddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Training type&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Improves&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;...for...&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Training speed&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;Max players trained&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Goalkeeping training|Goalkeeping]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Goalkeeping&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Goalkeepers	&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;2&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Defending training | Defending]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defending&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defenders, Wingbacks ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;8 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;10&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Playmaking training|Playmaking]]&amp;lt;/B&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Playmaking&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Inner midfielders (Wingers) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6 (4)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Scoring training | Scoring]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Scoring&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Forwards ((others))	&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6&amp;lt;/TD&amp;gt;&lt;br /&gt;
               &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Crossing (Winger)]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Winger&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Wingers (Wing backs) ((others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;4 (4)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Defensive positions]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defending&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Defenders and midfielders) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(20)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
			&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Wing attacks]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Winger&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Forwards and wingers ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;7 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;10&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD rowspan=2&amp;gt;&amp;lt;B&amp;gt;[[Shooting]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Scoring)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Outfielders) ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;14 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(20+) &amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddffdd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;(Set pieces)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;((All))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(50)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Short passes]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Passing&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Midfielders, wingers and forwards ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;5.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;16&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
            &amp;lt;TR valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Through passes]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Passing&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Defenders, midfielders and wingers ((Others))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;6.5 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;20&amp;lt;/TD&amp;gt;&lt;br /&gt;
               &lt;br /&gt;
			&amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ffdddd&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;B&amp;gt;[[Set pieces training|Set pieces]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;Set pieces&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;All&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;2-3 weeks&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;50&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddddff&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD rowspan=2&amp;gt;&amp;lt;B&amp;gt;[[General training | General]]&amp;lt;/B&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Form)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(All who played a game during the week)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;1 week&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;22&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
              &amp;lt;TR vAlign=top style=&amp;quot;background-color:#ddddff&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;(Goalkeeping)&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;((Goalkeepers))&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
                &amp;lt;/TR&amp;gt;&lt;br /&gt;
			&lt;br /&gt;
			&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note the &#039;Training Speed&#039; numbers are based on 0% stamina training, 17 year old trainees, using a [[Denominations|solid]] coach, and 9 [[Assistant coach|assistants]].&lt;br /&gt;
&lt;br /&gt;
A very rough rule is that for each year above 17 it takes one week longer to train a player than stated in the above table.  A more accurate measurement is that training time increases by approximately 8% each year above 17 years of age.&lt;br /&gt;
&lt;br /&gt;
Also note that these training speed values are given as an average, and can (and will) vary from player to player. This means, for example, that if the value presented for a given training is 7 weeks, some players will take 6, others 8, but if you look at a large number of players they should average at 7. This might be due to the fact that the player gets a part of the next level after a [[pop]]. When that happens he needs less time to pop again. For example: When the first pop ends up to solid and a very little bit (7,02) he needs more time to go to excellent than when his first pop gives him a bit more (7,12).&lt;br /&gt;
&lt;br /&gt;
== Training efficiency factors ==&lt;br /&gt;
=== Effect of stamina training ===&lt;br /&gt;
The amount of training that you devote to [[stamina]] will cut into the amount of skill training accomplished each week.  You will have to balance the amount of stamina training you need to maintain your preferred squad level (as well as any added stamina for trainees).&lt;br /&gt;
&lt;br /&gt;
=== Effect of coach ===&lt;br /&gt;
To achieve the optimal training time requires a [[coach]] with solid coaching skills.&lt;br /&gt;
A coaching level below that lengthens training time. A general rule of thumb is one extra week for every level below solid, although this rule is not so accurate with the faster training types.&lt;br /&gt;
&lt;br /&gt;
[[Denominations#Coach_skills_/_Form_/_Leadership|Excellent]] coaches train slightly faster than solid ones by roughly half a week but are generally seen as too expensive to be profitable in the long term.&lt;br /&gt;
&lt;br /&gt;
=== Effect of player age ===&lt;br /&gt;
Young players train much faster than old players. To achieve the optimal training time, many managers prefer trainees between the ages of 17 and 20, with 17 or 18 the best age to start training. Clubs at higher series levels may prefer to train older players at a higher skill level in order to remain competitive in both the league and the cup.&lt;br /&gt;
&lt;br /&gt;
Older players are much slower to train, and a good rule of thumb is one extra week for every year older than 17. More precisely, training becomes approx. 8% slower for every year above this (also called trainings speed depreciation).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;:Starting from global season 34, the influence of age on training speed was decreased. So now the training speed depreciation should be less than 8%, altough the actual value is still unknown.&lt;br /&gt;
&lt;br /&gt;
Certain training types &amp;amp;mdash; namely set pieces and general &amp;amp;mdash; do not depreciate in training speed, no matter what age the player is.&lt;br /&gt;
&lt;br /&gt;
As a player reaches 27 his abilities may start to decrease. This process doesn&#039;t occur constantly, and there is no guarantee it will happen at all.  Typically, very small decreases occur for players around 30, considerably larger leaps for players around 35. For some reason, these decreases in abilities always surface on Mondays. Certain skills are harder to maintain as players grow older &amp;amp;mdash; scoring ability is the hardest to maintain, whilst goalkeeping is the easiest.&lt;br /&gt;
&lt;br /&gt;
=== Effect of assistants ===&lt;br /&gt;
[[Assistant coach]]es also help with training. A team may only have 10 of any one type of [[staff]]. However assistant coaches and [[goalkeeping coach]]es are treated as one type, so a team may only have a combined total of 10 coaches. Typically non-goalkeeping training teams employ 9 assistant coaches and 1 goalkeeping coach. It is believed that a goalkeeping coach helps to maintain the [[form]] of the keeper.  Other people prefer a 8 to 2 split between coaches.&lt;br /&gt;
&lt;br /&gt;
Some users claim it is possible to have 11 coaches without seeing any ill effects, but many users have lost a week of training when trying this.&lt;br /&gt;
&lt;br /&gt;
It is not always in a teams best interest to hire all the possible assistants. The effect of each additional assistant decreases fast. The effect of additional assistants most probably follows a sqare root dependence, just as economists do. Hence four assistants improve the training twice as much as only one assistant does, and 9 assistants improve the training three times as much ( sqrt(9) vs sqrt(4) vs sqrt(1) ).&lt;br /&gt;
&lt;br /&gt;
Another model suggests that each additional assistant coach is worth 50% of the previous. If that is the case then you get something like this:&lt;br /&gt;
&lt;br /&gt;
1 = 100%&lt;br /&gt;
2 = 50%&lt;br /&gt;
3 = 25%&lt;br /&gt;
4 = 12.5%&lt;br /&gt;
5 = 6.25%&lt;br /&gt;
6 = 3.125%&lt;br /&gt;
7 = 1.5625%&lt;br /&gt;
8 = 0.78125%&lt;br /&gt;
9 = 0.390625%&lt;br /&gt;
10 = 0.1953125%&lt;br /&gt;
&lt;br /&gt;
Example: Having 5 GK coaches instead of 10 will slow GK training all the way from solid to divine by 1 week only. This is approximately 2 years of real time! &lt;br /&gt;
To get that one week advantage, it will cost you: 104 weeks * 5 assistants * 1500€ every week = €780.000&lt;br /&gt;
&lt;br /&gt;
New clubs and clubs in financial difficulty should always bear this in mind when trying to make savings.&lt;br /&gt;
&lt;br /&gt;
* For more information, see: [[Staff]]&lt;br /&gt;
&lt;br /&gt;
=== Training intensity ===&lt;br /&gt;
Most team managers agree it is best to train at 100% intensity.  The benefits are clear in that skills increase more quickly, and there is also the likelihood of better [[form]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, there is also an increased chance of [[injury]].&lt;br /&gt;
&lt;br /&gt;
== When to cash in ==&lt;br /&gt;
{{Based_on_opinion}}&lt;br /&gt;
&lt;br /&gt;
In most cases [[transfers|selling]] trainees at age 21 is the best way to maximise profit.  Once a player hits 21 years old, he begins to train at a noticeably slower rate compared to a younger player.&lt;br /&gt;
&lt;br /&gt;
With particularly high skilled players, especially [[National Teams|National Team]] players, training can be taken on further, but in general the financial returns decrease beyond the age of 21.&lt;br /&gt;
&lt;br /&gt;
It is also worth noting it is possible to overtrain a player, and make him unsustainable in the long run due to the extremely high [[wages]]. The recent market deflation also makes selling unprofitable after 21.&lt;br /&gt;
&lt;br /&gt;
== Advanced training ==&lt;br /&gt;
&lt;br /&gt;
* [[Skill trading]] - Primarily refers to buying players believed to be close to &amp;quot;popping&amp;quot;, ideally within one to two weeks, benefiting from market inefficiency in valuing partially trained players.  This approach is difficult with any skill other than goalkeeping, due to the inexact correspondence of [[TSI]] to player skills.&lt;br /&gt;
&lt;br /&gt;
* [[Osmosis training]] - Up to global season 34, every player in a team got at least a bit of training, even if they didn&#039;t play at all. Many teams profited from this buying lot of players (up to 50) and waiting for a pop in a few weeks while doing nothing. But from season 35 every player needs to play at least once in a week to get the minimum training, effectively decreasing the profitability of this technique.&lt;br /&gt;
&lt;br /&gt;
But it could be that the goal of maximizing profit is a goal that does not optimise the team over time. Some users believes it is better to develop your own players to advance in the series system, rather than to optimise economical goals. It is after all a football manager game!&lt;br /&gt;
&lt;br /&gt;
== Individual training instruction ==&lt;br /&gt;
On the 3rd of July 2008, Hattrick announced that Individual training instruction was available. This means you may exclude up to three players from getting any training (except Stamina) at all from playing a game. The main point of this feature is to avoid getting higher salaries for players that already are very high skilled. You access this feature from your Training page.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[HTs_on_Global/Training]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.barthon.com/ Barthons Training Value Analysis]&lt;br /&gt;
If you replace TSI with salary you get an almost exact value to base your skill trading on and can buy players close to popping in all categories. This is mostly true when a new season begins because the salary is based on that players current skills when the salary is calculated. If you train your player the salary will become a less accurate skill calculator during the season and will only be accurate again when a salary updated is performed between seasons.&lt;br /&gt;
&lt;br /&gt;
In the beginning the salary reflected the players current skill but this was changed by the hattrick team to make skill trading less predictable.&lt;br /&gt;
&lt;br /&gt;
* [http://bobymoore.blogsome.com/category/tips/tips-training/ bobymoore&#039;s blog advanced articles on competitive training]&lt;br /&gt;
&lt;br /&gt;
[[Category:Training|*]]&lt;/div&gt;</summary>
		<author><name>Undesirable</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Personality&amp;diff=103293</id>
		<title>Personality</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Personality&amp;diff=103293"/>
		<updated>2008-09-01T03:46:41Z</updated>

		<summary type="html">&lt;p&gt;Undesirable: /* Honesty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Interwiki/Personality}}&lt;br /&gt;
Every player has a personality which can be broken down into four subsections. For the purpose of this page, we will refer to these four subsections as leadership, agreeability, honesty and aggressiveness.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
Leadership attributes show if a player can lead the team as captain and is an important aspect when choosing a [[coach]]. If you have a coach with high leadership, the [[team spirit]] will degrade slower when it is above composed, and it will increase faster when it is below.&lt;br /&gt;
&lt;br /&gt;
Leadership is measured on the following scale:&lt;br /&gt;
* Solid&lt;br /&gt;
* Passable&lt;br /&gt;
* Inadequate&lt;br /&gt;
* Weak&lt;br /&gt;
* Poor&lt;br /&gt;
* Wretched&lt;br /&gt;
* Disastrous&lt;br /&gt;
&lt;br /&gt;
== Agreeability ==&lt;br /&gt;
Agreeability of a player determines how a team is affected when that player is added or traded away during a [[Transfers|transfer]].&lt;br /&gt;
&lt;br /&gt;
Agreeability is measured on the following scale:&lt;br /&gt;
* Popular Guy&lt;br /&gt;
* Sympathetic Guy&lt;br /&gt;
* Pleasant Guy&lt;br /&gt;
* Controversial Person&lt;br /&gt;
* Nasty Fellow&lt;br /&gt;
&lt;br /&gt;
There is also one other category of agreeability, and exists only in one player - [[Bob Sunesson]], who is described as a beloved team member. He was recently fired (april 2006) and is &#039;replaced&#039; by Bob (player id 109567443).&lt;br /&gt;
&lt;br /&gt;
== Honesty ==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;375&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#000000&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#dddddd; font-size: 13px;&amp;quot;&lt;br /&gt;
! Honesty&lt;br /&gt;
! Commonality&lt;br /&gt;
! Odds (Diving)&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Righteous&lt;br /&gt;
| 3.5% of players&lt;br /&gt;
| 0.3%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Upright&lt;br /&gt;
| 24.5% of players&lt;br /&gt;
| 1.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Honest&lt;br /&gt;
| 44% of players&lt;br /&gt;
| 4%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Dishonest&lt;br /&gt;
| 24.5% of players&lt;br /&gt;
| 6%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Infamous&lt;br /&gt;
| 3.5% of players&lt;br /&gt;
| 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The honesty attribute of a player&#039;s personality determines the odds of a player earning a [[Cards|yellow card]] for diving in order to gain a free kick or penalty for his team.&lt;br /&gt;
&lt;br /&gt;
Honesty is measured on the following scale:&lt;br /&gt;
* Righteous&lt;br /&gt;
* Upright&lt;br /&gt;
* Honest&lt;br /&gt;
* Dishonest&lt;br /&gt;
* Infamous&lt;br /&gt;
&lt;br /&gt;
== Aggressiveness ==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;375&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#000000&amp;quot;&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#dddddd; font-size: 13px;&amp;quot;&lt;br /&gt;
! Aggressiveness&lt;br /&gt;
! Commonality&lt;br /&gt;
! Odds (Fouling)&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Tranquil&lt;br /&gt;
| 8% of players&lt;br /&gt;
| 0.3%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Calm&lt;br /&gt;
| 24% of players&lt;br /&gt;
| 1.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Balanced&lt;br /&gt;
| 36% of players&lt;br /&gt;
| 4%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Temperamental&lt;br /&gt;
| 24% of players&lt;br /&gt;
| 7.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Fiery&lt;br /&gt;
| 8% of players&lt;br /&gt;
| 11.5%&lt;br /&gt;
|}&lt;br /&gt;
The aggressiveness attribute of a player&#039;s personality determines the odds of a player earning a [[Cards|yellow card]] for fouling an opposing player during a match.&lt;br /&gt;
&lt;br /&gt;
Aggressiveness is measured on the following scale:&lt;br /&gt;
* Tranquil&lt;br /&gt;
* Calm&lt;br /&gt;
* Balanced&lt;br /&gt;
* Temperamental&lt;br /&gt;
* Fiery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Additional Links ==&lt;br /&gt;
*Research has gone into the aspect of player&#039;s personalities: [http://www.hattristics.org/pub/statCards.php Hattristics].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Game Concepts]]&lt;/div&gt;</summary>
		<author><name>Undesirable</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Personality&amp;diff=103292</id>
		<title>Personality</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Personality&amp;diff=103292"/>
		<updated>2008-09-01T03:45:45Z</updated>

		<summary type="html">&lt;p&gt;Undesirable: /* Honesty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Interwiki/Personality}}&lt;br /&gt;
Every player has a personality which can be broken down into four subsections. For the purpose of this page, we will refer to these four subsections as leadership, agreeability, honesty and aggressiveness.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
Leadership attributes show if a player can lead the team as captain and is an important aspect when choosing a [[coach]]. If you have a coach with high leadership, the [[team spirit]] will degrade slower when it is above composed, and it will increase faster when it is below.&lt;br /&gt;
&lt;br /&gt;
Leadership is measured on the following scale:&lt;br /&gt;
* Solid&lt;br /&gt;
* Passable&lt;br /&gt;
* Inadequate&lt;br /&gt;
* Weak&lt;br /&gt;
* Poor&lt;br /&gt;
* Wretched&lt;br /&gt;
* Disastrous&lt;br /&gt;
&lt;br /&gt;
== Agreeability ==&lt;br /&gt;
Agreeability of a player determines how a team is affected when that player is added or traded away during a [[Transfers|transfer]].&lt;br /&gt;
&lt;br /&gt;
Agreeability is measured on the following scale:&lt;br /&gt;
* Popular Guy&lt;br /&gt;
* Sympathetic Guy&lt;br /&gt;
* Pleasant Guy&lt;br /&gt;
* Controversial Person&lt;br /&gt;
* Nasty Fellow&lt;br /&gt;
&lt;br /&gt;
There is also one other category of agreeability, and exists only in one player - [[Bob Sunesson]], who is described as a beloved team member. He was recently fired (april 2006) and is &#039;replaced&#039; by Bob (player id 109567443).&lt;br /&gt;
&lt;br /&gt;
== Honesty ==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;375&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#000000&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#dddddd; font-size: 13px;&amp;quot;&lt;br /&gt;
! Honesty&lt;br /&gt;
! Commonality&lt;br /&gt;
! Odds (Diving)&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Righteous&lt;br /&gt;
| 3.5% of players&lt;br /&gt;
| 0.3%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Upright&lt;br /&gt;
| 24.5% of players&lt;br /&gt;
| 1.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Honest&lt;br /&gt;
| 44% of players&lt;br /&gt;
| 4%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Dishonest&lt;br /&gt;
| 24.5% of players&lt;br /&gt;
| 6%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Infamous&lt;br /&gt;
| 3.5% of players&lt;br /&gt;
| 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The honesty attribute of a player&#039;s personality determines the odds of a player earning a [[Cards|yellow card]] for diving in order to gain a freekick or penalty for his team.&lt;br /&gt;
&lt;br /&gt;
Honesty is measured on the following scale:&lt;br /&gt;
* Righteous&lt;br /&gt;
* Upright&lt;br /&gt;
* Honest&lt;br /&gt;
* Dishonest&lt;br /&gt;
* Infamous&lt;br /&gt;
&lt;br /&gt;
== Aggressiveness ==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;375&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#000000&amp;quot;&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#dddddd; font-size: 13px;&amp;quot;&lt;br /&gt;
! Aggressiveness&lt;br /&gt;
! Commonality&lt;br /&gt;
! Odds (Fouling)&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Tranquil&lt;br /&gt;
| 8% of players&lt;br /&gt;
| 0.3%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Calm&lt;br /&gt;
| 24% of players&lt;br /&gt;
| 1.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Balanced&lt;br /&gt;
| 36% of players&lt;br /&gt;
| 4%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Temperamental&lt;br /&gt;
| 24% of players&lt;br /&gt;
| 7.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Fiery&lt;br /&gt;
| 8% of players&lt;br /&gt;
| 11.5%&lt;br /&gt;
|}&lt;br /&gt;
The aggressiveness attribute of a player&#039;s personality determines the odds of a player earning a [[Cards|yellow card]] for fouling an opposing player during a match.&lt;br /&gt;
&lt;br /&gt;
Aggressiveness is measured on the following scale:&lt;br /&gt;
* Tranquil&lt;br /&gt;
* Calm&lt;br /&gt;
* Balanced&lt;br /&gt;
* Temperamental&lt;br /&gt;
* Fiery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Additional Links ==&lt;br /&gt;
*Research has gone into the aspect of player&#039;s personalities: [http://www.hattristics.org/pub/statCards.php Hattristics].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Game Concepts]]&lt;/div&gt;</summary>
		<author><name>Undesirable</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Personality&amp;diff=103291</id>
		<title>Personality</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Personality&amp;diff=103291"/>
		<updated>2008-09-01T03:43:46Z</updated>

		<summary type="html">&lt;p&gt;Undesirable: /* Agreeability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Interwiki/Personality}}&lt;br /&gt;
Every player has a personality which can be broken down into four subsections. For the purpose of this page, we will refer to these four subsections as leadership, agreeability, honesty and aggressiveness.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
Leadership attributes show if a player can lead the team as captain and is an important aspect when choosing a [[coach]]. If you have a coach with high leadership, the [[team spirit]] will degrade slower when it is above composed, and it will increase faster when it is below.&lt;br /&gt;
&lt;br /&gt;
Leadership is measured on the following scale:&lt;br /&gt;
* Solid&lt;br /&gt;
* Passable&lt;br /&gt;
* Inadequate&lt;br /&gt;
* Weak&lt;br /&gt;
* Poor&lt;br /&gt;
* Wretched&lt;br /&gt;
* Disastrous&lt;br /&gt;
&lt;br /&gt;
== Agreeability ==&lt;br /&gt;
Agreeability of a player determines how a team is affected when that player is added or traded away during a [[Transfers|transfer]].&lt;br /&gt;
&lt;br /&gt;
Agreeability is measured on the following scale:&lt;br /&gt;
* Popular Guy&lt;br /&gt;
* Sympathetic Guy&lt;br /&gt;
* Pleasant Guy&lt;br /&gt;
* Controversial Person&lt;br /&gt;
* Nasty Fellow&lt;br /&gt;
&lt;br /&gt;
There is also one other category of agreeability, and exists only in one player - [[Bob Sunesson]], who is described as a beloved team member. He was recently fired (april 2006) and is &#039;replaced&#039; by Bob (player id 109567443).&lt;br /&gt;
&lt;br /&gt;
== Honesty ==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;375&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#000000&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#dddddd; font-size: 13px;&amp;quot;&lt;br /&gt;
! Honesty&lt;br /&gt;
! Commonality&lt;br /&gt;
! Odds (Diving)&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Righteous&lt;br /&gt;
| 3.5% of players&lt;br /&gt;
| 0.3%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Upright&lt;br /&gt;
| 24.5% of players&lt;br /&gt;
| 1.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Honest&lt;br /&gt;
| 44% of players&lt;br /&gt;
| 4%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Dishonest&lt;br /&gt;
| 24.5% of players&lt;br /&gt;
| 6%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Infamous&lt;br /&gt;
| 3.5% of players&lt;br /&gt;
| 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The honesty attribute of a player&#039;s personality determines the odds of a player earning a [[Cards|yellow card]] for diving in order to gain a freekick or penalty for his team.&lt;br /&gt;
&lt;br /&gt;
Honesty is measured on the following scale:&lt;br /&gt;
* Infamous&lt;br /&gt;
* Dishonest&lt;br /&gt;
* Honest&lt;br /&gt;
* Upright&lt;br /&gt;
* Righteous&lt;br /&gt;
&lt;br /&gt;
== Aggressiveness ==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;375&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#000000&amp;quot;&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#dddddd; font-size: 13px;&amp;quot;&lt;br /&gt;
! Aggressiveness&lt;br /&gt;
! Commonality&lt;br /&gt;
! Odds (Fouling)&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Tranquil&lt;br /&gt;
| 8% of players&lt;br /&gt;
| 0.3%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Calm&lt;br /&gt;
| 24% of players&lt;br /&gt;
| 1.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Balanced&lt;br /&gt;
| 36% of players&lt;br /&gt;
| 4%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Temperamental&lt;br /&gt;
| 24% of players&lt;br /&gt;
| 7.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Fiery&lt;br /&gt;
| 8% of players&lt;br /&gt;
| 11.5%&lt;br /&gt;
|}&lt;br /&gt;
The aggressiveness attribute of a player&#039;s personality determines the odds of a player earning a [[Cards|yellow card]] for fouling an opposing player during a match.&lt;br /&gt;
&lt;br /&gt;
Aggressiveness is measured on the following scale:&lt;br /&gt;
* Tranquil&lt;br /&gt;
* Calm&lt;br /&gt;
* Balanced&lt;br /&gt;
* Temperamental&lt;br /&gt;
* Fiery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Additional Links ==&lt;br /&gt;
*Research has gone into the aspect of player&#039;s personalities: [http://www.hattristics.org/pub/statCards.php Hattristics].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Game Concepts]]&lt;/div&gt;</summary>
		<author><name>Undesirable</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Personality&amp;diff=103290</id>
		<title>Personality</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Personality&amp;diff=103290"/>
		<updated>2008-09-01T03:38:08Z</updated>

		<summary type="html">&lt;p&gt;Undesirable: /* Agreeability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Interwiki/Personality}}&lt;br /&gt;
Every player has a personality which can be broken down into four subsections. For the purpose of this page, we will refer to these four subsections as leadership, agreeability, honesty and aggressiveness.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
Leadership attributes show if a player can lead the team as captain and is an important aspect when choosing a [[coach]]. If you have a coach with high leadership, the [[team spirit]] will degrade slower when it is above composed, and it will increase faster when it is below.&lt;br /&gt;
&lt;br /&gt;
Leadership is measured on the following scale:&lt;br /&gt;
* Solid&lt;br /&gt;
* Passable&lt;br /&gt;
* Inadequate&lt;br /&gt;
* Weak&lt;br /&gt;
* Poor&lt;br /&gt;
* Wretched&lt;br /&gt;
* Disastrous&lt;br /&gt;
&lt;br /&gt;
== Agreeability ==&lt;br /&gt;
Agreeability of a player determines how a team is affected when that player is added or traded away during a [[Transfers|transfer]].&lt;br /&gt;
&lt;br /&gt;
Agreeability is measured on the following scale:&lt;br /&gt;
* popular&lt;br /&gt;
* sympathetic&lt;br /&gt;
* pleasant&lt;br /&gt;
* controversial&lt;br /&gt;
* nasty&lt;br /&gt;
&lt;br /&gt;
There is also one other category of agreeability, and exists only in one player - [[Bob Sunesson]], who is described as a beloved team member. He was recently fired (april 2006) and is &#039;replaced&#039; by Bob (player id 109567443).&lt;br /&gt;
&lt;br /&gt;
== Honesty ==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;375&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#000000&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#dddddd; font-size: 13px;&amp;quot;&lt;br /&gt;
! Honesty&lt;br /&gt;
! Commonality&lt;br /&gt;
! Odds (Diving)&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Righteous&lt;br /&gt;
| 3.5% of players&lt;br /&gt;
| 0.3%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Upright&lt;br /&gt;
| 24.5% of players&lt;br /&gt;
| 1.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Honest&lt;br /&gt;
| 44% of players&lt;br /&gt;
| 4%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Dishonest&lt;br /&gt;
| 24.5% of players&lt;br /&gt;
| 6%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Infamous&lt;br /&gt;
| 3.5% of players&lt;br /&gt;
| 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The honesty attribute of a player&#039;s personality determines the odds of a player earning a [[Cards|yellow card]] for diving in order to gain a freekick or penalty for his team.&lt;br /&gt;
&lt;br /&gt;
Honesty is measured on the following scale:&lt;br /&gt;
* Infamous&lt;br /&gt;
* Dishonest&lt;br /&gt;
* Honest&lt;br /&gt;
* Upright&lt;br /&gt;
* Righteous&lt;br /&gt;
&lt;br /&gt;
== Aggressiveness ==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;375&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#000000&amp;quot;&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#dddddd; font-size: 13px;&amp;quot;&lt;br /&gt;
! Aggressiveness&lt;br /&gt;
! Commonality&lt;br /&gt;
! Odds (Fouling)&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Tranquil&lt;br /&gt;
| 8% of players&lt;br /&gt;
| 0.3%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Calm&lt;br /&gt;
| 24% of players&lt;br /&gt;
| 1.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Balanced&lt;br /&gt;
| 36% of players&lt;br /&gt;
| 4%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Temperamental&lt;br /&gt;
| 24% of players&lt;br /&gt;
| 7.5%&lt;br /&gt;
|- valign=top style=&amp;quot;background-color:#ddddff; font-size: 11px;&amp;quot;&lt;br /&gt;
| Fiery&lt;br /&gt;
| 8% of players&lt;br /&gt;
| 11.5%&lt;br /&gt;
|}&lt;br /&gt;
The aggressiveness attribute of a player&#039;s personality determines the odds of a player earning a [[Cards|yellow card]] for fouling an opposing player during a match.&lt;br /&gt;
&lt;br /&gt;
Aggressiveness is measured on the following scale:&lt;br /&gt;
* Tranquil&lt;br /&gt;
* Calm&lt;br /&gt;
* Balanced&lt;br /&gt;
* Temperamental&lt;br /&gt;
* Fiery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Additional Links ==&lt;br /&gt;
*Research has gone into the aspect of player&#039;s personalities: [http://www.hattristics.org/pub/statCards.php Hattristics].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Game Concepts]]&lt;/div&gt;</summary>
		<author><name>Undesirable</name></author>
	</entry>
	<entry>
		<id>https://wiki.hattrick.org/index.php?title=Funny_names&amp;diff=96109</id>
		<title>Funny names</title>
		<link rel="alternate" type="text/html" href="https://wiki.hattrick.org/index.php?title=Funny_names&amp;diff=96109"/>
		<updated>2008-05-27T03:59:51Z</updated>

		<summary type="html">&lt;p&gt;Undesirable: /* Other funny names */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Weird Names ==&lt;br /&gt;
&lt;br /&gt;
* I-Q {{playerid|5203016}}&lt;br /&gt;
&lt;br /&gt;
=== Robotic +C34 Range ===&lt;br /&gt;
&lt;br /&gt;
* Don Helmus+C34 {{playerid|6021333}}&lt;br /&gt;
* Menno Helmus+C34 {{playerid|5541795}} &lt;br /&gt;
* Boris Helmus+C34 {{playerid|6095814}} &lt;br /&gt;
* Quincy Helmus+C34 {{playerid|6949575}} &lt;br /&gt;
* Nick Helmus+C34 {{playerid|5400511}} &lt;br /&gt;
* Raymond Helmus+C34 {{playerid|6957296}} &lt;br /&gt;
* Joep Helmus+C34 {{playerid|1705960}}&lt;br /&gt;
&lt;br /&gt;
== Long Names ==&lt;br /&gt;
&lt;br /&gt;
* Martin Christof Freiherr Spiegel von und zu Peckelsheim {{playerid|171982397}} - 55 characters, part of the same series of Peckelsheim brothers, has the longest known player name in Hattrick.&lt;br /&gt;
* Jasper Friedrich Graf von Bentinck und Waldeck-Limpurg {{playerid|103391259}} - 54 characters, has ended his career, but the name can be found when searched by ID.&lt;br /&gt;
* Fred-Bernhard Freiherr Spiegel von und zu Peckelsheim {{playerid|90041237}} - 53 characters, Max-Phillip&#039;s and Carl Richard&#039;s brother, had the longest (known) player name in Hattrick for a long time.&lt;br /&gt;
* Holger Hubertus Graf von Bentinck und Waldeck-Limpurg {{playerid|192715137}} - 53 characters, young bloke tangents Fred-Bernhard&#039;s (now outdated) record.&lt;br /&gt;
* Carl Richard Freiherr Spiegel von und zu Peckelsheim {{playerid|47643024}} - 52 characters, Max-Phillip&#039;s and Fred-Bernhard&#039;s brother.&lt;br /&gt;
* Max-Phillip Freiherr Spiegel von und zu Peckelsheim {{playerid|17388545}} - 51 characters, At one time, the longest player name in Hattrick. But he was last seen trying to get the attention of a young blonde at a downtown club. His glory days are clearly over.&lt;br /&gt;
* Ingo-Wilhelm Graf von Bentinck und Waldeck-Limpurg {{playerid|124522504}} - 50 characters&lt;br /&gt;
* Hans-Manfred Graf von Bentinck und Waldeck-Limpurg {{playerid|50978151}} - 50 characters&lt;br /&gt;
* Friedrich Wilhelm Freiherr von Hammerstein-Loxten {{playerid|28651109}} - 49 characters&lt;br /&gt;
* Othmar Freiherr Spiegel von und zu Peckelsheim {{playerid|22948541}} - 46 characters&lt;br /&gt;
* Peter Freiherr Spiegel von und zu Peckelsheim {{playerid|47746666}} - 45 characters&lt;br /&gt;
* Harry Graf von Bentinck und Waldeck-Limpurg {{playerid|100876982}} - 43 characters&lt;br /&gt;
* Divyagovrsabhadhvaja Gnanasambandan {{playerid|1235673}} - 35 characters, longest first name.&lt;br /&gt;
&lt;br /&gt;
== Short Names ==&lt;br /&gt;
&lt;br /&gt;
* Oh {{playerid|28747795}}	&lt;br /&gt;
* Li {{playerid|70120821}}&lt;br /&gt;
* Co {{playerid|72235698}}&lt;br /&gt;
* Yi {{playerid|8195188}} - fired&lt;br /&gt;
* Ko {{playerid|57585350}}&lt;br /&gt;
* Ye {{playerid|149889718}}&lt;br /&gt;
* Pi {{playerid|418236}} Youth Squad Scout&lt;br /&gt;
* {{playerid|164809796}} - no name at first, but was renamed to &amp;quot;Ivan &#039;Incognito&#039; Belov&amp;quot; later, sold for 1,145,000 &lt;br /&gt;
Players with the shortest name in Hattrick&lt;br /&gt;
&lt;br /&gt;
== Other funny names ==&lt;br /&gt;
* Adolf Fuhrer {{playerid|56019363}}&lt;br /&gt;
* Adolf Wanker {{playerid|40371342}}&lt;br /&gt;
* Albert Puto {{playerid|129049567}} - Puto is a derogatory word to Promiscous in Spanish.&lt;br /&gt;
* Alco Hol {{playerid|89588778}} - Doesn&#039;t show up in search on Hattrick&lt;br /&gt;
* Aladdin Muslim {{playerid|154564544}}&lt;br /&gt;
* Anastazy Puta {{playerid|76505431}} - &amp;quot;Puta&amp;quot; means &amp;quot;bitch&amp;quot; in Spanish and Portuguese&lt;br /&gt;
* Anders &#039;Saten&#039; Bengtsson {{playerid|125311786}}&lt;br /&gt;
* Andreas Kapus {{playerid|188880862}} &amp;quot;Kapus&amp;quot; means &amp;quot;goalkeeper&amp;quot; in Hungarian, but he is a winger.&lt;br /&gt;
* Andreas &#039;Penis&#039; Palmström {{playerid|80262088}}&lt;br /&gt;
* Angry Death {{playerid|78701824}} - If you value your life, stay on his good side (if he has one).&lt;br /&gt;
* Antal Annus {{playerid|34180879}}&lt;br /&gt;
* Antti Kristo {{playerid|179906095}} - shouldn&#039;t his player ID be 666?&lt;br /&gt;
* Basile Bastard {{playerid|10937734}} - Member of France NT and hopefully not their captain&lt;br /&gt;
* Beat Marti {{playerid|13038570}} - Romanian for &amp;quot;Drunk on Tuesdays&amp;quot;&lt;br /&gt;
* Beat Loser {{playerid|31280573}}&lt;br /&gt;
* Bebeto Canibal {{playerid|35584615}} - Bulgarian for &amp;quot;the Baby Cannibal&amp;quot;&lt;br /&gt;
* Béla Foda {{playerid|13557656}} - Portuguese for &amp;quot;NICE F* * K&amp;quot;&lt;br /&gt;
* Ben De Cock {{playerid|91734537}}&lt;br /&gt;
* Ben Dover {{playerid|40174093}}&lt;br /&gt;
* Benito Camelo {{playerid|133344924}} - In English: &amp;quot;Come and touch me&amp;quot;!!!&lt;br /&gt;
* Bob {{playerid|109567443}} - appears to be an &amp;quot;Easter Egg&amp;quot; player after the disappearance of [[Bob Sunesson]]&lt;br /&gt;
* Boe Boe {{playerid|57984141}}- Dutch sounds of a cow&lt;br /&gt;
* Boubin {{playerid|124487279}}&lt;br /&gt;
* Boy Panda {{playerid|27631586}} - Endangered species&lt;br /&gt;
* Brian &amp;quot;75D&amp;quot; Madsen {{playerid|1530718}} - some girls are jealous of him&lt;br /&gt;
* Buster Knutson {{playerid|94499965}} - The K is of course silent.&lt;br /&gt;
* Can Do {{playerid|82519327}} - that&#039;s the spirit!&lt;br /&gt;
* Casimiro Concha {{playerid|71954213}} - Spanish for &amp;quot;I almost see a puzzy&amp;quot;&lt;br /&gt;
* César Dell´Orto {{playerid|69630708}} - It means &amp;quot;F* cking César&amp;quot; in Spanish&lt;br /&gt;
* Chau Keng Chao {{playerid|161076907}} - &amp;quot;Chao Keng&amp;quot; is a Singapore slang/dialect used to describe malingering. Reading his name left to right or right to left, this guy&#039;s a true malingerer.&lt;br /&gt;
* Christian Wanker {{playerid|139779402}} - Religiously Handy&lt;br /&gt;
* Chr. d. VI {{playerid|930259}} King of Denmark&lt;br /&gt;
* Cock Bony {{playerid|36130050}}&lt;br /&gt;
* Cockatoo Sailor {{playerid|148413556}}- Cock Sailor to his friends&lt;br /&gt;
* Constantin Hell {{playerid|64768415}}&lt;br /&gt;
* Danielzinho Chupa-Cabra {{playerid|54267748}} - I believe all of you know what &amp;quot;Chupacabras&amp;quot; is...&lt;br /&gt;
* Dick Burger {{playerid|20242253}}&lt;br /&gt;
* Dick Byrne {{playerid|80948916}}&lt;br /&gt;
* Dick Cumming {{playerid|179582886}}&lt;br /&gt;
* Dick de Kock {{playerid|75790006}}&lt;br /&gt;
* Dick Dick {{playerid|49705273}}&lt;br /&gt;
* Dick Frame {{playerid|153304718}}&lt;br /&gt;
* Dick Gay {{playerid|177222295}}&lt;br /&gt;
* Dick Hamburger {{playerid|13188138}}&lt;br /&gt;
* Dick Rucker {{playerid|80713235}} - Rukken (or rucken for some) is Dutch for &amp;quot;masturbating&amp;quot;&lt;br /&gt;
* Dick Small {{playerid|11238080}}&lt;br /&gt;
* Dick Surgeon {{playerid|15008633}} - You probably have received email from this guy&lt;br /&gt;
* Dick Toon {{playerid|75438709}} &lt;br /&gt;
* Dicky Focker {{playerid|60005670}}&lt;br /&gt;
* Didier Xuerub {{playerid|23388247}} - Xuerub reads like &#039;penis cutter&#039; in Russian&lt;br /&gt;
* Diego Armando Ronaldinho Gaucho {{playerid|44592828}} &lt;br /&gt;
* Ding Dong {{playerid|41917816}}&lt;br /&gt;
* Earl Hickey {{playerid|135387261}} - Earl Hickey from &#039;My name is Earl&#039;&lt;br /&gt;
* Eduardo Marijuan {{playerid|132890390}} - Guess what he does in his spare time...&lt;br /&gt;
* Elano de la Morena {{playerid|72968753}} - Spanish for &amp;quot;The anus of the dark-haired girl&amp;quot;&lt;br /&gt;
* Elroy Hoefakker {{playerid|133238510}}&lt;br /&gt;
* Fatty Smeltz {{playerid|98663775}}&lt;br /&gt;
* Fan Pu-La {{playerid|11111251}} - Romanian for &amp;quot;I am a big fan of penises&amp;quot;&lt;br /&gt;
* Felice Dalla Sega {{playerid|91241016}} - Italian for &amp;quot;happy with handjob&amp;quot;?&lt;br /&gt;
* Freddy Krueger {{playerid|10352435}}&lt;br /&gt;
* Flip Funk {{playerid|47694445}}&lt;br /&gt;
* Fokke de Kok {{playerid|99823092}}&lt;br /&gt;
* Fu King-Chou {{playerid|63742749}}&lt;br /&gt;
* Gabriel Omar Killer {{playerid|54732394}} - Omar Killer??&lt;br /&gt;
* Gal X. Narkis {{playerid|146448037}} - Norwegian for &amp;quot;Crazy (E)x Junkie&amp;quot;&lt;br /&gt;
* Gang Jang {{playerid|96832945}}&lt;br /&gt;
* Gavin Dorsett, III {{playerid|92378997}} - A football playing king?&lt;br /&gt;
* Gaylord Powers {{playerid|14420151}}&lt;br /&gt;
* Gaylord Curry {{playerid|114450279}}&lt;br /&gt;
* Gaylord Mcqueen {{playerid|41938419}}&lt;br /&gt;
* Garip Bugday {{playerid|47012999}} - Turkish for &amp;quot;strange wheat&amp;quot;&lt;br /&gt;
* General Mosquito {{playerid|77693077}}&lt;br /&gt;
* George Bushaway {{playerid|145274412}}- Bush away!&lt;br /&gt;
* Gerald Gay {{playerid|44914292}}&lt;br /&gt;
* German Bich {{playerid|152919913}}&lt;br /&gt;
* Gordo Cabeção {{playerid|39982988}} - Portuguese for &amp;quot;fat big headed man&amp;quot;&lt;br /&gt;
* Guido De Cock {{playerid|142522985}}&lt;br /&gt;
* Gustavo Sanguedolce {{playerid|36541544}} - Italian for &amp;quot;I enjoyed drinking sweet blood&amp;quot;&lt;br /&gt;
* Harley Davidson {{playerid|118225541}}&lt;br /&gt;
* Harry Ball {{playerid|57494446}}&lt;br /&gt;
* Harry Vagana {{playerid|121447243}}&lt;br /&gt;
* Hasse Gott {{playerid|28162320}} - German for &amp;quot;I hate God&amp;quot;&lt;br /&gt;
* Heiko Freibier {{playerid|66239315}} We all want &amp;quot;free beer&amp;quot;, don&#039;t we?&lt;br /&gt;
* Heiko Naaktgeboren {{playerid|69979015}} - Naaktgeboren is Dutch for &amp;quot;Born Naked&amp;quot;&lt;br /&gt;
* Hein Eken {{playerid|115017524}} - Famous Dutch beer brand&lt;br /&gt;
* He Suk-Suk {{playerid|54490571}}&lt;br /&gt;
* Hennes Diller {{playerid|109199101}} -A lady-boy? In Danish: &amp;quot;Her penis&amp;quot;&lt;br /&gt;
* Hong Kong-Beng {{playerid|54486058}}&lt;br /&gt;
* Henryk Śmierć {{playerid|176532726}} - &amp;quot;Henry Death&amp;quot; in Polish&lt;br /&gt;
* Horst Grosskopf {{playerid|68330044}} - it figures what his speciality is...&lt;br /&gt;
* Horst Puta {{playerid|38213146}} - puta is Spanish for bitch&lt;br /&gt;
* Hu Huu {{playerid|6608630}}&lt;br /&gt;
* I-Q {{playerid|5203016}}&lt;br /&gt;
* I Made Meka {{playerid|120804711}} - He created Mek(k)ka&lt;br /&gt;
* Idzislaw Wstydliwy {{playerid|94602042}} - try to say his name!&lt;br /&gt;
* Iñaki Pedo {{playerid|36734984}} - &amp;quot;Pedo&amp;quot; means &amp;quot;Fart&amp;quot; in spanish. &lt;br /&gt;
* Innar Äss {{playerid|185916996}}&lt;br /&gt;
* Irving Fuchs {{playerid|148426669}} &lt;br /&gt;
* Jack Aas {{playerid|48706961}}&lt;br /&gt;
* Jako Kurve {{playerid|95898286}} - Bulgarian for &amp;quot;Nifty Bitch&amp;quot;. &lt;br /&gt;
* Jan Fiutak {{playerid|160289059}} Polish for John &amp;quot;Penis&amp;quot;&lt;br /&gt;
* Jean Jean {{playerid|28997907}}&lt;br /&gt;
* Jean Jean-Jean {{playerid|6142192}}&lt;br /&gt;
* Jebbe Mather {{playerid|67732460}} - reminds everyone in Bosnia Herzegovina, Croatia, Montenegro and Serbia of &amp;quot;motherfucker&amp;quot; (because it is pronounced in these countries&#039; languages exactly that way).&lt;br /&gt;
* Jerker Taipale {{playerid|29722533}}&lt;br /&gt;
* Jesús {{playerid|90309422}}&lt;br /&gt;
* Jesús Killer {{playerid|68850295}}&lt;br /&gt;
* Jesus Lemonade {{playerid|115601422}}&lt;br /&gt;
* Jesús Mesías {{playerid|65666388}}&lt;br /&gt;
* John Duff  {{playerid|34179311}} - Sounds just like &amp;quot;yolk of egg&amp;quot; in French&lt;br /&gt;
* Jesús Mohamed {{playerid|36297079}}&lt;br /&gt;
* John St John {{playerid|92847956}} &lt;br /&gt;
* Joselito Orelha {{playerid|116297679}}&lt;br /&gt;
* Kim &#039;Bössing&#039; Josefsson {{playerid|125751035}}&lt;br /&gt;
* Kick Asser {{playerid|110835628}}&lt;br /&gt;
* Khoa La {{playerid|139840581}} - Another player to the animal team&lt;br /&gt;
* King Koch {{playerid|44244610}}&lt;br /&gt;
* Koen Aben {{playerid|32118434}} - Danish for &amp;quot;The-Cow The-Monkey&amp;quot;&lt;br /&gt;
* La La {{playerid|45601760}}&lt;br /&gt;
* Lance Lance {{playerid|17866979}}&lt;br /&gt;
* Lamon Lamon {{playerid|6668876}}&lt;br /&gt;
* Laust Mønster {{playerid|140390951}}- Lost Monster, can we sleep well?&lt;br /&gt;
* Leandro Lamelo {{playerid|108969287}} - Lamelo means &amp;quot;Suck it&amp;quot; in Spanish&lt;br /&gt;
* Li Li {{playerid|6895133}}&lt;br /&gt;
* Li On {{playerid|125868285}} - big cat of the jungle&lt;br /&gt;
* Long Bearcock {{playerid|90645253}}&lt;br /&gt;
* Long Wang {{playerid|45444058}}&lt;br /&gt;
* Maik Seemen {{playerid|30441406}} - quite a virile guy for someone getting on in years.&lt;br /&gt;
* Major Dumas {{playerid|32083923}}&lt;br /&gt;
* Malte Schmuddelwetter {{playerid|117118751}} - German for &amp;quot;Painted beastly weather&amp;quot;&lt;br /&gt;
* Mana Merchant {{playerid|23887995}} - if you&#039;re short of magical power but have some gp...&lt;br /&gt;
* Manuel Dick {{playerid|82149283}}&lt;br /&gt;
* Marcin Moczygęba {{playerid|139345236}} Polish for &amp;quot;moisten mouth&amp;quot;&lt;br /&gt;
* Mario Wanka {{playerid|38861900}}&lt;br /&gt;
* Markus Knusperhäuschen {{playerid|145626366}} - German for &amp;quot;small house of gingerbread&amp;quot; (like in Hänsel and Gretel)&lt;br /&gt;
* Mate Matika {{playerid|120680860}} - Matematika is math in Slovak, Czech and Croatian&lt;br /&gt;
* Mats Engin {{playerid|25531774}} - &amp;quot;Match Engine&amp;quot;, often blamed for strange match results&lt;br /&gt;
* Max Risk {{playerid|146108927}}&lt;br /&gt;
* Max Turbo {{playerid|57510084}} - Quick specialty?&lt;br /&gt;
* Maxim Saifutdinov {{playerid|50927601}} - In Romanian, Saifutdinov roughly translates to &amp;quot;I&#039;ll f* ck them again&amp;quot;&lt;br /&gt;
* Miroslav Puta {{playerid|34775515}} - &amp;quot;Puta&amp;quot; means &amp;quot;bitch&amp;quot; in Spanish&lt;br /&gt;
* Mongo Shootie-Pootie {{playerid|76212580}}&lt;br /&gt;
* Neema Babla {{playerid|31976236}} - in Ukrainian &amp;amp; Russian slang it means &amp;quot;There is no money&amp;quot;&lt;br /&gt;
* Nick De Bhal {{playerid|83458457}} - &amp;quot;Nick the ball&amp;quot; ironically he&#039;s a goalkeeper.&lt;br /&gt;
* Niklas &#039;Pupp&#039; Gullander {{playerid|72386098}} - Pupp is norwegian for tit&lt;br /&gt;
* Ond {{playerid|88901609}}- Ond = Evil in Norwegian&lt;br /&gt;
* Onkel Rosin {{playerid|49070393}} - Danish for &amp;quot;Uncle Raisin&amp;quot;&lt;br /&gt;
* Otto Matic {{playerid|11054466}}&lt;br /&gt;
* Paul &#039;Fettan&#039; Herblad {{playerid|27764033}} - Fettan = vagina in Swedish&lt;br /&gt;
* Palle Due {{playerid|37810882}} - Italian for &amp;quot;two balls&amp;quot;&lt;br /&gt;
* Peer Citroen {{playerid|120960658}} - 2 types of fruit in Dutch: Pear Lemon&lt;br /&gt;
* Per Vo {{playerid|39572560}}- Pervo is Finnish, Norwegian and Swedish slang for a pervert person.&lt;br /&gt;
* Pian Kuo-Lee {{playerid|63742362}} - Finnish for &amp;quot;Will die soon&amp;quot;. Player is currently in a bot team.&lt;br /&gt;
* Priest Blocker {{playerid|141761636}}&lt;br /&gt;
* Pu Si {{playerid|6656589}}&lt;br /&gt;
* Quincy Helmus+C34 {{playerid|6949575}} - the latest model in cyborg footballers, like his brothers Boris, Joep, Menno, Nick and Raymond plays for the team Space Balls&lt;br /&gt;
* Randy Hamster {{playerid|29362136}}&lt;br /&gt;
* Rens Kosten {{playerid|8928614}} - Danish for &amp;quot;clean the broom&amp;quot;&lt;br /&gt;
* Reşit Dikçam {{playerid|134915700}}&lt;br /&gt;
* Richárd Gere {{playerid|162735611}} - would be better as an actor&lt;br /&gt;
* Riny {{playerid|72237234}}&lt;br /&gt;
* Ronny Ballevanger {{playerid|139463955}} - Ballevanger is Dutch for &amp;quot;ball catcher&amp;quot;, and yes, he&#039;s a goalie&lt;br /&gt;
* Rui Sardinha {{playerid|87150362}}- Sardine in Portuguese&lt;br /&gt;
* Sacco Weah {{playerid|110025181}} - &amp;quot;Saco e&#039; weas&amp;quot; is Chilean for &amp;quot;idiot&amp;quot;&lt;br /&gt;
* Salah Alami {{playerid|77463344}}&lt;br /&gt;
* Sansón {{playerid|81396266}}&lt;br /&gt;
* Shakes Minge {{playerid|17539796}}&lt;br /&gt;
* She He {{playerid|27100093}} - A shemale&lt;br /&gt;
* She Suk-ho {{playerid|121970649}}&lt;br /&gt;
* Si Weon kee {{playerid|143404389}} - Weon is Chilean for &amp;quot;idiot&amp;quot;&lt;br /&gt;
* Siep Heil {{playerid|99590129}} - Sounds German, but is Dutch.&lt;br /&gt;
* Sivagnanasundaram Subramanyam {{playerid|22511755}} - He&#039;s Canadian...&lt;br /&gt;
* Squid Day {{playerid|128413558}} &lt;br /&gt;
* Stan Devillers {{playerid|37033549}} - Similar to &amp;quot;Satan Devil&amp;quot;, he&#039;s also controversial, temperamental and dishonest&lt;br /&gt;
* Stanley Duvuduvukulu {{playerid|40156904}}&lt;br /&gt;
* Stefan Steffen-Steffen {{playerid|25873027}} &lt;br /&gt;
* Sukhebaatar Shootie-Pootie {{playerid|130376649}} - Mongol Uls U-20 international &#039;keeper&lt;br /&gt;
* Thawan Panturattanasriyothin {{playerid|98217848}} - Canadian&lt;br /&gt;
* Toby Assman {{playerid|145290794}} - What is he trying to defend?&lt;br /&gt;
* Toon de Liefde {{playerid|39096473}} - Dutch for &amp;quot;show the love&amp;quot;&lt;br /&gt;
* Tor Jæger {{playerid|101467049}} - German for &amp;quot;goalhunter&amp;quot;&lt;br /&gt;
* Tzahal Shote Harbe Kafe {{playerid|16785734}} - Hebrew for &amp;quot;The army drinking a lot coffee&amp;quot;&lt;br /&gt;
* Uros Orava {{playerid|50368918}} - direct translation from Finnish is &amp;quot;Male Squirrel&amp;quot;&lt;br /&gt;
* Vasily Pupkin {{playerid|39269628}} - in Russian means &amp;quot;John Doe&amp;quot;&lt;br /&gt;
* Venkatasubramani Gnanasambandan {{playerid|11846556}} - Other than that, he&#039;s English..&lt;br /&gt;
* Walter Wanker {{playerid|25839246}}&lt;br /&gt;
* Wibe De Cock {{playerid|49482992}}&lt;br /&gt;
* Wiet Tabak {{playerid|90029672}} - Dutch for &amp;quot;weed tobacco&amp;quot;&lt;br /&gt;
* Wiebe Hilarius {{playerid|76915321}}&lt;br /&gt;
* Will Do {{playerid|164098185}}&lt;br /&gt;
* Will Playfair {{playerid|56205506}} - Not booked very often by the referee&lt;br /&gt;
* Willi De Cock {{playerid|98299231}}&lt;br /&gt;
* You Yo-Yo {{playerid|21908206}}&lt;br /&gt;
* Yvon Parr {{playerid|109218491}} - should be a golfer, not a soccer player&lt;br /&gt;
* Zac Patat {{playerid|31565424}} - Dutch for &amp;quot;bag of chips&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Team_names#Unique_Team_Names|Unique Team names]]&lt;br /&gt;
* [[Celebrity players]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Undesirable</name></author>
	</entry>
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