A clown is a popular guy that has solid leadership.
The original rules section read as follows:
|This is an extract from the Hattrick rules, Chapter 19|
|Football's not only numbers and mathematics. It's about psychology as well. Your team has to want to win; they have to put in the effort; they have to believe in themselves. Hattrick tries to simulate this in different ways. Events, and above all match results, affect the team psychology. Also, all players have a "personality". They can be nice or nasty, leaders or loners, temperamental or calm, or why not cheaters or something else? Leadership and agreeability are only applied to the player with the highest leadership factor, "the team leader". If this person is agreeable, the team atmosphere will be as well, and if he's nasty you might end up with a really nasty atmosphere in your squad. A coach with strong leadership abilities might counteract a disagreeable "team leader" amongst the players.|
The impact of Coach Leadership is described as follows:
|This is an extract from the Hattrick rules, Chapter 16|
|Essentially, the coach has three abilities:
Some users felt that searching and acquiring clowns is a waste of time and HT-money. One such user is Laurghita (also known as The Clown Slayer), manager of the team Mormoetii, who has bought clowns and immediately fired them. Other users have developed a clown factory by searching specifically for clowns and then daytrading them.
A coach with good leadership was generally considered to be more important to team spirit management than the team leader, even among those who believed in the effect of a clown.