Play creatively

From Hattrick
Revision as of 15:55, 15 December 2005 by Dancing rob (talk | contribs) (copied from tactics page and formatted)

This tactic increases the chance of a Special Event happening (either for you or the opponent), at the cost of an overall weakening of your defence. See Tactics.

It is only recommended for SE optimized teams.

What does SE-optimized mean?

Get the best combination of all possible positive SEs and avoiding negative SEs (also important: Weather, Experience, Stamina)


All players

-Longshot (combination of Scoring & high Set Pieces)

-Experience Event (high XP vs low XP)

-Head (you need more Head specia lists than your opponent)

-Stamina (High Stamina vs low Stamina)

-unexpected Move (unpredictable)


Defenders

-Longpass (Unpredictable & high passing)

-Quick Defenders help stopping opposing Quick Forward & Wingers

-!Head vs Technical (Technical Forwards & Wingers are dangerous for Head Defenders)

-negative Unpredictable event, when low Defense

(-High Xperience recomendable when Playing Creatively!)


Midfielders

-negative Unpredictable event, when low Defense

-negative XP event


Wingers

-good Pass & good scoring of Forward

-good Pass & Head reciever

-Technical vs Head (Head Defenders are weak against Technical Wingers)

-Weather SE: Quick (if opposing defender isn't Quick & clowdy weather)

(-high Wing Skill)


Forwards

-Weather SE: Quick (if opposing defender isn't Quick & clowdy weather)

-unpredictable with high Scoring (& high XP) (catches opposing passes)

-Technical vs Head (Head Defenders are weak against Technical forwards)

-Long Pass (unpredictable & Pass)


Set-Piecer/Standards

-Highest Set Pieces (scoring not needed)

(-XP certainly good)


==Weather Specialties== (no noticeable SEs)

Powerful

Rain: gains on Defense, Playmaking & Scoring

Sunshine: loses Defense & Playmaking


Technical:

Sunshine: gains on Scoring & Playmaking

Rain: loses on Scoring & Playmaking

Quick:

Rain: loses Defense & Scoring


See also: [1]