Difference between revisions of "Players"

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== The Squad ==
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{{Interwiki/Players}}
  
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Every virtual football [[club]] in Hattrick is a [[team]] managed by human [[user]] and it consists of virtual football '''players''', (in a number between minimum 9 and maximum 50.{{ref|ref-1}}<br> The manager chooses a [[formation]] with 11 of these players (10 outfielders and 1 [[goalkeeper|keeper]]) for each game, plus 5 [[Substitutions|substitutes]] ([[forward]], [[midfielder]], [[winger]], [[defenderv and keeper substitutes).
  
A team is the virtual football team one owns and manages in Hattrick. It consists of a number of virtual football [[players]], usually between 20 and 30 (maximum 50). The manager chooses a [[formation]] with 11 of these players for each game, plus 5 substitutes.
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Each player has an individual '''name''' and '''ID''', along with its current '''age''', and is made up of assorted '''skills, personality, form, experience''' and '''specialties'''. He'll also have an ideal [[:Category:Player_positions|position]], but you'll need to work that out yourself through analysing the ratings the player achieve in your games.
If the 50-players limit is exceeded, [[Training]] is lost for that week. Please take note that the [[Coach]] is considered a player, as he may well play (and often does!)
 
  
Each player has 8 basic skills, which can be improved through [[training]], and decline with age.  On top of these skills, there are three additional factors that affect the performance of a player, namely [[form]], [[experience]] and [[specialties]].
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==Players Skills==
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Each player has 8 basic '''[[skill]]s''', while there are also some additional factors affecting their performance in different situations. Let's have a rundown on the various skills first:
  
A player also has three personality characteristics, [[agreeability]], [[honesty]] and [[aggressiveness]].
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===Form===
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'''[[Form]]''' is one of the most important characteristics for any player, determining how well he is able to use his skills. You'll note that a good player who is out of form will often be outperformed by a not so good player at the top of his game.
  
==Skills==
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===TSI===
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'''[[Total Skill Index]]''' is a measurement of how skilled a player is. TSI increases with training and can also increase (and decrease) with form.
  
===Stamina===
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===Injury===
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Sometimes players set on field get '''[[Injury|injuries]]''' and there is nothing you can do about it. Long time injuried players low their form and TSI. However a bruised player can still play, giving a lower contribution than his skills.
  
This skill is absolutely vital for any players who use playmaking. If a player does not have enough stamina, a serious drop in their playmaking contribution will be noticed, particularly during the second half of matches.
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==Other attributes==
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===Age===
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One of the attributes of a player is his current '''age'''.{{ref|ref-2}} One [[season|HT-year]] is 112 days.<br>
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The player’s wage is updated only when he changes his age (at 0 days) and reflects his skills and his age at that time.<br>
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Skills can drop weekly as [[Training#Effect_of_player_age|effect of player age]]:
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* regardless the age will occur for highly trained skills (titanic and more);
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* an extra age drop will occur for the 28yo+ players.
  
In addition to this main use, it is somewhat important for other players (see [[Special Event]]) and [[Pressing]].
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===Player Specialties===
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Some of the players in Hattrick may have '''[[specialties]]''' that differentiate them from other players. A player may have only one specialty, and no more.
  
===Playmaking===
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Player's specialties are also affected by the weather, for example a Quick player will not play as well as he could in wet and rainy conditions.
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Also players that have Head as their specialty will be better at scoring headers/clearing headers than another player that does not have the Head specialty.
  
This is the most important skill for all [[midfield]]ers, especially the inner ones.  It is also used by defensive forwards and offensive defenders. Offensive wingbacks use a tiny bit as well. As noted above, this skill is used in conjunction with stamina.
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===Experience===
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Some players may not have the greatest abilities, but their knowledge of the game more than makes up for it. Thus, old and [[Experience|experienced]] players often play much better than their younger, greener colleagues.
  
Almost every successful team needs good playmakers or else the team won't have a lot of ball possession, which will lead to fewer scoring opportunities. The only exception are teams who specialize in using the [[Counter Attack]] tactic.
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===Loyalty===
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Players with high [[loyalty]] to the club perform better on the pitch. Loyalty increases with time spent at the club.
  
===Winger===
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===Personality===
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Finally, a player also has four [[personality]] characteristics:
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* leadership,
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* agreeability,
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* honesty,
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* aggressiveness.
  
The ability to create scoring opportunities by advancing down the sides. This is obviously most useful for [[winger]]s, although [[Wingback]]s also profit from it. A forward played towards the wing will also benefit ''a lot'' from this skill.
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Highly aggressive players will tend to be booked more often than other playersEspecially if they're also dishonest or lacking in experience.
 
 
===Scoring===
 
 
 
The ball is supposed to go into the net. Most important ability for [[forward]]s. Any player with good scoring skill combined with good set pieces skill can score on a long shot special event.
 
 
 
===Goalkeeping===
 
 
 
This is ability that [[goalkeeper]]s use (and they need it a lot!) However, as it is the only skill they need, they rarely have any ability in other areas.
 
 
 
===Passing===
 
 
 
The scorer gets the credit, but the player giving him the decisive pass is just as important. Both forwards and midfielders, including wingers, profit from being good at this. Passing is also very important for use with tactics.  It helps to compute ratings for [[Counter Attack]], [[Attack on Wings]] and [[Attack in the Middle]].
 
 
 
Inner midfielders, and forwards contribute to the central attack rating by their passing ability. Wingers played offensively, normal or defensively use their passing to contribute to side attacks.  There is some debate about the contribution of passing on a winger towards middle.
 
 
 
===Defending===
 
 
 
The ability to stop opponent's attacks. Unconditionally the most important ability for all types of [[defenders]]. Midfielders may also put this ability to good use.
 
 
 
It is also relevant on all players when using the [[Pressing]] tactic.
 
 
 
===Set pieces===
 
 
 
One player is appointed for set pieces. He'll take all free kicks, penalties, and in case of a penalty shoot-out, he'll take the first penalty. In all cases, lots of skill is needed in this area.
 
 
 
There is also the possibility of a long shot [[Special Event]] related to set pieces.#
 
 
 
=Form, Experience and Specialties=
 
 
 
==Form==
 
 
 
Two line explanation and redirect to [[form]] needed
 
 
 
{{stub}}
 
 
 
==Experience==
 
 
 
Two line explanation and redirect to [[experience]] needed
 
 
 
{{stub}}
 
 
 
==[[specialties|Player Specialties]]==
 
  
'''Some''' of the players in Hattrick have special abilities, or special skills, that differentiate them from other players. A player may  have only one specialty, and no more.
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==Cards and Suspension==
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All this is well and good, but sometimes a player isn't able to play... Players may get [[cards]] or be sent off during games and bookings and sending-offs during '''competitive''' games eventually lead to a suspensions. Whilst a player can receive cards during friendly matches, they have no other effects than those seen during the game.
  
The five specialties are
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A player will be suspended for the next (competitive, cup or league) match if:
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* he receives two bookings during a match will automatically leading to the player being sent off. 
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* he has accumulated 3 bookings during a season.
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This is shown by a red card symbol on the player page. You can also see how many yellow cards have been received so far. 
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At the end of the season all cards are cleared.
  
* [[Head]]
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Players who are sent off still receive credit for appearing in the match for training purposes, but only for the minutes he had played (he may eventually need to play more minutes in the midweek friendly match if he was sent off in a league match).
  
* [[Technical]]
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== Retirement ==
  
* [[Powerful]]
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Players do not voluntarily retire from Hattrick. They always assume that they can continue to play and be useful to the club! 
  
* [[Quick]]
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When a player's skills have declined so much so that he can't be converted to [[coach]] or he is of no further use to the club or he is of no value as a transfer (or when a player suffers a career-ending injury), he may be fired or retired to the club's [[Hall of Fame (club)|Hall of Fame]]. Occasionally, a fired player will be recycled as an externally-recruited coach for other teams. 
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Otherwise, a fired player is not remembered by name &mdash; if you attempt to visit his page, you will find only an impersonal note about where the player was last seen.
  
* [[Unpredictable]]
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== See Also ==
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* [[Old players|Oldest players]]
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* [[All Time Top Scorers]]
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* [[Funny names]]
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* [[:Category:Famous Players|Famous players]]
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* [[Celebrity players]]
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* [[Player statement]]
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* [[Player contribution]]
  
The effect of these specialities is determined by various factors. [[Weather]], [[tactics]] and opposition players are the main three things to consider.
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== Notes ==
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# {{note|ref-1}} The [[Hattrick Football Association|HFA]] announced on 26.11.2008 that the maximum number of players allowed in a team is 50. Previously it was possible to exceed this number with various ill effects on the team.
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# {{note|ref-2}} Every player in Hattrick had the same birthday and age was updated once every season (on the Monday immediately before the first round of cup matches) until the beginning of season 33 (late July 2007), when player's birthdays became individual. Before this was implemented, . So back then,
  
To learn more about the diffrent specialties and how they affect the match, [[specialties|click here.]]
 
  
=Injury and Suspension=
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[[Category: Match concepts]]
 
 
==Injuries==
 
 
 
It won't matter how good a player really is if he's not on form or is injured.<BR><BR>Sometimes players get injured. If this is the case, the injury, unless very slight, will put them on the treatment table for a couple of games. The risk of injuries increases as the team increases the intensity of training.  Older players take longer to heal than young ones.  You should also remember that the injury times stated are only estimates.  A +1 injury could heal within 3 days with the assistance of doctors, but equally if your 35 year old star forward has a week-long injury, it might take him 10 or 11 days to get fit again.
 
 
 
For more information, see [[Injury]]
 
 
 
==Yellow and red cards==
 
 
 
Players may get booked or sent off during games.  Two bookings during a match will automatically lead to the player being sent off.  Bookings and Sending - Offs during competitive games eventually lead to a suspensions.  A player will be suspended for the next match if he is sent off, or if he has accumulated 3 bookings during a season.  This is shown by a red card symbol on the player page.  You can also see how many yellow cards have been received so far.  At the end of the season all cards are cleared.
 
 
 
Whilst a player can receive cards during friendly matches, they have no other effects than those seen during the game.
 
 
 
Highly aggressive players will tend to be booked more often than other players.  Especially if they're also dishonest or lacking in experience.
 

Latest revision as of 14:48, 20 December 2013

Every virtual football club in Hattrick is a team managed by human user and it consists of virtual football players, (in a number between minimum 9 and maximum 50.[1]
The manager chooses a formation with 11 of these players (10 outfielders and 1 keeper) for each game, plus 5 substitutes (forward, midfielder, winger, [[defenderv and keeper substitutes).

Each player has an individual name and ID, along with its current age, and is made up of assorted skills, personality, form, experience and specialties. He'll also have an ideal position, but you'll need to work that out yourself through analysing the ratings the player achieve in your games.

Players Skills[edit]

Each player has 8 basic skills, while there are also some additional factors affecting their performance in different situations. Let's have a rundown on the various skills first:

Form[edit]

Form is one of the most important characteristics for any player, determining how well he is able to use his skills. You'll note that a good player who is out of form will often be outperformed by a not so good player at the top of his game.

TSI[edit]

Total Skill Index is a measurement of how skilled a player is. TSI increases with training and can also increase (and decrease) with form.

Injury[edit]

Sometimes players set on field get injuries and there is nothing you can do about it. Long time injuried players low their form and TSI. However a bruised player can still play, giving a lower contribution than his skills.

Other attributes[edit]

Age[edit]

One of the attributes of a player is his current age.[2] One HT-year is 112 days.
The player’s wage is updated only when he changes his age (at 0 days) and reflects his skills and his age at that time.
Skills can drop weekly as effect of player age:

  • regardless the age will occur for highly trained skills (titanic and more);
  • an extra age drop will occur for the 28yo+ players.

Player Specialties[edit]

Some of the players in Hattrick may have specialties that differentiate them from other players. A player may have only one specialty, and no more.

Player's specialties are also affected by the weather, for example a Quick player will not play as well as he could in wet and rainy conditions. Also players that have Head as their specialty will be better at scoring headers/clearing headers than another player that does not have the Head specialty.

Experience[edit]

Some players may not have the greatest abilities, but their knowledge of the game more than makes up for it. Thus, old and experienced players often play much better than their younger, greener colleagues.

Loyalty[edit]

Players with high loyalty to the club perform better on the pitch. Loyalty increases with time spent at the club.

Personality[edit]

Finally, a player also has four personality characteristics:

  • leadership,
  • agreeability,
  • honesty,
  • aggressiveness.

Highly aggressive players will tend to be booked more often than other players. Especially if they're also dishonest or lacking in experience.

Cards and Suspension[edit]

All this is well and good, but sometimes a player isn't able to play... Players may get cards or be sent off during games and bookings and sending-offs during competitive games eventually lead to a suspensions. Whilst a player can receive cards during friendly matches, they have no other effects than those seen during the game.

A player will be suspended for the next (competitive, cup or league) match if:

  • he receives two bookings during a match will automatically leading to the player being sent off.
  • he has accumulated 3 bookings during a season.

This is shown by a red card symbol on the player page. You can also see how many yellow cards have been received so far. At the end of the season all cards are cleared.

Players who are sent off still receive credit for appearing in the match for training purposes, but only for the minutes he had played (he may eventually need to play more minutes in the midweek friendly match if he was sent off in a league match).

Retirement[edit]

Players do not voluntarily retire from Hattrick. They always assume that they can continue to play and be useful to the club!

When a player's skills have declined so much so that he can't be converted to coach or he is of no further use to the club or he is of no value as a transfer (or when a player suffers a career-ending injury), he may be fired or retired to the club's Hall of Fame. Occasionally, a fired player will be recycled as an externally-recruited coach for other teams. Otherwise, a fired player is not remembered by name — if you attempt to visit his page, you will find only an impersonal note about where the player was last seen.

See Also[edit]

Notes[edit]

  1. ^  The HFA announced on 26.11.2008 that the maximum number of players allowed in a team is 50. Previously it was possible to exceed this number with various ill effects on the team.
  2. ^  Every player in Hattrick had the same birthday and age was updated once every season (on the Monday immediately before the first round of cup matches) until the beginning of season 33 (late July 2007), when player's birthdays became individual. Before this was implemented, . So back then,