Difference between revisions of "Rating"

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==Match rating==
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{{Interwiki/Rating}}
After each match you will be able to see both teams' match ratings on the right side of the full commentary text. It may look something like this:
 
  
EXAMPLE TEAMNAME F.C.
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{| class=toccolours style="border: 5px solid #79a777" align=right
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|+ '''Ratings report may look something like this'''
Player rating and team [[formation]] (click on this to link to 'evil' stars/line up)
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|- style="background-color: #79a777"
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!colspan="3" style="color:white" | RATING DETAILS
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|-
 +
!width=29%| || width=36%| <u>AC EXAMPLE TEAM</u> || <u>e.g. Team  F.C.</u>
 +
|-
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| [[Midfield]]
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|outstanding - very low 10,00
 +
|excellent - very low 8,00
 +
|-
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| [[Right Defence]]
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|magnificent - low 12,25
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|world class - high 13,50
 +
|-
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| [[Central Defence]]
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|magnificent - very low 12,00
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|supernatural - very low 14,00
 +
|-
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| [[Left Defence]]
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|magnificent - very high 12,75
 +
|supernatural - very high 14,75
 +
|-
 +
| [[Right Attack]]
 +
|magnificent - high 12,50
 +
|magnificent - low 12,25
 +
|-
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| [[Central Attack]]
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|outstanding - very high 10,75
 +
|outstanding - low 10,25
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|-
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| [[Left Attack]]
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|solid - high 7,50
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|brilliant - very high 11,75
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|-
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!colspan="3" align=left | Indirect set pieces
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|-
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| [[Defence ratings|Defence]]
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|solid - high 7,50
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|brilliant - low 11,25
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|-
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| [[Attack ratings|Attack]]
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|passable - very high 6,75
 +
|excellent - high 8,50
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|-
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!colspan="3" align=left| Match plan
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|-
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| [[Team attitude]] || Normal ||(Hidden)
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|-
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|[[Tactics|Tactic]] || Normal || [[Counter-attacks]]
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|-
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| Tactic skill || (no tactic)|| supernatural (+2)
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|-
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| [[Tactical assistant|Style of play]] ||Neutral|| +20% Defensive
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|-
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!colspan="3" align=left| Average ratings
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|-
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|Total player experience
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|solid - very low 7,00
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|solid - high 7,50
 +
|-
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|Average midfield
 +
|outstanding - very low 10,00
 +
|excellent - very low 8,00
 +
|-
 +
|Average defence
 +
|magnificent - low 12,25
 +
|supernatural - low 14,25
 +
|-
 +
|Average attack
 +
|outstanding - low 10,25
 +
|brilliant - high 11,50
 +
|-
 +
|Total average
 +
|outstanding - very high 10,75
 +
|brilliant - low 11,25
 +
|}
 +
Team '''ratings''' (not be confused with [[player]] ratings or [[stars]]) shown how your team performed during a match in the 7 sectors (3 of attack, 3 of defence and 1 of midfield). These ratings at the end of the [[match report]] are average ratings for the entire match time - you can view more accurate 5-minute intervals ratings by clicking on the Reviews Details tab.
  
Team Attitude: [[Normal]]
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Collectively, the ratings are often called [[Attack ratings]], [[Defence ratings]] and Midfield ratings.
 
Tactic: [[Normal]]
 
 
Tactic skill: (no tactic)
 
 
 
[[Midfield]]: weak (high)
 
 
[[Right Defence]]: passable (very low)
 
 
[[Central Defence]]: inadequate (low)
 
 
[[Left Defence]]: weak (high)
 
 
[[Right Attack]]: weak (low)
 
 
[[Central Attack]]: solid (very low)
 
 
[[Left Attack]]: wretched (very high)
 
  
----
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== In match report ==
This gives you an indication of how strong or weak any of the 7 areas of your team play were in the match. If your [[midfield]] was stronger than his (e.g "passable" compared to his "weak") then you will have had more [[possession]] of the ball in the game and thus more chances to score (this is complicated slightly if he played [[Counter_Attack|counter-attacks]]). It seems that it is a very rare game in which a team with less than 20% [[possession]] wins regardless of other ratings; good [[midfield]] counts for a lot.
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After each match, you will be able to read both teams' ratings on the full [[match report]]. Based on text, you can check how well or poorly the team performed.
 +
Each rating is composed of two values:
 +
* Primary Value - Classified using the same scale used to measure players abilities (e.g. outstanding)
 +
* Secondary Value - One of four possible values: very low, low, high, very high.
  
The defensive and attacking ratings can be compared according to spatial logic, so his [[Left Attack]] strength was pitted against my [[Right Defence]] strength and so on.
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If your midfield was stronger than your opponent's (e.g. "outstanding" vs. "excellent") then you had more ball [[possession]] and thus probably more chances to score.  The defensive and attacking ratings can be compared according to spatial logic (e.g. Left Attack vs. Right Defence).
  
==Overall rating==
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==Power Rating==
Hattrick by default doesn't provide a way to easily express overall strength of a team, in order to compare two teams or assess the progress of a team. The most primitive measure would be a total number of [[stars]] players gained after playing a match. However, due to several reasons, this is a slightly inefficient and deceiving way of recording team strength.
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{{Main|Power Rating}}
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Ratings can express the overall strength of the team and Hattrick provides a way to easily measure it: Power Rating, launched in 2020, was created to compare two teams or assess the progress of a team.
 +
It's always worth remembering that an overall rating which is higher than your opponents does not mean that you will win the
 +
match.
  
Due to this, it was necessary to find other ways to compare overall team ratings. The most popular option is [[HatStat]]s.   
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Before that, primitive measure were used: total number of [[stars]] players gained after playing a match, a slightly inefficient and possibly deceiving way of recording team strength. Intrepid Hattrickers found other ways to compare overall team ratings (the most popular were [[Alltid Hattrick]], [[HatStats]], [[LoddarStats]], [[VnukStats]], [[PStats]], [[HTPE]] and [[ELO chess]]).   
  
There are several other options including [[LoddarStats]] and [[VnukStats]].  These are much more complex systems, but arguably more accurate than [[HatStat]]s
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== History ==
 +
In old style match report, three different rating's styles were available for the same match: wordy, graphic and numeral.
 +
{| width=100%
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| [[File:06082012vw.jpg|350px|thumb|Wordy view tab]]
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| [[File:06082012vb.jpg|350px|thumb|Graphic view tab]]
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| [[File:06082012vn.jpg|350px|thumb|Numeral view tab]]
 +
|}
  
 
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[[Category: Ratings|*]]
Its always worth remembering that an overall rating which is higher than your opponents does not guarantee a win. Individual ratings are more important although the overall rating is nice to know.
 
 
 
[[Category:Game Concepts]]
 

Latest revision as of 12:32, 27 August 2020

Ratings report may look something like this
RATING DETAILS
AC EXAMPLE TEAM e.g. Team F.C.
Midfield outstanding - very low 10,00 excellent - very low 8,00
Right Defence magnificent - low 12,25 world class - high 13,50
Central Defence magnificent - very low 12,00 supernatural - very low 14,00
Left Defence magnificent - very high 12,75 supernatural - very high 14,75
Right Attack magnificent - high 12,50 magnificent - low 12,25
Central Attack outstanding - very high 10,75 outstanding - low 10,25
Left Attack solid - high 7,50 brilliant - very high 11,75
Indirect set pieces
Defence solid - high 7,50 brilliant - low 11,25
Attack passable - very high 6,75 excellent - high 8,50
Match plan
Team attitude Normal (Hidden)
Tactic Normal Counter-attacks
Tactic skill (no tactic) supernatural (+2)
Style of play Neutral +20% Defensive
Average ratings
Total player experience solid - very low 7,00 solid - high 7,50
Average midfield outstanding - very low 10,00 excellent - very low 8,00
Average defence magnificent - low 12,25 supernatural - low 14,25
Average attack outstanding - low 10,25 brilliant - high 11,50
Total average outstanding - very high 10,75 brilliant - low 11,25

Team ratings (not be confused with player ratings or stars) shown how your team performed during a match in the 7 sectors (3 of attack, 3 of defence and 1 of midfield). These ratings at the end of the match report are average ratings for the entire match time - you can view more accurate 5-minute intervals ratings by clicking on the Reviews Details tab.

Collectively, the ratings are often called Attack ratings, Defence ratings and Midfield ratings.

In match report

After each match, you will be able to read both teams' ratings on the full match report. Based on text, you can check how well or poorly the team performed. Each rating is composed of two values:

  • Primary Value - Classified using the same scale used to measure players abilities (e.g. outstanding)
  • Secondary Value - One of four possible values: very low, low, high, very high.

If your midfield was stronger than your opponent's (e.g. "outstanding" vs. "excellent") then you had more ball possession and thus probably more chances to score. The defensive and attacking ratings can be compared according to spatial logic (e.g. Left Attack vs. Right Defence).

Power Rating

   Find similar.png   Main article: Power Rating

Ratings can express the overall strength of the team and Hattrick provides a way to easily measure it: Power Rating, launched in 2020, was created to compare two teams or assess the progress of a team. It's always worth remembering that an overall rating which is higher than your opponents does not mean that you will win the match.

Before that, primitive measure were used: total number of stars players gained after playing a match, a slightly inefficient and possibly deceiving way of recording team strength. Intrepid Hattrickers found other ways to compare overall team ratings (the most popular were Alltid Hattrick, HatStats, LoddarStats, VnukStats, PStats, HTPE and ELO chess).

History

In old style match report, three different rating's styles were available for the same match: wordy, graphic and numeral.

Wordy view tab
Graphic view tab
Numeral view tab