Skill
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A skill is a key aspect of Hattrick, determining how good a player is in a certain ability, and what wages a club have to pay every week.
Player contribution to game is determined through his skills.
The Eight Skills
- Stamina
- Decides how much of his ability to perform a player loses during the course of the match.
- Goalkeeping
- The ball should not make it into your own net.
- Playmaking
- The ability to control the ball and turn it into scoring opportunities.
- Passing
- Players who know how to play the decisive pass are a great help for the team's attack.
- Wing
- The ability to finish off scoring opportunities by advancing down the sides
- Defending
- The ability to stop opponent attacks.
- Scoring
- The ball is supposed to go into the net.
- Set pieces
- The outcome of your free kicks and penalties depends on how skilled your set pieces taker is.
A player also have extra characteristics: he accumulates experience for every match played and may have a specialty which is not a skill, but used to generate special events.
Term | Value |
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divine | 20 |
utopian | 19 |
magical | 18 |
mythical | 17 |
extra-terrestrial | 16 |
titanic | 15 |
supernatural | 14 |
world class | 13 |
magnificent | 12 |
brilliant | 11 |
outstanding | 10 |
formidable | 9 |
excellent | 8 |
solid | 7 |
passable | 6 |
inadequate | 5 |
weak | 4 |
poor | 3 |
wretched | 2 |
disastrous | 1 |
non-existent | 0 |
Levels and sub levels
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The level of a skill is shown as a denomination ranging from "non-existent" to "divine". In many situations it is convenient to use numerical skill values instead of terms. Skill levels on Hattrick are always rounded down. Sub Level related to the eight skills are never shown, but rounded down. | |
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Divine is the highest visible skill level attainable of a player in Hattrick. Levels over divine are shown as +1, +2, +3, etc. Players trained to divine struggle with disproportionately high wages, but they often appear on national teams, though, of course, this depends on their specific skill set.
Skill drop
Following the season 42 changes (21/06/2010), age became less important for skill drops. So age related skill drops will slow down.
However, skill related skill drops for skills above "titanic" speed up - the higher the skill the faster the drop.
The following contents are based on experience and/or research conducted by Hattrick users — which means that their veracity and accuracy have not been confirmed by any official statement, and consequently they do not necessarily reflect the game reality. Please take this into consideration!
Weekly skill drop formula for skills over titanic regardless the age is:
Weekly skill drop = [ ( Skill - 14.85 ) ^2 ] / 1000
for the 28yo+ players an extra age drop will occur.
Skill drop & training adjustment | 27/12/2016 |
One season from now (in mid-May) we will make an adjustment to training and skill drops, specifically the higher skills.
With this change, there will no longer be any skill drops due to high skills (above titanic), there will only be skill drops due to age. Instead, this same skill drop effect from higher skills will be turned into slower training speed for those same skills, making the net effect very similar to today. However, we will also lower the training speed for skill levels above the Divine by a further 10%. In all, we expect that this change will encourage greater variety in multi-skilled players and more interesting choices for managers. We also expect a slight increase in total salaries for teams, but we don’t see this as a problem given the inflation we have seen recently in the system. |
Primaries and Secondaries
Players may need different skills depending on their position. There are primary, secondary. The Hattrick community often uses a-skill, b-skill and c-skill instead of primary, secondary and tertiary. In fact, some are even talking of tertiary skills.
For example, a winger's main skill is wing, passing and playmaking are secondary skills; defending would be considered a tertiary skill.