Difference between revisions of "Specialty"

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#REDIRECT [[specialities]]
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{{Interwiki/Speciality}}
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A '''specialty''' is an extra attribute of [[players]].
 +
One player can possess no more than one specialty and about half of all players in [[Hattrick]] have no specialty at all.
 +
 
 +
All specialties but one (resilient) can have positive or negative impact on a match, resulting occasionally in scoring chances and random performance alterations.
 +
__TOC__
 +
 
 +
== Taxonomy ==
 +
{{See|Play creatively{{!}}Play creatively increases the odds of special events in a match, so players with specialty are needed for this tactic}}
 +
 
 +
The '''main specialties''' may be connected to different [[special event]]s. For example, Quick specialty can result in a quick-passing and a quick-scoring event in the same match.
 +
 
 +
Some of the events that lead to a scoring chance are influenced by opposition players, sometimes leading to "game-planning", as in using a technical player against a head defender, or matching a quick defender against a quick forward.
 +
 
 +
; {{Speciality|U}} Unpredictable
 +
:* Any Unpredictable player (except keepers) may read their opponents, dribble and create chances by sheer unpredictability of their passes.
 +
:* Unpredictable Wing backs, defenders and inner midfielders can have a bad day and make a fatal mistake; the opponent can take advantage of this.
 +
:* When [[Man Marking]], an Unpredictable player will be harder to man mark than others, since you cannot predict him.
 +
:* Unpredictable boosts ''Play Creatively'' tactic (experience and passing will be important).
 +
{{Main|Unpredictable}}
 +
 
 +
;{{Speciality|H}} Head
 +
:* Players with Head specialty can feature in special events during a match increasing scoring opportunities from corners and from a cross by a winger.
 +
:* Each player adds about 7% average chance for a header event (the higher the number of head specialists in your team, the better your chances to score).
 +
:* Each player reduces about 5% average chance for opponent a header event (the lower the number of head specialists among your opponent's, the better your chances to score).
 +
:* Head is considered very effective in the game, but players with Head specialty have somewhat inferior footwork skills, which can be taken advantage of by an opponent with Technical specialty.
 +
{{Main|Head}}
 +
 
 +
The following three specialties are also influenced by [[weather]]:
 +
;{{Speciality|T}} Technical
 +
:* He performs better in good weather and worse in bad weather.
 +
:* Any Technical Winger, Inner Midfielder and Forward can take advantage of it if the player on the exact opposite position is have Head.
 +
 
 +
:* Players will work better in good weather and worse in bad weather:
 +
:: '''In the sun''' gain some skill (the positive effect from weather happens 1/3 of all sun matches).
 +
:: '''In the rain''' lose some skill (the negative effect from weather happens 1/3 of all rain matches).
 +
:* During ''man marking'', if your target is a technical player, then there might be a chance to have a bigger effect than any other player.
 +
{{Main|Technical}}
 +
 
 +
;{{Speciality|P}} Powerful
 +
:* Players will work better in bad weather and worse in good weather:
 +
:: '''In the sun''' lose more stamina in the sun (but the negative effect happens only 1/6 of all sun matches).
 +
:: '''In the rain''' gains skill bonus (the positive effect from weather happens 1/3 of all rain matches).
 +
:* Powerful players will have an advantage when performing ''Man Marking''.
 +
:* Powerful Defenders skill counts double on the tactic level of [[Pressing]].
 +
{{Main|Powerful}}
 +
 
 +
;{{Speciality|Q}} Quick
 +
:* Any Quick Winger, Inner Midfielder or Forward can start a quick rush to score with a possible pass in their mind.
 +
:: If the exact opposite player is also quick, then he has 100% chance to stop the attack. Otherwise, nearby quick players might stop it instead, but they have a much smaller chance.
 +
:* There are only negative effect for quick players from weather (on average 1 time every 5 matches:
 +
:: In the rain they lose some skill (the negative effect from rain days happens 1/3 of all rain matches).
 +
:: In the sun they lose some skill (the negative effect from sunny days happens 1/6 of all sun matches).
 +
:*  If you want to be an expert in [[Counter Attack]]s tactic, you will need not only good passing skills, but also quick players. Winger, Inner Midfielder and Forward will give a small boost on the CA (goes from 0 up to 2.8 tactic levels and this range is reduced by opponent Quick Wing Backs, Inner Midfielders and Defenders).
 +
{{Main|Quick}}
 +
 
 +
Some [[Rare Specialties|rare specialties]] also exist, in addition to the five above. A player with a rare specialty is harder to find.
 +
 
 +
; {{Speciality|R}} Resilient or Regainer
 +
:* Regainer was the first new rare specialty to appear and it was renamed "resilient" years later. 
 +
:* It helps the player heal [[injury|injuries]] faster than others. If they get injured, their injuries will be less severe than they would otherwise have been, and they heal faster.
 +
:* They will also have their skill-drop kick in at a slightly higher age than other players.
 +
{{Main|Resilient}}
 +
 
 +
; {{Speciality|S}}  Support
 +
:* Support players try to help teammates that are close by on the field; this makes that teammates perform better. When the check succeeds, but if not successful it can cause a drop in organization, support player will experience a positive event, making the teammates perform better with a 20% total boost.
 +
:* The % boost applies also to himself and affects all eight [[skill]]s except [[Set Pieces]] (all other attributes, like experience, are not).
 +
{{Main|Support}}
 +
 
 +
== Specialties by position ==
 +
;[[Goalkeeper]]
 +
<ol>
 +
<li>
 +
; {{Specialty|u|nolink=true}}  <span style="color:#a30060">(only with high skill in [[passing]])</span>
 +
: A rare positive event chance may occur with conversion rate higher than 50%.
 +
</li>
 +
<li>
 +
; {{Specialty|s|nolink=true}}:It was confirmed that this boost is one of the only two SEs a goalkeeper can achieve.</li>
 +
</ol>
 +
 
 +
; [[Central Defender|Defender]]
 +
<ol>
 +
<li>
 +
; {{Specialty|p|nolink=true}}
 +
: Improves [[pressing]] tactic.
 +
: Best effect on opponent forwards man marking.
 +
</li>
 +
<li>
 +
; {{Specialty|h|nolink=true}}
 +
: Improves chance of scoring on a [[set pieces]].
 +
: Can have negative effect from Technical wingers and forwards.
 +
</li>
 +
<li>
 +
; {{Specialty|S|nolink=true}}
 +
</li>
 +
<li>
 +
; {{Specialty|T|nolink=true}}
 +
: A technical defender can create a non-tactical Counter Attack when you win the ball deep in your own half from a missed normal chance of your opponent. Your chances to trigger an event increases with every technical defender you have (and give you a bigger chance to create a non-tactical counter attack).
 +
</li>
 +
<li>
 +
; {{Specialty|U|nolink=true}}  <span style="color:#a30060">(only with high passing level and assuming has sufficient high defending to reduce negative effects to ~1 every 99 matches)</span>
 +
: Chance can be create only with good passing and the positive event for Defenders chance of happening is about 1/3 matches and the conversion rate for this event is more than 50%.
 +
</li>
 +
<li>
 +
; {{Specialty|Q|nolink=true}} <span style="color:#a30060">(only recommend to stop a quick event from wingers and forwards).</span>
 +
</li>
 +
</ol>
 +
 
 +
; [[Wing Back]]
 +
The same as Defenders with little changes in event odds.
 +
 
 +
<ol>
 +
<li>
 +
; {{Specialty|H|nolink=true}}
 +
</li>
 +
<li>
 +
; {{Specialty|P|nolink=true}}
 +
</li>
 +
<li>
 +
;{{Specialty|T|nolink=true}}
 +
: A Wing Back can contribute to trigger an event and gives you a bigger chance to create a non-tactical counter attack.
 +
</li>
 +
<li>
 +
; {{Specialty|Q|nolink=true}} 
 +
</li>
 +
<li>
 +
; {{Specialty|S|nolink=true}}
 +
</li>
 +
<li>
 +
; {{Specialty|U|nolink=true}}
 +
</li>
 +
</ol>
 +
 
 +
; [[Inner Midfielder#Sitting Midfielder|Sitting Midfielder]]
 +
The same as Inner Midfielder unless he is a powerful one.
 +
 
 +
''Powerful defensive Inner Midfielder'' can concentrate on breaking up attacks and winning the ball. If he succeeds in pressing, the opponent's attack breaks down. Man Marking Powerful players will have an advantage when performing man marking.
 +
 
 +
; [[Inner Midfielder]]
 +
<ol>
 +
<li>
 +
;{{Specialty|H|nolink=true}}
 +
: Improves chance of scoring on a set pieces.
 +
: Can have negative effect from Technical wingers and forwards.
 +
</li>
 +
<li>
 +
;{{Specialty|P|nolink=true}}
 +
: Player with high Defence improves pressing tactic.
 +
</li>
 +
<li>
 +
;{{Specialty|T|nolink=true}}: Dangerous in the rain in one match every 3.
 +
</li>
 +
<li>
 +
;{{Specialty|S|nolink=true}} 
 +
</li>
 +
<li>
 +
;{{Specialty|U|nolink=true}} <span style="color:#a30060">(Player with low defending can give a chance to the opponent (the negative event is converted ~1/40 matches)</span>
 +
: A chance can be created only by player with high passing and the positive event for IMs happens about 1 time every 3 matches and the conversion rate for this event is more than 50%.
 +
</li>
 +
<li>
 +
;{{Specialty|Q|nolink=true}}
 +
:* It is only recommend to stop a quick event from wingers and forwards or for Counter-attacks.
 +
</li>
 +
</ol>
 +
 
 +
; [[Winger]]
 +
<ol>
 +
<li>
 +
;{{Specialty|Q|nolink=true}}
 +
: Can create a quick event for wingers in one match every 6 (at high conversion rate, around 2/3).
 +
</li>
 +
<li>
 +
;{{Specialty|H|nolink=true}}
 +
: Improves chance of scoring on a set pieces.
 +
: Can have a positive effect from winger event.
 +
: Each player adds about 7% average chance for a header event.
 +
: Each player reduces about 5% average chance for opponent a header event.
 +
</li>
 +
<li>
 +
;{{Specialty|U|nolink=true}}
 +
: Player with high passing can create chance (the positive event for Wingers chance of happening is ~1/18 matches and the conversion rate for this event is less than 50%).
 +
: Note: Recommended because player with low defending '''don't''' give a chance to opponent!
 +
</li>
 +
<li>
 +
;{{Specialty|T|nolink=true}}
 +
: Create chances if an opposing defender or inner midfielder is a head specialist.
 +
: Note: The effect on playmaking in the sun and rain is more drammatic when wingers are played towards the middle, thus making more use of their playmaking skill.
 +
</li>
 +
<li>
 +
;{{Specialty|P|nolink=true}} <span style="color:#a30060">(the positive effect is not really important) </span>
 +
: Improves pressing tactic, but loses more stamina in the sun (can have a very negative effect).
 +
</li>
 +
</ol>
 +
 
 +
; [[Defensive_Forward|Defensive Forward]]
 +
<ol>
 +
<li>
 +
;{{Specialty|T|nolink=true}}
 +
: The TDF (also known as Trequartista) have a boost of 33% of their [[Passing]] on wing attacks.
 +
: Can create chances if an opposing defender or inner midfielder is a head specialist.
 +
</li>
 +
<li>
 +
;{{Specialty|Q|nolink=true}}
 +
: The same as Forward playing Normal
 +
</li>
 +
<li>
 +
;{{Specialty|H|nolink=true}}
 +
: The same as Forward playing Normal
 +
</li>
 +
<li>
 +
;{{Specialty|U|nolink=true}}
 +
: The same as Forward playing Normal
 +
</li>
 +
<li>
 +
;{{Specialty|S|nolink=true}} 
 +
: The same as Forward playing Normal
 +
</li>
 +
<li>
 +
;{{Specialty|P|nolink=true}} <span style="color:#a30060">(not recommend)</span>
 +
: The second chance to shoot is only for Forwards playing Normal.
 +
</li>
 +
</ol>
 +
 
 +
; [[Forward]]
 +
<ol>
 +
<li>
 +
;{{Specialty|Q|nolink=true}}
 +
: Can create quick event positive effect for Forwards chance of happening is 1/6 matches and the conversion rate for this event is more than 80%).
 +
</li>
 +
<li>
 +
;{{Specialty|H|nolink=true}}
 +
: Improves chance of scoring on a set pieces.
 +
: Can have a positive effect from winger event.
 +
</li>
 +
<li>
 +
;{{Specialty|U|nolink=true}}
 +
: Player with high passing can create chance.
 +
: Can use scoring skill to intercept the ball.
 +
: Unpredictability itself may also create unlikely scoring opportunities
 +
: No negative event is converted.
 +
</li>
 +
<li>
 +
;{{Specialty|P|nolink=true}} <span style="color:#a30060">(Powerful Forwards need Playmaking to get this Powerful Event)</span>
 +
: A big forward playing Normal can force a second shoot and score after a missed regular chance for your team (that this physical play could also result in yellow cards).
 +
:Note: formula is Playmaking of player VS Defending of central defenders and Scoring of your player VS Goalkeeping of the keeper.
 +
scoring skill.
 +
</li>
 +
<li>
 +
;{{Specialty|T|nolink=true}}
 +
: Can create chances if an opposing defender or inner midfielder is a head specialist.
 +
</li>
 +
<li>
 +
;{{Specialty|S|nolink=true}} 
 +
</li>
 +
</ol>
 +
 
 +
== See Also ==
 +
*[[HTs_on_Global/Player_Speciality]]
 +
 
 +
 
 +
[[Category:Game Concepts]]

Latest revision as of 19:23, 26 November 2020

INTERWIKI

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UniquePlayer.png

A specialty is an extra attribute of players. One player can possess no more than one specialty and about half of all players in Hattrick have no specialty at all.

All specialties but one (resilient) can have positive or negative impact on a match, resulting occasionally in scoring chances and random performance alterations.

Taxonomy

   Magnifier.png   Further information: Play creatively increases the odds of special events in a match, so players with specialty are needed for this tactic

The main specialties may be connected to different special events. For example, Quick specialty can result in a quick-passing and a quick-scoring event in the same match.

Some of the events that lead to a scoring chance are influenced by opposition players, sometimes leading to "game-planning", as in using a technical player against a head defender, or matching a quick defender against a quick forward.

Unpredictable Unpredictable
  • Any Unpredictable player (except keepers) may read their opponents, dribble and create chances by sheer unpredictability of their passes.
  • Unpredictable Wing backs, defenders and inner midfielders can have a bad day and make a fatal mistake; the opponent can take advantage of this.
  • When Man Marking, an Unpredictable player will be harder to man mark than others, since you cannot predict him.
  • Unpredictable boosts Play Creatively tactic (experience and passing will be important).
   Find similar.png   Main article: Unpredictable
Head Head
  • Players with Head specialty can feature in special events during a match increasing scoring opportunities from corners and from a cross by a winger.
  • Each player adds about 7% average chance for a header event (the higher the number of head specialists in your team, the better your chances to score).
  • Each player reduces about 5% average chance for opponent a header event (the lower the number of head specialists among your opponent's, the better your chances to score).
  • Head is considered very effective in the game, but players with Head specialty have somewhat inferior footwork skills, which can be taken advantage of by an opponent with Technical specialty.
   Find similar.png   Main article: Head

The following three specialties are also influenced by weather:

Spec1Technic.png Technical
  • He performs better in good weather and worse in bad weather.
  • Any Technical Winger, Inner Midfielder and Forward can take advantage of it if the player on the exact opposite position is have Head.
  • Players will work better in good weather and worse in bad weather:
In the sun gain some skill (the positive effect from weather happens 1/3 of all sun matches).
In the rain lose some skill (the negative effect from weather happens 1/3 of all rain matches).
  • During man marking, if your target is a technical player, then there might be a chance to have a bigger effect than any other player.
   Find similar.png   Main article: Technical
Powerful Powerful
  • Players will work better in bad weather and worse in good weather:
In the sun lose more stamina in the sun (but the negative effect happens only 1/6 of all sun matches).
In the rain gains skill bonus (the positive effect from weather happens 1/3 of all rain matches).
  • Powerful players will have an advantage when performing Man Marking.
  • Powerful Defenders skill counts double on the tactic level of Pressing.
   Find similar.png   Main article: Powerful
Quick Quick
  • Any Quick Winger, Inner Midfielder or Forward can start a quick rush to score with a possible pass in their mind.
If the exact opposite player is also quick, then he has 100% chance to stop the attack. Otherwise, nearby quick players might stop it instead, but they have a much smaller chance.
  • There are only negative effect for quick players from weather (on average 1 time every 5 matches:
In the rain they lose some skill (the negative effect from rain days happens 1/3 of all rain matches).
In the sun they lose some skill (the negative effect from sunny days happens 1/6 of all sun matches).
  • If you want to be an expert in Counter Attacks tactic, you will need not only good passing skills, but also quick players. Winger, Inner Midfielder and Forward will give a small boost on the CA (goes from 0 up to 2.8 tactic levels and this range is reduced by opponent Quick Wing Backs, Inner Midfielders and Defenders).
   Find similar.png   Main article: Quick

Some rare specialties also exist, in addition to the five above. A player with a rare specialty is harder to find.

Resilient Resilient or Regainer
  • Regainer was the first new rare specialty to appear and it was renamed "resilient" years later.
  • It helps the player heal injuries faster than others. If they get injured, their injuries will be less severe than they would otherwise have been, and they heal faster.
  • They will also have their skill-drop kick in at a slightly higher age than other players.
   Find similar.png   Main article: Resilient
Support Support
  • Support players try to help teammates that are close by on the field; this makes that teammates perform better. When the check succeeds, but if not successful it can cause a drop in organization, support player will experience a positive event, making the teammates perform better with a 20% total boost.
  • The % boost applies also to himself and affects all eight skills except Set Pieces (all other attributes, like experience, are not).
   Find similar.png   Main article: Support

Specialties by position

Goalkeeper
  1. Spec4Unpred.png Unpredictable (only with high skill in passing)
    A rare positive event chance may occur with conversion rate higher than 50%.
  2. Spec7support.png Support
    It was confirmed that this boost is one of the only two SEs a goalkeeper can achieve.
Defender
  1. Spec3Power.png Powerful
    Improves pressing tactic.
    Best effect on opponent forwards man marking.
  2. Spec5Head.png Head
    Improves chance of scoring on a set pieces.
    Can have negative effect from Technical wingers and forwards.
  3. Spec7support.png Support
  4. Spec1Technic.png Technical
    A technical defender can create a non-tactical Counter Attack when you win the ball deep in your own half from a missed normal chance of your opponent. Your chances to trigger an event increases with every technical defender you have (and give you a bigger chance to create a non-tactical counter attack).
  5. Spec4Unpred.png Unpredictable (only with high passing level and assuming has sufficient high defending to reduce negative effects to ~1 every 99 matches)
    Chance can be create only with good passing and the positive event for Defenders chance of happening is about 1/3 matches and the conversion rate for this event is more than 50%.
  6. Spec2Quick.png Quick (only recommend to stop a quick event from wingers and forwards).
Wing Back

The same as Defenders with little changes in event odds.

  1. Spec5Head.png Head
  2. Spec3Power.png Powerful
  3. Spec1Technic.png Technical
    A Wing Back can contribute to trigger an event and gives you a bigger chance to create a non-tactical counter attack.
  4. Spec2Quick.png Quick
  5. Spec7support.png Support
  6. Spec4Unpred.png Unpredictable
Sitting Midfielder

The same as Inner Midfielder unless he is a powerful one.

Powerful defensive Inner Midfielder can concentrate on breaking up attacks and winning the ball. If he succeeds in pressing, the opponent's attack breaks down. Man Marking Powerful players will have an advantage when performing man marking.

Inner Midfielder
  1. Spec5Head.png Head
    Improves chance of scoring on a set pieces.
    Can have negative effect from Technical wingers and forwards.
  2. Spec3Power.png Powerful
    Player with high Defence improves pressing tactic.
  3. Spec1Technic.png Technical
    Dangerous in the rain in one match every 3.
  4. Spec7support.png Support
  5. Spec4Unpred.png Unpredictable (Player with low defending can give a chance to the opponent (the negative event is converted ~1/40 matches)
    A chance can be created only by player with high passing and the positive event for IMs happens about 1 time every 3 matches and the conversion rate for this event is more than 50%.
  6. Spec2Quick.png Quick
    • It is only recommend to stop a quick event from wingers and forwards or for Counter-attacks.
Winger
  1. Spec2Quick.png Quick
    Can create a quick event for wingers in one match every 6 (at high conversion rate, around 2/3).
  2. Spec5Head.png Head
    Improves chance of scoring on a set pieces.
    Can have a positive effect from winger event.
    Each player adds about 7% average chance for a header event.
    Each player reduces about 5% average chance for opponent a header event.
  3. Spec4Unpred.png Unpredictable
    Player with high passing can create chance (the positive event for Wingers chance of happening is ~1/18 matches and the conversion rate for this event is less than 50%).
    Note: Recommended because player with low defending don't give a chance to opponent!
  4. Spec1Technic.png Technical
    Create chances if an opposing defender or inner midfielder is a head specialist.
    Note: The effect on playmaking in the sun and rain is more drammatic when wingers are played towards the middle, thus making more use of their playmaking skill.
  5. Spec3Power.png Powerful (the positive effect is not really important)
    Improves pressing tactic, but loses more stamina in the sun (can have a very negative effect).
Defensive Forward
  1. Spec1Technic.png Technical
    The TDF (also known as Trequartista) have a boost of 33% of their Passing on wing attacks.
    Can create chances if an opposing defender or inner midfielder is a head specialist.
  2. Spec2Quick.png Quick
    The same as Forward playing Normal
  3. Spec5Head.png Head
    The same as Forward playing Normal
  4. Spec4Unpred.png Unpredictable
    The same as Forward playing Normal
  5. Spec7support.png Support
    The same as Forward playing Normal
  6. Spec3Power.png Powerful (not recommend)
    The second chance to shoot is only for Forwards playing Normal.
Forward
  1. Spec2Quick.png Quick
    Can create quick event positive effect for Forwards chance of happening is 1/6 matches and the conversion rate for this event is more than 80%).
  2. Spec5Head.png Head
    Improves chance of scoring on a set pieces.
    Can have a positive effect from winger event.
  3. Spec4Unpred.png Unpredictable
    Player with high passing can create chance.
    Can use scoring skill to intercept the ball.
    Unpredictability itself may also create unlikely scoring opportunities
    No negative event is converted.
  4. Spec3Power.png Powerful (Powerful Forwards need Playmaking to get this Powerful Event)
    A big forward playing Normal can force a second shoot and score after a missed regular chance for your team (that this physical play could also result in yellow cards).
    Note: formula is Playmaking of player VS Defending of central defenders and Scoring of your player VS Goalkeeping of the keeper.
    scoring skill.
  5. Spec1Technic.png Technical
    Can create chances if an opposing defender or inner midfielder is a head specialist.
  6. Spec7support.png Support

See Also