Difference between revisions of "Sr/Тренер"

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* '''Ofanzivni''' -- trener poboljšava [[attack ratings]].  I stimuliše tim da više budu ofanzivni.
 
* '''Ofanzivni''' -- trener poboljšava [[attack ratings]].  I stimuliše tim da više budu ofanzivni.
  
* '''Defanzivni''' -- trener jaša [[defence ratings]].  Veruje se da su nešto efikasniji od ofanzivnih trenera, delom zbog povećanja podsticaja za povlačenje,koji je realizovan sa [[Hattrick 6.5]].
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* '''Defanzivni''' -- trener jača [[defence ratings]].  Veruje se da su nešto efikasniji od ofanzivnih trenera, delom zbog povećanja podsticaja za povlačenje,koji je realizovan sa [[Hattrick 6.5]].
  
* '''Neutral''' -- no preference, boost a team's attack and defense ratings equally.
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* '''Neutral''' -- jača pdjednako i napad i odbranu.
  
=== Training Skill ===
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=== Trenerski skil ===
  
A talented coach with a high [[training]] skill knows the right methods of training, allowing young players to improve their abilities faster and more effectivelyThe [[Skills#Coach skills / Form / Leadership|skill]] can never be rated higher than excellent.
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Trener sa visokim [[training]] skilom omogućuje mladim igračima brz i efikasan napredak.  [[Skills#Coach skills / Form / Leadership|skill]] nikad ne može biti veća od ocene odličan.
  
{{From the rules|chapternr=7|chapterhead=Training type
 
|text=If you have a good coach, special training will be more effective than if you have a bad one. Assistant coaches also increase the effect of training.}}
 
  
=== Leadership ===
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=== Vođstvo ===
Coach [[leadership]] affects how quickly [[team spirit]] changes; if the team spirit is low a coach with good leadership will increase the rate of regrowth, and if the team spirit is high he will decrease the level of deterioration. The coach leadership level may significantly affect the optimal strategy when choosing [[team attitude]]. While the immediate effect of all choices is the same no matter leadership level, a good leader will help you reap the benefit of [[play it cool|playing it cool]] in the coming games, and he will help you get over the disadvantage that your team gets from playing [[match of the season]]. Thus, if your coach has bad leadership, playing it cool or playing match of the season are generally less attractive choices, however, with a good leader a team can greatly benefit from playing it cool in the major part of its games.
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Trenerovo [[leadership]] utiče na brz rast [[team spirit]]; ako je timski duh na niskom nivou,trener sa dobrim vođstvom će podići timski duh na veći nivo, a ako je timski duh na visokom nivou,trener će ga smanjiti. Vođstvo kod trenera može značajno uticati prilikom odabira [[team attitude]]. Sa trenerom koji ima dobro vođstvo,posle igranja [[play it cool|playing it cool]] timski duh će biti na visokom nivou, takođe,pomoćiće vam da vaš timski duh brzo poraste nakon igranja [[match of the season]]. Dakle,ako vaš trener ima slabo vođstvo,igranje samo opušteno ili meč sezone,skoro pa nema nikakav uticaj na sam meč koji igrate.
  
==Changing the coach==
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==Promena trenera==
If your coach disappoints you, you can always get a new one. There are two different ways to go:  
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Ako želite da promenite trenera,postoje dva načina da to uradite:  
  
 
===External Coaches===
 
===External Coaches===

Revision as of 11:36, 23 June 2013

Trener je veoma bitan faktor u Hattrick, neophodan za training i upravljanje team tokom meča. Trener koristi svoju trenersku veštinu da motiviše players na terenu i van njega,kako bi bolje igrali. Svi novi timovi na početku dobijaju (slabog) trenera, kojeg kasnije moraju da promene kako bi im trening bio brži.

Sposobnost trenera

Vrsta trenera

Postoje tri vrste trenera: "Offensive Coach", "Defensive Coach" ili "Neutral Coach", koji utiče na tim,ali samo tokom meča. Koji tip trenera izabrati,zavisi od vas,ali može zavisiti i od vrstu treninga koji primenjujete u timu. Pogledajte Coach tactics za više informacije.

  • Ofanzivni -- trener poboljšava attack ratings. I stimuliše tim da više budu ofanzivni.
  • Defanzivni -- trener jača defence ratings. Veruje se da su nešto efikasniji od ofanzivnih trenera, delom zbog povećanja podsticaja za povlačenje,koji je realizovan sa Hattrick 6.5.
  • Neutral -- jača pdjednako i napad i odbranu.

Trenerski skil

Trener sa visokim training skilom omogućuje mladim igračima brz i efikasan napredak. skill nikad ne može biti veća od ocene odličan.


Vođstvo

Trenerovo leadership utiče na brz rast team spirit; ako je timski duh na niskom nivou,trener sa dobrim vođstvom će podići timski duh na veći nivo, a ako je timski duh na visokom nivou,trener će ga smanjiti. Vođstvo kod trenera može značajno uticati prilikom odabira team attitude. Sa trenerom koji ima dobro vođstvo,posle igranja playing it cool timski duh će biti na visokom nivou, takođe,pomoćiće vam da vaš timski duh brzo poraste nakon igranja match of the season. Dakle,ako vaš trener ima slabo vođstvo,igranje samo opušteno ili meč sezone,skoro pa nema nikakav uticaj na sam meč koji igrate.

Promena trenera

Ako želite da promenite trenera,postoje dva načina da to uradite:

External Coaches

External recruiting means that you hire a new coach from outside your team. First, decide how good you want your coach to be in training skill and leadership, as well as want type of tactics (attack, defence, neutral) you want your coach to use.

With external coaches, each combination of leadership/trainer skill has a fixed price. You sign your coach and he appears in your roster from an unseen pool of unemployed coaches.

Internal Promotion

Internal Promotion can be less expensive than external recruiting, if you have a player with the right coaching material.

There are a few restrictions:

  • A player's experience determines how good a coach he can become.
  • The more experienced a player is, the lower his price for a specific skill level.

Players keep their leadership abilities (already known to you) and you do not pay for their leadership - so, if you have a very experienced player with high leadership, this can be a real bargain. Players who become coaches are automatically healed of any injuries they may have sustained as a player.

To prevent daytrading of coaches-to-be, a player must be on your squad for 16 weeks to be promoted to coach. Thus purchasing a player with the intention of making them a coach will require some foresight.

Changing of the Guard

When you hire a new coach, he becomes the coach of your squad. When he arrives, the old coach steps down and becomes a player. You can then fire him, as no former coach can become a coach again and you cannot trade a former coach (This is technically wrong, as a coach can work for other teams in future, but only after he is fired). This is to prevent people from day-trading coaches

Useful links to check your future coach are:

Coaching Levels

All new coaches of a certain skill level are equal. When someone purchases a coach with passable skill, he is always "average passable". No new coach begins with "high passable" or "low passable".

However, the increase in the coach's performance between levels is, like with regular player skills, non-linear. This means that the gap between a solid coach and an excellent coach is smaller than the gap between a passable coach and a solid coach in terms of the effect of the training. So a high-level coach might not always be the best solution for you.

The general consensus on this is that a solid coach is both affordable and advisable for most managers. A passable coach with poor leadership is usually recommended for new managers.

Atrophy

Your coach's leadership and training skill will slowly begin to deteriorate over time. This will not begin until after your coach's first season has ended. The reasoning for this is that a coach is bustling with energy and inspiration when he first arrives, but loses some of his edge and enthusiasm over time.

This deterioration is very slow. It effects the leadership level first, and finally training skill. Though it can take up to ten seasons to complete this progression, you will want another coach well before then.

A new coach should have both leadership and training skill. However, the balance will depend on how you want to run your team:

  • If you plan to train players over time, you want high training skill with low leadership.
  • If you plan to day-trade for good players, you want high leadership with low training skill.

See Also