Difference between revisions of "Stars"

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(Reworked "stars are evil" for better detail.)
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==Stars are evil==
 
==Stars are evil==
Stars are considered evil as they do not give a very accurate overview of a team actual strength although some people believe in them. If stars are used with care they are not "evil" as such they must simply be taken in context. Threads entitled [[Stars are evil]] often appear in conferences as people do not understand them.
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Stars are considered "evil" because they can be misleading about a player's contribution to the team's performance. For example, an inner midfield who produces three stars may have contributed one star to attack, one to defense, and only one to midfield; this player may do less to help your team win than if he had contributed only two stars, but all of them to midfield. A team's total star rating does not suffer from this exact problem. Rather, the issue here is that all contributions are scaled equally even though some ratings are more important than others — most notably, midfield rating. There are much better ways to compare overall team performance, such as [[HatStats]] and [[LoddarStats]].
  
In any case, the saying '''"stars are evil"''' is helpful as it helps [[noob|noobs]] understand the fact that stars are next to irrelevant when it comes to deciding a match (so it reduces comments like [[How%27d_I_Loose%3F|"I should have won, I got 22 stars and he had only 20"]].
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As long as the impact of secondary skills is carefully considered, stars are a useful tool for comparing individual players.
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Saying that '''"stars are evil"''' can help [[newbie]]s understand that they need to look at match ratings to understand the outcome of a match (so it reduces comments like [[How%27d_I_Loose%3F|"I should have won, I got 22 stars and he had only 20"]]).
  
  

Revision as of 23:06, 10 February 2006

Stars represent a players contribution to the game.

These are not to be used to compare teams but can be useful for comparing players who are playing in the exact same position. Also, it was the analysis of stars that helped experienced managers in determining the percentages of contributions for each position (e.g. 75% scoring and 25% passing for forwards).

Stars are evil

Stars are considered "evil" because they can be misleading about a player's contribution to the team's performance. For example, an inner midfield who produces three stars may have contributed one star to attack, one to defense, and only one to midfield; this player may do less to help your team win than if he had contributed only two stars, but all of them to midfield. A team's total star rating does not suffer from this exact problem. Rather, the issue here is that all contributions are scaled equally even though some ratings are more important than others — most notably, midfield rating. There are much better ways to compare overall team performance, such as HatStats and LoddarStats.

As long as the impact of secondary skills is carefully considered, stars are a useful tool for comparing individual players.

Saying that "stars are evil" can help newbies understand that they need to look at match ratings to understand the outcome of a match (so it reduces comments like "I should have won, I got 22 stars and he had only 20").


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