Central defender

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Individual orders




Central Defender (the abbreviation CD is commonly used) is a player's position within Hattrick. He is fielded as the central defender in a team and, through the use of their skills, has the largest effect upon your defence ratings, but also contribute to midfield.


Central defenders are the heart of your defense and obviously Defending is their most prominent skill. Playmaking is also beneficial, and their Passing skill really makes a difference when counter-attacking.

Wing skill is used only when playin towards wing, otherwise it's useless.


Defenders determine the three defence ratings in a match, together with the goalkeeper, wing backs, inner midfielders and wingers. In addition, the Playmaking skill contributes a small amount to the midfield rating.

Side attack ratings also benefit from Central defenders towards wing having a lot of Wing.

Individual Orders

Central defenders can be placed as normal, offensive or towards wing. The defensive order does not exit for defenders.

Normal central defender

Normal.png — In normal CDs the Defending skill contributes mainly the central defence, but gives also a lesser contribution to side defences. .

51.6% of his Defending skill for Side Defence (*)
100% of his Defending skill for Central Defence
23.6% of his Playmaking skill for Midfield

(*) A lone central defender will contribute equally to both wing defence zones (half to left and half to right if central), while one of a pair will contribute more to the side on which he is playing.

Offensive central defender

Offensive.pngCDO uses more Playmaking and less Defending, still contributes to all three defence ratings. This defender adds a portion of his Defending skill to the team's defense ratings which is reduced from his normal capacity as a defender while contributing more of his Playmaking skill to the midfield.

37.8% of his Defending skill for the Side Defence rating (half to left and half to right if central)
72.5% of his Defending skill for the Central Defence rating
39.8% of his Playmaking skill for the Midfield rating

According to contribution, CDO is the weakest player in HT. Comparing to what is he losing and what is he bringing in the total team ratings seemes very difficult to use this order more than sometimes, just to get some extra midfield when it is all you may need to win a match.

Central defender towards wing

Towards left.pngCDTW will contribute with some Wing skill to the respective wing attack. Also, he contributes more to wing defence and less to the central defence (this is purely based on his Defending).

81.0% of his Defending skill for the Side Defence rating
67.0% of his Defending skill for the Central Defence rating
16.5% of his Playmakingskill for the Midfield rating
24.6% of his Winger skill for the Side Attack rating 

The contribution of this player in games has been changed, but traditionally, CDTW isn't a very common or popular order. It can be used to compensate for a wing back who is missing, or played offensively. It is also sometimes a wise move against an opponent who has very high wing-attack ratings, but little central attack.

Overcrowding Penalty

There are some penalties in case you play 2 or 3 defenders on the central position. Overcrowding penalty affect all players' skills playing in that specific central area of pitch of your team and they Penalties for central defenders are:

  • 2 Central defenders: -3.6%
  • 3 Central defenders: -10%


A ranking of central defenders specialties:

Spec3Power.png Powerful defender — loses more skills in the sun, but he plays better in the rain. He is the key player to improve pressing tactic.
Spec5Head.png Head defender — improves chance of scoring on set pieces, but he can trigger negative events from Technical Wingers, Inner Midfielders, and Forwards.
Spec1Technic.png Technical defender — plays better in the sunshine, but loses skill in the rain. Your chances to trigger a non-tactical counter-attack event increases with every Technical defender you have on the field.
Spec2Quick.png Quick defender — stops a quick event from Wingers, Forward or Inner Midfielder (100% chance), but has big negative drawback in losing skills both in rain and sun. Any Quick Winger will give a small boost on Counter-attacks tactic.
Spec4Unpred.png Unpredictable defender — can eliminate negative effects with high Defending, but needs good Passing skill to create SE chances.