Instead of just pulling a youth player onto your A team using scouts, you can set up your own Youth Academy, which has a team that can compete against other youth academy teams in a Youth league.
The amount of teams playing in a league may differ from 4 to 16 and you can also choose the exact moment when league matches will be played, up to 5 minutes accuracy. You will play a league match every week, and every three weeks have the opportunity to play a youth friendly as well. Only Hattrick Supporters can create these leagues, but all users can join them (leagues can be made private, together with your friends, so only teams that are invited can join).
When you begin, your youth team will be filled with the "neighbour’s kids." These are players, who for the most part, are without considerable capacities. You can (and probably should) use your scouts to find players to replace them.
Every week you will have the possibility to use your scouts to search for a talent for your youth team.
The scouts will supply you with new players for your youth team. The maximum number of scouts is 3. When you ask for the scout reports, they present you their player one by one, and provide comments on each player. For each presented player you have the choice either to accept him or to send him away hoping that one of the next scouts presents you a better player. Be careful, once you’ve rejected a player, there’s no possibility to take him back.
You’re not obliged to have 3 scouts. If you have less than 3 scouts your wage cost for your scouts will be lower, but the chance of finding real talent will also be reduced. The total cost for 3 scouts is similar to the cost of the old youth squad.
|Scout's Number||Scout's Costs|
|1||10 000 €|
|2||15 000 €|
|3||20 000 €|
Furthermore, the youth team may only have 16 players, so make sure you have an open slot when calling an agent.
Players in the youth team also have a "cap" for their qualities in a certain skill. At a certain moment the player won’t improve anymore, because he has learned everything there is to learn about that skill. Because you can’t see the skill of a youth player, you will have to watch his performances and coach reports to determine whether you should stop training him on a skill or not.
You can choose a primary and secondary training. Note that:
- primary trainings will give you reports on the actual level of one player,
- secondary training will give you reports of the possible level of one player.
Promoting to the A Team
You will be able to promote a player from your youth team to your A team, as long:
- the player is a minimum age of 17 years and 0 days,
- has been in your youth squad for at least one season.
Differences with A Team
- The youth players don't receive any wages, but the youth matches don’t give any profit either.
- The youth team is mostly independent from the A team: matters as team spirit and flag collections are independent, at least if they are implemented, which is not a certitude.
- It’s impossible to sell or buy players who are in the youth team. Also, the transfers between your youth squad and the A squad is one way traffic, i.e. you can’t place any players from your A team in your youth team.
- The training type for your youth players is independent from the training type for your A squad.
- Youth players heal injuries much faster than senior players.
Some Youth Academy managers, following the philosophy of Xarnism, maintain that the maximum potential of Youth Academy training can be achieved by focusing on producing young 17 year old products with high primary skill, and one useful secondary.
Alternatively, the philosophy that most players should be kept in the Youth Academy for the longest time to maximize their multi-skill potential is known as Zugism. Probably it’s best to wait until the player is fully-grown, then it’s possible that he’s even older than that. But such a player has advantages:
- he can be trained on more than one skill,
- he will be better than the average youth pull from the current youth squad.
Also, there have been rumours that players that are called early, decline two to three levels in ability. Supposedly the trainer will tell you when the player is ready to be promoted. On the long term, this means that there will be less youth players, but their average level will be better.