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By: HT-Tjecken 
To: Frank-LNC  10664071.30  as reply to 10664071.24
  8.2.2008 at 10:44
The whole new denomination scale of "hopeless", "prodigious", etc has been cancelled now? Does this mean all youth-players have the same training speed?
For once and for all: That scale had nothing to do with training speed.


=== AOW vs. AIM ===
All youth players don't have the same training speed, but the difference (which depend on their character, right now a hidden value) is marginal.


By: HT-Tjecken 
To: dancing_rob  10664071.45  as reply to 10664071.39
  8.2.2008 at 11:08
my best guess is that it referred to the difference between where the player was now (eg poor) and their max potential (eg solid)


31 From: HT-Bjorn
I'm as intrigued as everyone else as to exactly what it meant though!
To: 666kajet 653584.8, answering 653584.1
Close, but no cigar.
2003-11-14 18.42<br>
There have been more factors considered as well. For instance, we'd somewhat rather encourage AOW than AIM because AIM tend to go along with a midfield with wingers playing towards middle, which we think have been used slightly too frqquently (compared to IRL and compared to how we get a broader variation of tactics). AOW on the other hand encourages the use of offensive/normal wingers wich is on the "wanted" list. Differently put, the AOW being slightly (very slightly) more effective in doing its thing than AIM is part of the "lessen the playmaking dominance" package. Not much, but then, the difference you mention between AIM and AOW isn't that much either.<br><br>


It was a combination of current skill level and potential skill level.


32 From: HT-Bjorn
To: dturnip 653584.20, answering 653584.18
2003-11-14 20.42<br>
In a thread before these tactics came out (I think) he mentioned that the chance of an attack coming on the left right or centre was roughly equal.<br>


I have never said that.<br><br>
By: HT-Tjecken 
To: Everyone 10664071.110  as reply to 10664071.103
  8.2.2008 at 14:47
I read on our youthacademy forum that people got trainingmessage with [level] in there instead of the real level. And then I literaqlly mean "[level]" instead of inadequate or apssable or whatever.
Ok, this one is sorted out now.


x
By: flameron 
To: wildkick  10664071.331  as reply to 10664071.330
  10.2.2008 at 07:59
I don't think the youth team is the right place for Lars Langeland any more. At least when it comes to Passing, he's simply unable to improve any more.
This is a new one too, but I guess it is about completed player.
Last comment only means his passing is maxed out.


x


x
By: flameron 
To: wildkick  10664071.333  as reply to 10664071.332
  10.2.2008 at 08:03
Ok, I got that on IM, while training PM + PS. Meaning he could still be a PM talent?


x
The message is exact on the skill which is maxed out.
If his PM is mentioned he will not respond to playmaking training.


=== secondary skills ===
By: flameron 
To: wildkick  10664071.335  as reply to 10664071.334
  10.2.2008 at 08:06
I got a similar message when training wing + ps with him (but then it wasnt mentioned which skill he was maxed in). Now I know ps cant be training - but then he could be trained in PM + WG, right?


49 HT-Hasse <br>
I refer only to the new comment type in which the exact skill is stated.
(it staat voor secundaries)<br>


I don't know the current parameters of the match engine (mainly because I do not want to) but in my personal experience it has a lot more impact even today than what people generally think.<br>


When I start restructuring my team (which will happen pretty soon) I will build a team which is quite different from the one I have today.<br><br>
By: flameron 
To: wildkick  10664071.337  as reply to 10664071.336
  10.2.2008 at 09:28


x
Ok. What about the old one that doesn't mentioned which skill? Could it be that one of the skills at the then current time could be worth training?


=== league system ===
Yes.
It meant that the total skills left to train are quite low. This message is removed due to better info in the new messages.


55 HT-Tjecken
over het uitbreiden van het aantal divisies in (2035249.23):


I will not go in to details, but there are some really good reasons why we can't change the series system without doing a total redesign. A total redesign is not something we plan to do as it will be very time-consuming. Very. Or in other words so very time-consuming that it's in fact impossible.
By: flameron 
To: wildkick  10664071.339  as reply to 10664071.338
  10.2.2008 at 09:33
Here are the messages:


=== Rent a player ===
NEW (training PM/PS):
Match I don't think the youth team is the right place for Lars Langeland any more. At least when it comes to Passing, he's simply unable to improve any more.


56 By: HT-Hasse
To: Helker (2184210.33) as reply to 2184210.1
14-12-2004 at 18:03
Over het verhuren van spelers


Suggestions with a lot of thought behind is great! However, when it comes to this specific case the basic idea is about as old as Hattrick itself. There are a number of reasons why this is extremely unlikely to ever be realised. First of all it opens up for abuse in several ways.
PREVIOUS (at that time, trained WG/PS):
Match In my opinion, Lars Langeland is not going to reach his potential as a footballer unless he gets some Playmaking training.


The biggest reasons though are the ones below:


* It would seriously hurt the market. It would make it a lot more difficult to sell certain types of players.


* It would benefit the extremely rich clubs, who can afford buying lots of players and then rent them to others and get them trained. After that they can recall them and sell them with an enormous profit.
The old message you put here is still valid. I meant the "can not improve" unrelated to skill message.


* It would be a disaster for not so rich clubs. They can not afford to buy a lot of players and rent them to others. Furthermore these are the clubs who have average players for sale. Those players would become virtually impossible to sell. Those teams would be left behind for good.


57 By: HT-Hasse
By: flameron 
To: Allanamin 2184210.36 as reply to 2184210.34
To: wildkick  10664071.341  as reply to 10664071.340
14-12-2004 at 18:24
  10.2.2008 at 09:40
Who would rent his players to someone if they did not get trained? I would certainly not do it. Every week the player gets older and is not trained properly he loses value.
Ok. You really think he can still be a good prospect when the coach says: " I don't think the youth team is the right place for Lars Langeland any more"?


It would also still be devastating to the market. Instead of buying players lots of users would rent players.
I know passing training will not do any good, ref. also your comment above. But if that sentence does not mean what it says, he might be able to improve in wing or pm?


x
Regarding the old message, I thought that that meant that ONE of the skills he was training at that time, didnt do him any good. As he was training WG + PS, that might just be the passing part? Or, is further wing training out of the question as well?


x
Maybe those messages means he is not going to improve much in ANY skill?


=== starting conditions ===
(a bit messy post, but hope you get my point)


97 From: HT-Hasse
I gave you all the info you need.
To: mind_hunter666 (2359874.4), answering 2359874.1
17-01-2005, at 19:18
Every time something in the game changes someone will gain and someone will lose. The only way to avoid this would be to never change anything at all. Using that principle Hattrick would still be played only in Swedish, with a couple of thousand users only.


On the other hand there are lots of things which are better for you who started now than for others who started previously. For instance you start with an equivalent of 300,000 EURO. When I started I got 75,000 EURO. I also got a smaller stadium (6000) and worse players.


And yes, you start with 100 supporters. But you also start with a lot more generous supporters than those who started a season ago. Most of them have lost a couple of hundred supporters. You will most likely gain quite a lot of supporters right from the start.


98 From: HT-Tjecken
By: flameron 
To: Pranas (2349939.188), answering 2349939.150
To: Kniff  10664071.457  as reply to 10664071.455
17-01-2005, at 15:58
  13.2.2008 at 09:31
The difference in when you started playing have always mattered, and there is now way to change that from happen if we don't like a game where all new starting teams will be just as good as the best ones in the league. Time does matter, and will always do so - yesterday, today and tomorrow.
I really like the new reports:


Also, I don't agree in your predictions about the gap will be bigger. It may be more expensive to expand your arena, but new users will also start with an arena almost twice (yes, it's almost doubled!) as big as before. With the increase ticket prices they have a chance to make even more money than "older newbie’s", and at the same time be able to invest money in your players (which in fact is really funny, especially for a newbie).
"Também treinámos Criatividade esta semana. Ao observar o João Luz, parece-me que ele está no nível desastroso nesta característica."


As I said in my earlier post, making a game as simple as possible to reach the skill as older teams have is not the same thing as a good gaming experience. It may be your opinion, but not our. The best game experience is to start with something small and develop it with your own hands (and brain!) to something great, and it should not be as playing a self playing piano.
In english says something like my GK is disastrous PM at this time...


x
Very usefull information!!


=== scoring a goal ===


104 HT Bjorn:
yes my keeper got a scoring skill info.
The difference between one team's attack ratings and another team's defence ratings, says nothing definite about the chances to score goals. Defence ratings can only be compared with other defence ratings, attack ratings only with other attack ratings.


So you could say: when I met team A, they had poorer defence ratings than team B, (I had the same ratings) - But I still scored more against B. That’s strange.
It would be a nice realistic add on if player get a skill info for a skill that is important for the position he played, may be from same skill selection as for individual training. Keeper for example would get a keeper, defending or set pieces skill info, but never a scoring info.


But you can’t say: I had titanic defence, while he only had magnificent attack. Titanic is better than magnificent, so it has to be a bug that he scored against me.


x


x
It is an option, but ....


=== general statement ===
The current implementation though gives you info that by mistake you did not spot.


146 From: HT-Bjorn
Fot instance: If you got a keeper and do not know that you can learn it by this mechanism. Same for other skills. Thats important as well.
To: Iedereen (2636166.29), answering 2636166.1
25-02-2005, at 20:28
Everyone,


Let me state here and now, once and for all:
You can have your scout tell you on scoring and the trainer will one day tell you (inspite the fact the player plays as forward) that this guy has now passable defending. This is better than your suggestion.


* I have not stated, and I will not state, whether the game engine is linear or not.


* In a matter such as this one, there are very few members even of the HT-team who knows for sure exactly how it works. Remember that not every word spoken by a person with HT-prefix should automatically be considered an official statement representing the whole HT-team. (Although, you may consider this particular posting an official statement from the only one who knows for sure about this particular question :).
By: flameron
To: Kniff    11733234.14  as reply to 11733234.12
  16.8.2008 at 22:14
Benotzer aus de Favoritten
Any type of message could appear only once in training report.
It should be random if several messgaes can be created (like several players have maxed out, gained skill, etc.). The order should be random as well (which means if you have two players that have maxed out you could get a messgae on any of them every week with no ability to predict the actual order - xx, yx, xy or yy should have the same probability for two training reports as a specific example).


* The Match Engine works exactly as it is intended in this respect (whether that be linear or non-linear). This also implies that there is no reason to suggest fixes for this or that, because we are well aware of the implications of how it works, and have designed the game engine as a whole based on that design.
If you have evidance that its not like that you could present them here and I will try and check. There is a wish to improve the current mechanism but we need resources which were not available lately. It might be prioritize lower with the other tasks planned for the future but my guess it will happen eventually. Please be patient with it (I know its not good how it works now).


* I will (probably) not answer any follow-up questions in this or other threads about this matter, beyond what I state above.
By: flameron
To: Kniff    11733234.18  as reply to 11733234.15
  16.8.2008 at 22:33
Benotzer aus de Favoritten
Question is if there were other players that you know to reach their max potential in skills that were trained during the same week, and how many of them.


x
If there are 2 players (including your keeper) its not that rare that you will get the same player reported several weeks in a row. It is reasonable to assume that only those users will feel annoyed and reply in the forum about that. Still, if it will look like there is a chance of a bug I will try and look into it (already did that with no sign of bug but will do it again).


x
By: flameron
To: Ratsia    11733234.22  as reply to 11733234.16
  16.8.2008 at 22:38
Benotzer aus de Favoritten
I'm not going to discuss the possible improvements as you said there are no resources now
 
 
Why not. Maybe you will have something we did not think of.
 
... but could you at least add the information in the rules? Just two sentences saying the same thing I quoted.
 
 
Will check this.
 
 
By: flameron
To: Hasenohr    11733234.23  as reply to 11733234.21
  16.8.2008 at 22:40
Benotzer aus de Favoritten
What´s about players, who got no addition of stars over two month? Ist it possible, that the messages will stop after a defined period of time?
I saw some and hear about many more of this cases.
 
 
What I said is how it should work. If you got any strong case of something looking wierd you can post it here, but please add complete data so in case you miss something other users can help you understand without me needing to answer any reply. The more data (and a 100% verified data) is posted the higher the chance you will get an answer from other users or me.


[[Category:HTs on Global|*]]
[[Category:HTs on Global|*]]

Latest revision as of 13:31, 30 January 2009

By: HT-Tjecken To: Frank-LNC 10664071.30 as reply to 10664071.24

  8.2.2008 at 10:44 

The whole new denomination scale of "hopeless", "prodigious", etc has been cancelled now? Does this mean all youth-players have the same training speed? For once and for all: That scale had nothing to do with training speed.

All youth players don't have the same training speed, but the difference (which depend on their character, right now a hidden value) is marginal.

By: HT-Tjecken To: dancing_rob 10664071.45 as reply to 10664071.39

  8.2.2008 at 11:08 

my best guess is that it referred to the difference between where the player was now (eg poor) and their max potential (eg solid)

I'm as intrigued as everyone else as to exactly what it meant though! Close, but no cigar.

It was a combination of current skill level and potential skill level.


By: HT-Tjecken To: Everyone 10664071.110 as reply to 10664071.103

  8.2.2008 at 14:47 

I read on our youthacademy forum that people got trainingmessage with [level] in there instead of the real level. And then I literaqlly mean "[level]" instead of inadequate or apssable or whatever. Ok, this one is sorted out now.

By: flameron To: wildkick 10664071.331 as reply to 10664071.330

  10.2.2008 at 07:59 

I don't think the youth team is the right place for Lars Langeland any more. At least when it comes to Passing, he's simply unable to improve any more. This is a new one too, but I guess it is about completed player. Last comment only means his passing is maxed out.


By: flameron To: wildkick 10664071.333 as reply to 10664071.332

  10.2.2008 at 08:03 

Ok, I got that on IM, while training PM + PS. Meaning he could still be a PM talent?

The message is exact on the skill which is maxed out. If his PM is mentioned he will not respond to playmaking training.

By: flameron To: wildkick 10664071.335 as reply to 10664071.334

  10.2.2008 at 08:06

I got a similar message when training wing + ps with him (but then it wasnt mentioned which skill he was maxed in). Now I know ps cant be training - but then he could be trained in PM + WG, right?

I refer only to the new comment type in which the exact skill is stated.


By: flameron To: wildkick 10664071.337 as reply to 10664071.336

  10.2.2008 at 09:28

Ok. What about the old one that doesn't mentioned which skill? Could it be that one of the skills at the then current time could be worth training?

Yes. It meant that the total skills left to train are quite low. This message is removed due to better info in the new messages.


By: flameron To: wildkick 10664071.339 as reply to 10664071.338

  10.2.2008 at 09:33 

Here are the messages:

NEW (training PM/PS): Match I don't think the youth team is the right place for Lars Langeland any more. At least when it comes to Passing, he's simply unable to improve any more.


PREVIOUS (at that time, trained WG/PS): Match In my opinion, Lars Langeland is not going to reach his potential as a footballer unless he gets some Playmaking training.


The old message you put here is still valid. I meant the "can not improve" unrelated to skill message.


By: flameron To: wildkick 10664071.341 as reply to 10664071.340

  10.2.2008 at 09:40

Ok. You really think he can still be a good prospect when the coach says: " I don't think the youth team is the right place for Lars Langeland any more"?

I know passing training will not do any good, ref. also your comment above. But if that sentence does not mean what it says, he might be able to improve in wing or pm?

Regarding the old message, I thought that that meant that ONE of the skills he was training at that time, didnt do him any good. As he was training WG + PS, that might just be the passing part? Or, is further wing training out of the question as well?

Maybe those messages means he is not going to improve much in ANY skill?

(a bit messy post, but hope you get my point)

I gave you all the info you need.


By: flameron To: Kniff 10664071.457 as reply to 10664071.455

  13.2.2008 at 09:31

I really like the new reports:

"Também treinámos Criatividade esta semana. Ao observar o João Luz, parece-me que ele está no nível desastroso nesta característica."

In english says something like my GK is disastrous PM at this time...

Very usefull information!!


yes my keeper got a scoring skill info.

It would be a nice realistic add on if player get a skill info for a skill that is important for the position he played, may be from same skill selection as for individual training. Keeper for example would get a keeper, defending or set pieces skill info, but never a scoring info.


It is an option, but ....

The current implementation though gives you info that by mistake you did not spot.

Fot instance: If you got a keeper and do not know that you can learn it by this mechanism. Same for other skills. Thats important as well.

You can have your scout tell you on scoring and the trainer will one day tell you (inspite the fact the player plays as forward) that this guy has now passable defending. This is better than your suggestion.


By: flameron To: Kniff 11733234.14 as reply to 11733234.12

  16.8.2008 at 22:14 

Benotzer aus de Favoritten Any type of message could appear only once in training report. It should be random if several messgaes can be created (like several players have maxed out, gained skill, etc.). The order should be random as well (which means if you have two players that have maxed out you could get a messgae on any of them every week with no ability to predict the actual order - xx, yx, xy or yy should have the same probability for two training reports as a specific example).

If you have evidance that its not like that you could present them here and I will try and check. There is a wish to improve the current mechanism but we need resources which were not available lately. It might be prioritize lower with the other tasks planned for the future but my guess it will happen eventually. Please be patient with it (I know its not good how it works now).

By: flameron To: Kniff 11733234.18 as reply to 11733234.15

  16.8.2008 at 22:33 

Benotzer aus de Favoritten Question is if there were other players that you know to reach their max potential in skills that were trained during the same week, and how many of them.

If there are 2 players (including your keeper) its not that rare that you will get the same player reported several weeks in a row. It is reasonable to assume that only those users will feel annoyed and reply in the forum about that. Still, if it will look like there is a chance of a bug I will try and look into it (already did that with no sign of bug but will do it again).

By: flameron To: Ratsia 11733234.22 as reply to 11733234.16

  16.8.2008 at 22:38 

Benotzer aus de Favoritten I'm not going to discuss the possible improvements as you said there are no resources now


Why not. Maybe you will have something we did not think of.

... but could you at least add the information in the rules? Just two sentences saying the same thing I quoted.


Will check this.


By: flameron To: Hasenohr 11733234.23 as reply to 11733234.21

  16.8.2008 at 22:40 

Benotzer aus de Favoritten What´s about players, who got no addition of stars over two month? Ist it possible, that the messages will stop after a defined period of time? I saw some and hear about many more of this cases.


What I said is how it should work. If you got any strong case of something looking wierd you can post it here, but please add complete data so in case you miss something other users can help you understand without me needing to answer any reply. The more data (and a 100% verified data) is posted the higher the chance you will get an answer from other users or me.