Injury: Difference between revisions
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A player can not play as long as he's injured and his name will show up red in the [[Rules#Orders|match orders screen]]. If you do try to field him anyway, he will be replaced by a substitute as soon as the match begins.<br>When he's close to recovery (+1) he is able to follow training, but he can't appear in matches yet. Once he's really almost recovered he gets a bandage next to his name instead of the red plus. Now he can play matches again and his name will show up black again in the match orders screen, but he will perfom slightly below his capacities. Once the bandage is removed he's back to his old level, that is if he did get a major form crisis in the meantime. | A player can not play as long as he's injured and his name will show up red in the [[Rules#Orders|match orders screen]]. If you do try to field him anyway, he will be replaced by a substitute as soon as the match begins.<br>When he's close to recovery (+1) he is able to follow training, but he can't appear in matches yet. Once he's really almost recovered he gets a bandage next to his name instead of the red plus. Now he can play matches again and his name will show up black again in the match orders screen, but he will perfom slightly below his capacities. Once the bandage is removed he's back to his old level, that is if he did get a major form crisis in the meantime. | ||
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{{based_on_research}} | |||
Several [[Helper Applications#Web Sites|sites]] and [[Helper Applications|helper applications]] offer tables or calculators to predict how long an [[Injury|injury]] will take to heal. Here are some popular sites (only the first one is able to give useful results if you want to employ more than ten docs): | |||
*[http://www.student.ru.nl/rvanaarle/injury.php Advanced Injury Calculator]<br> | |||
*[http://www.kobtrier.dk/av.asp Kawasaki Tigers - Injury Healing Time Prediction Tool]<br> | |||
*[http://www.databased.at/hattrick/x-ray/pages/healing.asp X-ray - Healing] | |||
This site tells you how long you can expect a player to be injured based on the injury text in the [[Match Report|match report]]. | |||
*[http://www.geocities.com/gollum1197/HTIDB.html Hattrick Injury Database] | |||
===Connection between [[TSI]] and displayed length of injury=== | |||
There is a connection between the number of weeks Hattrick displays for an injury and the TSI a player has. | |||
number of weeks=10*(1-tsi2/tsi1) | |||
where tsi1: TSI when player is not injured (so usually at the time directly before the injury, let's say e.g. 9310)<br> | |||
tsi2: TSI now (e.g. 7000) | |||
Hattrick would then display a +2. Injuries have a sublevel so it is actually between 2.47 to 2.49 as TSI has a granularity of 10. You should be aware that tsi1 is only known if there is no form change or training after the player was last healthy. | |||
=See also= | =See also= | ||
Revision as of 22:37, 9 December 2005
Sometimes players get injured and there is not a lot you can do about it. Even if a team has many physiotherapists, injuries do still occur.
The time for injuries to heal ranges from +1 to +9 (note that the + sign represents the red cross you can see in HT if a player is injured). Note that allthough the injury time is displayed in weeks, the actual healing time may vary. This is primarely dependent on the age of the player. The older he gets, the longer it will take to heal. The weeks displayed are just a standarized indication of the severeness of the injury. You can hire doctors to speed up the healing process. Physiotherapists will help players prevent injuries in the first place.
A player can not play as long as he's injured and his name will show up red in the match orders screen. If you do try to field him anyway, he will be replaced by a substitute as soon as the match begins.
When he's close to recovery (+1) he is able to follow training, but he can't appear in matches yet. Once he's really almost recovered he gets a bandage next to his name instead of the red plus. Now he can play matches again and his name will show up black again in the match orders screen, but he will perfom slightly below his capacities. Once the bandage is removed he's back to his old level, that is if he did get a major form crisis in the meantime.
The following contents are based on experience and/or research conducted by Hattrick users — which means that their veracity and accuracy have not been confirmed by any official statement, and consequently they do not necessarily reflect the game reality. Please take this into consideration!
Several sites and helper applications offer tables or calculators to predict how long an injury will take to heal. Here are some popular sites (only the first one is able to give useful results if you want to employ more than ten docs):
This site tells you how long you can expect a player to be injured based on the injury text in the match report.
Connection between TSI and displayed length of injury
There is a connection between the number of weeks Hattrick displays for an injury and the TSI a player has.
number of weeks=10*(1-tsi2/tsi1)
where tsi1: TSI when player is not injured (so usually at the time directly before the injury, let's say e.g. 9310)
tsi2: TSI now (e.g. 7000)
Hattrick would then display a +2. Injuries have a sublevel so it is actually between 2.47 to 2.49 as TSI has a granularity of 10. You should be aware that tsi1 is only known if there is no form change or training after the player was last healthy.