Day trading: Difference between revisions
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The practice of buying [[players]] and (attempting to) sell them for a higher price shortly afterwards, without [[training]] them (as opposed to [[skill trading]]). | The practice of buying [[players]] and (attempting to) sell them for a higher price shortly afterwards, without [[training]] them (as opposed to [[skill trading]]). | ||
Some argue that daytrading has a | Some argue that daytrading has a beneficial effect in the [[Hattrick]] economy since it levels the prices. | ||
Nowdays daytrading is not as it used to be since there are some changes made in the game to reduce it. Among the changes are higher [[agent fees]] for sold players and a higher effect on the [[Team Spirit]]. | Nowdays daytrading is not as it used to be since there are some changes made in the game to reduce it. Among the changes are higher [[agent fees]] for sold players and a higher effect on the [[Team Spirit]] caused by buying and selling players. | ||
Arguably the most important change is the ability to search by region, meaning there are only 8 different markets for everyone to look through, rather than 80+ separate countries as there were previously. | |||
Revision as of 12:49, 25 November 2005
The practice of buying players and (attempting to) sell them for a higher price shortly afterwards, without training them (as opposed to skill trading).
Some argue that daytrading has a beneficial effect in the Hattrick economy since it levels the prices.
Nowdays daytrading is not as it used to be since there are some changes made in the game to reduce it. Among the changes are higher agent fees for sold players and a higher effect on the Team Spirit caused by buying and selling players.
Arguably the most important change is the ability to search by region, meaning there are only 8 different markets for everyone to look through, rather than 80+ separate countries as there were previously.