HTs on Global/Hattrick Future

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Keywords: (Hattrick Future), (Quantity vs. Quality)
From: HT-Tjecken (7831771.10) as reply to (7831771.9)
To: HT-Johan 2007-01-09 at 14:10
Reply to (7831762.16)

In the past we agreeded that the best part of Hattrick had been the community, nowadays I am not sure we can say the same and probably I can guess that this has been caused by a such great explosion of the number of players.

As a profit enterprise, will you always prefer quantity to quality or could we hope for an inversion of this tendence?


Absolutely not, and that's never ever been the case. If quantity would've been the most important thing for us we would have made the signup process a lot easier and we wouldn't bother to check them as we do today.

I still think the community part of the game is the best part, at least that's true for me and it has always been that way. That said, it's of course true that the community has evolved together with the rest of the game. Some years ago the Hattrick community (or rather communities) were rather small. Small communities have their benefits, they're very intimate and you get the feeling that you "know" most of the people. The larger a community gets the less you feel you know the people, but on the other hand you get other benefits like a bigger source for new informtion and new knowledge. Today there is a lot of big and small communities within the Hattrick community, but the first one you'll see is often a big one (the national one). I think that's the major change in fact, that most ppl have to search for the smaller communities.

Yada, yada, yada...back to the question. Quantity matters of course, but the quality of our product will always be more important. At the same time they're also combined, better quality means bigger quantity and bigger quantity makes it possible for us to improve the quality.

Keywords: (Hattrick Future)
From: HT-Tjecken (7831771.24) as reply to (7831771.1)
To: Everyone 2007-01-09 at 14:10
Reply to (7831762.50), which was so long so I make the quotes here shorter:

What are from your point of view the major challenges you are facing? Keeping the spirit of the core-community up, integrating as much users as possible,...?


There are many challenges to face, but I think the biggest one is to further develop the challenge of the game. For some time we've focused, and also been forced to focus, on other areas of the game and the game world. That work has not been in vain, it's been very needed. As a result, Hattrick is more reliable and a much better game/community today. But on the other hand, not that much have happened to the core game - and that's I think our biggest challenge now.

To improve the core game is also a challenge of course as it must never be allowed to go too fast. So this is also something we must think about when adding things to the game, which is far from easy. Every new feature must fit in the current format, and at the same time change the current format - but not too much!

But I think the new youth squad system will definately meet the standards here, it will be a totally new challenge and a bit different...but still fit in the current format.

Other major challenges are also the growth of users and promote/develop the community in my opinion.


Where do you see Hattrick in season 50? Just keep it running as smoothly as possible or do you have some visions or dreams on how a perfect game should look like - and what would that be?


Oh, there are definately dreams and visions. The best part of it is that there are more dreams in the HT team today compared to just a year ago.

Anyway, we see a game which is still simplistic - the device will still be 'easy to learn, difficult to master'. To the simplistic game we've added more depth to both the core game and the game world, and also promoted more alternative career possibilities.

With depth to the core game I'm talking about, at least first, to develop things already in the game a little bit further. For instance, there is still much to do with the psychological part of the team/game. We have fiery and honest players, and such stuff could play a bigger part. But the key here, to use the things already in the game and let them play a bigger and/or different part.

And If I'm allowed to really dream...it would be really cool to play matches live (really live!), where you could make (or pre-plan) substitutions and change tactic etc in the halftime break if both users agree on that. Of course, you should be able to chat with your opponent during the whole match. I think that's my wettest dream. :)

Keywords: (Hattrick Future)
From: HT-Tjecken (7831771.62) as reply to (7831771.1)
To: Everyone 07.02.2007 at 17:14
Reply to (7831762.436)

You said this in the HT answers thread when answering about the substitute thing: "That said, I will definately not rule this out for the future, even though it will still have to compete with some other major feature prospects." What "other major feature prospects" are you referring to?


Well, for example I can think of numbers of things to do with the psychological part of the game. Players' agreeability isn't used that much in the game, maybe that could play a bigger part? The same goes for other psychological values as honesty and aggressivity. Maybe certain types of players perform better when they play together, maybe a team's mix of psychological values should matter in some way?

On another area some kind of mentor system (experienced user mentor newbie user) and then we also got the cup of course, the elections, the national team system plus some things I bet I've forgot about in this very moment. :)