Playmaking training: Difference between revisions
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This type of [[training]] will train the skill [[Playmaking]] for [[Inner Midfielder]]s and [[winger]]s (half rate). | This type of [[training]] will train the skill [[Playmaking]] for [[Inner Midfielder]]s and [[winger]]s (half rate). | ||
Midfield is considered the most important part of your team, so improving that is a good idea. This | Midfield is considered the most important part of your team, so improving that is a good idea. This is the most popular training regime, as 22% of Hattrick managers train Playmaking. | ||
== Pros == | == Pros == | ||
* You train 10 players (though 4 at half speed), which is the most after defending training. | * You train 10 players (though 4 at half speed), which is the most after defending training. | ||
* A fast way of building an effective team, as midfield is the most important area in hattrick | * A fast way of building an effective team, as midfield is the most important area in hattrick. | ||
* Allows flexibility in your style of play, through clever use of [[secondary skills]] | * Allows flexibility in your style of play, through clever use of [[secondary skills]]. | ||
* Since playmakers are in high demand, this might make you a lot of money. | * Since playmakers are in high demand, this might make you a lot of money. | ||
== Cons == | == Cons == | ||
* Only 3-5-2 and 4-5-1 are viable [[formations]] from a training perspective. | * Only [[3-5-2]] and [[4-5-1]] are viable [[formations]] from a training perspective. | ||
* You need 10 trainees, | * You need 10 trainees, so start-up costs may be high. | ||
* When | * When beginning this regime, your midfield rating might be very low if you've chose to train midfielders with either lower [[stamina]] or playmaking. | ||
* You cannot play the same midfield in league and cup matches, which | * You cannot play the same midfield in league and cup matches and still train at maximum efficiency, which can limit your chances in one or the other. | ||
* You need to either buy trainees with high [[stamina]], or switch to [[stamina training]] sometimes, because playmaking skill is dimished if a player doesn't have excellent stamina. | * You need to either buy trainees with high [[stamina]], or switch to [[stamina training]] sometimes, because playmaking skill is dimished if a player doesn't have excellent stamina. | ||
* Everybody else is doing it. Do you want to follow the herd? | * Everybody else is doing it. Do you want to follow the herd? | ||
Revision as of 05:09, 30 December 2005
This type of training will train the skill Playmaking for Inner Midfielders and wingers (half rate). Midfield is considered the most important part of your team, so improving that is a good idea. This is the most popular training regime, as 22% of Hattrick managers train Playmaking.
Pros
- You train 10 players (though 4 at half speed), which is the most after defending training.
- A fast way of building an effective team, as midfield is the most important area in hattrick.
- Allows flexibility in your style of play, through clever use of secondary skills.
- Since playmakers are in high demand, this might make you a lot of money.
Cons
- Only 3-5-2 and 4-5-1 are viable formations from a training perspective.
- You need 10 trainees, so start-up costs may be high.
- When beginning this regime, your midfield rating might be very low if you've chose to train midfielders with either lower stamina or playmaking.
- You cannot play the same midfield in league and cup matches and still train at maximum efficiency, which can limit your chances in one or the other.
- You need to either buy trainees with high stamina, or switch to stamina training sometimes, because playmaking skill is dimished if a player doesn't have excellent stamina.
- Everybody else is doing it. Do you want to follow the herd?