HTs on Global/Player Wages

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Keywords: (Economy), (Long Term), (Player Wages)
From: HT-Tjecken (7831771.22) as reply to (7831771.20)
To: Everyone 11.01.2007, at 17:48
Reply to (7831762.49)

I'm just wondering about the economy in ht. what is the long term goal of it as you see it ? Because as is right now , training isn't very productive because you buy expensive and beyond , let's say, extraterestrial , you'll sell very cheap because of the wages. So... are you planning to use this to limit the old teams, instead of reseting every thing and so that it would be a fair competition ?


I sense two questions here, or at least it will be two answers. About the long term goal of the economy first: it is to have a stable background economy where the amount of money per team should be slowly increasing. This to make sure that there always should be room to further development for the general team.

About the wages, yes they do set a barrier for how good a team can get. This is, as you're more or less are saying, to lower the importance of how long you've played the game. If every team would be able to pay the wages for divine players, then team age would be the most important thing and newer teams would never ever be able to catch up and compete with older teams. In the end, that would be a boring game...

So, the wages look like they do for a reason. They're there to make Hattrick a game where team age isn't the most important thing in the long run. The wages also put a soft cap, instead of a hard cap, on team development. So there are not really an "ideal" team (the perfect team you could have got without breaking the hard cap), instead manager skill determine how good you are building the perfect team. Wages set the barrier depending on how much money you make, so it's up to you as a manager to get as much as possible for the money you got. There lies your real challenge.

A lof of users sometimes complain about the high wages etc, but what they forget is that it's the users who are in control over the wages as you produce and choose the kind of players you want.