HTs on Global/Newbies
Keywords: (Newbies), (Changes)
|By: HT-Tjecken||2349939.141 as reply to 2349939.132|
|To: Everyone||17-01-2005 at 13:07|
|These recent changes will not hurt newbies at all, I think these changes will give newbies a much better game experience. It might be harder for them to expand their arena, but making a game easy is not the formula for a good game experience. And game experience is very important, and in fact what this is all about.
It is a better experience to start out small and grow than starting big and shrink. It's a better game experience to be forced to choose between different strategies/actions for your teams growth than having one obvious strategy/action to "choose". So even if the game may be a _little_ more difficult for newbie’s (because they start with 100 supporters and the fact that it will be more costly to expand your arena, even if the need for expanding a 12k arena isn't that big the first seasons), they will for sure gain from a better game experience.
What about the game experience these changes have on our "old" user then? Well, it's not as dramatic as for the newbie’s, but it may force you to think twice before expanding your arena. The costs side of the economy haven't been changed much since the start of Hattrick, which in fact may have hurt the game experience because salaries are the only cost today that really counts. The changes we've made which affects the cost side lately have all been adding game experience, just think of the "change coach" feature today compared to the old one, and we hope that the increased arena expanding costs also will give you a slightly better game experience. Does this mean that more costs will be increased? Well, maybe - but we will announce such things well in advance on My Hattrick.
Finally, I heard some of you saying things about the economy will be even worse because of this. Let me just remind you all about that the economy is growing (as I stated a few weeks ago) really good, and the new public (and fan) formulas will make it grow even faster as spectator income will be much higher than before.
Keywords: (Starting conditions)
|By: HT-Hasse||2359874.4 as reply to 2359874.1|
|To: mind_hunter666||17-01-2005 at 19:18|
|Every time something in the game changes someone will gain and someone will lose. The only way to avoid this would be to never change anything at all. Using that principle Hattrick would still be played only in Swedish, with a couple of thousand users only.
On the other hand there are lots of things which are better for you who started now than for others who started previously. For instance you start with an equivalent of 300,000 EURO. When I started I got 75,000 EURO. I also got a smaller stadium (6000) and worse players.
And yes, you start with 100 supporters. But you also start with a lot more generous supporters than those who started a season ago. Most of them have lost a couple of hundred supporters. You will most likely gain quite a lot of supporters right from the start.
Keywords: (Starting conditions)
|By: HT-Tjecken||2349939.188 as reply to 2349939.150|
|To: Pranas||17-01-2005 at 15:58|
|The difference in when you started playing have always mattered, and there is now way to change that from happen if we don't like a game where all new starting teams will be just as good as the best ones in the league. Time does matter, and will always do so - yesterday, today and tomorrow.
Also, I don't agree in your predictions about the gap will be bigger. It may be more expensive to expand your arena, but new users will also start with an arena almost twice (yes, it's almost doubled!) as big as before. With the increase ticket prices they have a chance to make even more money than "older newbie’s", and at the same time be able to invest money in your players (which in fact is really funny, especially for a newbie).
As I said in my earlier post, making a game as simple as possible to reach the skill as older teams have is not the same thing as a good gaming experience. It may be your opinion, but not our. The best game experience is to start with something small and develop it with your own hands (and brain!) to something great, and it should not be as playing a self playing piano.
Keywords: (Workers), (Newbie Helper)
|By: HT-Tjecken||7831771.12 as reply to 7831771.11|
|To: HT-Tjecken||09-01-2007 at 15:33|
|Reply to (7831762.87)
Have you considered instituting a semi-staff role of a Certified Newbie Helper (CNH-Username), who would be in charge of advising new players and answering their questions?
We've been considering a lot of ideas to advise/help newbies, but no - we haven't considered having a staff role for that. It's definately something to consider, but I still think I prefer a solution where users can have that as a seperate career mission in a way.