HTs on Global/Substitutions

From Hattrick

Keywords: (Substitutions)

By: HT-Tjecken (7831771.15) as reply to (7831771.2)
To: HT-Tjecken 09.01.2007 at 16:00
Reply to (7831762.136)

What's the possibility of having planned or scheduled substitutions? e.g. Substitute A for B in the sixtieth minute. Substitute C for D, if leading by three.

Oh, that's been my personal new feature favorite for a long time now, and I guess I'm not the only one that would love scheduled substitutions. However, it's a lot of work related to such a feature. Right now we're focusing on the new youth system (another feature needing a massive amount of work), so other major new features are on hold right now. And as you know, we tend to develop Hattrick at a slow pace in order not to change the whole game over a night too. That said, I will definately not rule this out for the future, even though it will still have to compete with some other major feature prospects.

Keywords: (Stamina), (Substitutions)

By: HT-Tjecken (7831771.70) as reply to (7831771.1)
To: Everyone 16.02.2007 at 12:00
Reply to (7926938.403)

Does a playmaker that comes on as a substitute require less stamina. And if so, does at what point in the game he comes on? Lets say you get a PM injured in the 80th minute and the sub PM comes on, does his stamina really matter then? And is it any difference if he is brought on in the 10th minute?

Yes, a substitute require less stamina. When a substitute enters the pitch he's always 100% fit. For how long the substitute will stay fit depends on stamina level and time, as always.

Keywords: (Substitutions), (Release)

By: HT-Tjecken (11970886.9) as reply to (11970886.3)
To: fuyas 7.10.2008 at 18:00
I'm gonna read again all the relevant MyHT messages and posts looking for some date...

You will not find any. :)

When launching this test in the YAs, we didn't set any final test date. Reason for that is that we didn't want to commit to a date which could have been impossible to live up to if there were a lot of problems with the subs. Now, it hasn't been any problems really (just a small amount of minor problems) - but we still haven't set any date.

Keywords: (Substitutions), (Release)

By: HT-Tjecken (11970886.15) as reply to (11970886.11)
To: brais 7.10.2008 at 18:16
well, even accepting that there will be no official date, if you by any chance finish the implementation in let's say, 5 weeks, when would you lunch the substitutions?:

a) whenever it is possible (in the example in 5 weeks) b) middle of the league (7 weaks approx.) c) for the next season

My guess would be c, in that case. Perhaps b, but it makes more sense to begin to use it at a start of the season and not in the middle of it (and if it's just as fair to do like that).

Keywords: (Substitutions), (Release), (Bugs)

By: HT-Tjecken (11970886.32) as reply to (11970886.23)
To: Torn_ 8.10.2008 at 15:01
Let us say you play 3-5-2 with instructions to substitute a defender for a midfielder if a midfielder is sent off. A lot of people will do this (unless they are aware of the bugs). The result if triggered is that you will get lots of confusion AND lose all training for the week since HT considers it a 2-6-2 formation instead of 2-5-2. On the other hand, if a defender is sent off, you will play exactly the same 2-5-2 formation but get no risk of confusion and no risk of losing training.

You consider that only a minor problem?

It's definitely a problem and perhaps not really minor, but I could think of many more serious problems than that one.

I do hope you are aware of the massive complaints and bug reports you will get if you do nothing to address the current problems in moving players from one position to another.

I guess you refer to not being able to make someone a winger or a wing back? Yes, we're aware of that critics, and we also like to add such options (they just aren't that easy to add, a total remake of the ME is probably needed).

But even though we also think it would subs would be even better with such an option, there are still lots of option you can use.

Keywords: (Substitutions), (Release)

By: HT-Tjecken (11970886.36) as reply to (11970886.33)
To: hoo-cee 8.10.2008 at 15:40
Hmmm, perhaps? You could lose one week of training just because of that (stamina, form etc.) and also on top of that you would get confusions in the game. I wouldn't call that minor and I'm starting to get little worried if you think that there are still more serious problems - I thought that this was basically the only big one.

Don't worry about the minor/major terminology, it will of course be fixed.

Keywords: (Substitutions), (Release)

By: HT-Tjecken (11970886.38) as reply to (11970886.37)
To: Astrero 8.10.2008 at 16:00
and what about adding the % of the midfield at the middle of the game... as an option for the susbtitution variants

That I'm not at all so sure about being a good addition.

Keywords: (Substitutions), (Release)

By: HT-Tjecken (11970886.40) as reply to (11970886.35)
To: Torn_ 8.10.2008 at 16:06
I skip to reply on the first part, that problem will of course be fixed. It's certainly not a feature and we should not live for long with that one. :)

Apart from a major rewrite of how the line-up works, I would make a suggestion along the lines of having the sent-off player swap places in the line-up with a designated player from the starting line-up. A separate order can then be given with the same condition, to substitute the player that was moved. It seems to me that whis work-around would eliminate almost every problem.

But if I understand you right here, this is one idea to solve the "sent-out confusion and loss of training"-problem, or? It sounded like you had other complaints, and I would be glad to hear them.

Keywords: (Substitutions), (Red cards), (my Hattrick message 20th January 2009)

By: HT-Tjecken (12429538.7) as reply to (12429538.1)
To: Ratsia 20.1.2009 at 15:58
Is this supposed to be a solution?

For accidental training losses it is, yes. And that's the target this time.

Also, if you decided to tweak the way red cards are handled, why didn't you at the same time provide a solution for injuries?

Providing a solution for injuries is far more complicated to say the least. To provide a solution we need to re-do the whole injury system first, and it's not something you do just like that. I'm not saying it never will happen, quite the contrary - but it will not happen right away.

Keywords: (Substitutions), (Red cards), (my Hattrick message 20th January 2009)

By: HT-Tjecken (12429538.8) as reply to (12429538.6)
To: Kontwol 20.1.2009 at 16:04
Ah, I see, you can only give an extra order if a winger got a red card, but you can't make a player a winger, that's still stupid (but you can also not make a player a wingback)

It's something we would like to, but just as injuries we can't just add that without rewriting the very basics of the match engine. Will probably also happen, but it's a big project and we're not really ready to go from two big projects (dotnetification and the new design) right on to the next big projets. We'll take some smaller ones first.

Keywords: (Substitutions), (Red cards), (my Hattrick message 20th January 2009)

By: HT-Tjecken (12429538.13) as reply to (12429538.11)
To: luispepe 20.1.2009 at 16:58
In that case, why on earth do you hurry to introduce a crippled substitution system?

There is a lot of options for you as a manager with this substitution system, even if there are some more options one could wish for. And after some half a year's youth team testing we don't think we're rushing things really...

Keywords: (Substitutions), (Flash orders)

By: HT-Tjecken (12504421.52) as reply to (12504421.30)
To: kingmiha 5.2.2009 at 11:24
kingmiha wrote:

why are we not allowed to give two different substitution orders for the same player in different situations (e.g., if 2 goals behind, let the normal winger play toward the middle, if 2 goals ahead play him defensive)?

You can, but the flash form seems a little bit too picky right now and doesn't allow different orders with the same players if it's in the same minute. The hmtl form works as it should. This bug is reported.

Keywords: (Substitutions)

By: HT-Tjecken (12504421.54) as reply to (12504421.33)
To: arrosa 5.2.2009 at 11:34
arrosa wrote:

but there was a subject i opened last week here on global english

could you please answer ?

it is related to the fact that flash lineup "cleans" repositionning and then does not allow some subs

There are cases (and will always be) where you can add advanced/extreme match orders in the html form which you can't add in Flash. I guess this will exist until the day we may make it impossible to choose any kind of formation you want (ie, only have a set of standard formations). So you can't add your advanced order in Flash, but you can do it in html. Problem is that Flash doesn't recognize your advanced order properly, we'll see what can be done about it. But the html order is to be trusted, it's actually the order form with the closest relation to how the match engine works.

Keywords: (Substitutions)

By: HT-Tjecken (12504421.55) as reply to (12504421.36)
To: nakamura25 5.2.2009 at 11:35
nakamura25 wrote:

does that mean if i give a player an order to play as a winger instead of striker (for example, from the point where the team leads by one goal) but this player gets injured the sub doesn't follow these instructions instead?

because this is what happened to me.


Keywords: (Substitutions)

By: HT-Tjecken (12504421.64) as reply to (12504421.62)
To: Catalyst2950 6.2.2009 at 11:17
Catalyst2950 wrote:

Is it still the case that you have to explicitly press "Submit" after creating the orders?

Yes, just like you have to press submit after creating any match order (be it normal line-up, penalty takers etc). But as you first have to "add" a certain player order, it looks like the submit button is forgotten for player orders. Perhaps a check can be added to avoid that from happen, I'll bring it up.