Day trading: Difference between revisions

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The practice of buying [[players]] and (attempting to) sell them for a higher price shortly afterwards, without [[training]] them (as opposed to [[skill trading]]).
{{interwiki/Day trading}}
'''Daytrading''' is the practice of buying [[players]] and (attempting to) sell them for a higher price shortly afterwards, without [[training]] them (as opposed to [[skill trading]]).


Some argue that daytrading has a beneficial effect in the [[Hattrick]] economy since it levels the prices.  
Daytrading is not as widely practised as it used to be. In response to a perceived competitive advantage daytrading provided, Hattrick instituted changes to the game specifically to reduce daytrading's effectiveness. Among the changes were higher [[agent fees]] for sold players graduated by length of time spent in the team, the introduction of the [[transfer compare]] feature, and an increase in the effect on the [[Team Spirit]] caused by buying and selling players.


Nowdays daytrading is not as widely practised as it used to be since there are some changes made in the game to reduce it.  Among the changes are higher [[agent fees]] for sold players and a higher effect on the [[Team Spirit]] caused by buying and selling players.
However, arguably the most important change was the ability to search by region. Whereas previously it was necessary to search all 80+ countries individually, now the country transfer markets are also aggregated into 8 different [[zone]]s.


Arguably the most important change is the ability to search by region, meaning there are only 8 different markets for everyone to look through, rather than 80+ separate countries as there were previously.


==Types of Daytrading==
== The controversy of daytrading ==
* [[Skilltrading]] - the practice of buying players that are close to increasing their main or secondary skill by one level, training them for one or two weeks, and selling them after that for profit


Some managers argue daytrading has a beneficial effect in the [[Hattrick]] [[economy]], as they believe daytrading levels the prices  of players.


==See Also==
Others believe daytrading gives a competitive advantage to people for being on the computer, is unrealistic, and preys on [[newbie]] managers. Daytrading also makes the idea of Hattrick being a game about football somewhat dubious. Arguably, frequent transfers are also an important part in some real life clubs, but surely not as much as practised by HT-daytraders. For daytraders at least Hattrick can be well approximated by any other market simulation game.
[[Daytrader]]s for a list of teams


[http://acorduri.org/index.php?s=d649434c864bfeda8853351a3594e983&| Divine Trading Federation]
== See also ==
* [[Daytrader]]s for a list of teams
* [[Coach trading]]
* [[Skilltrading]]
* [[HTs on Global/Day Trading]]
* [http://acorduri.org/index.php?s=d649434c864bfeda8853351a3594e983&| Divine Trading Federation]


[[Category:Game Concepts]]
[[Category:Economy]]
[[Category:Evil]]

Latest revision as of 15:01, 14 January 2010

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Daytrading is the practice of buying players and (attempting to) sell them for a higher price shortly afterwards, without training them (as opposed to skill trading).

Daytrading is not as widely practised as it used to be. In response to a perceived competitive advantage daytrading provided, Hattrick instituted changes to the game specifically to reduce daytrading's effectiveness. Among the changes were higher agent fees for sold players graduated by length of time spent in the team, the introduction of the transfer compare feature, and an increase in the effect on the Team Spirit caused by buying and selling players.

However, arguably the most important change was the ability to search by region. Whereas previously it was necessary to search all 80+ countries individually, now the country transfer markets are also aggregated into 8 different zones.


The controversy of daytrading

Some managers argue daytrading has a beneficial effect in the Hattrick economy, as they believe daytrading levels the prices of players.

Others believe daytrading gives a competitive advantage to people for being on the computer, is unrealistic, and preys on newbie managers. Daytrading also makes the idea of Hattrick being a game about football somewhat dubious. Arguably, frequent transfers are also an important part in some real life clubs, but surely not as much as practised by HT-daytraders. For daytraders at least Hattrick can be well approximated by any other market simulation game.

See also