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{{Interwiki/Assistant coach}}
{{Interwiki/Assistant coach}}
The '''Assistant Coach''' is a kind of [[staff|specialist]] that you can engage in your [[club]] in order to help your outfield [[players]] in their [[training]] and to maintain their high [[form]]. A team may only have 10 of any one type of [[staff]].  
[[image:AssistCoach.png|thumb]] '''Assistant Coaches''' add to your team's existing [[training]] efficiency. You can hire a number from one to three of skilled Assistant Coaches as a good strategy for any team focused on training when you do have a competent head [[coach]] (make sure you have a good regular one before considering spending much money on assistant coaches).
__NOTOC__
If you have several Assistant Coaches, their combined skill levels will create one single bonus (this means a level 4 Assistant Coach contributes exactly the same as two level 2 Assistant Coaches would).  


Before season 43 there were seperate [[goalkeeping coach]]es. However now [[goalkeeper]]s are also trained by assistant coaches.
This bonus is added as a multiplier on top of:
* the existing training efficiency as decided by the coaching skill of your head coach
* your chosen training intensity
* your chosen stamina share.  
The training speed bonus given is:


It is not always in a teams best interest to hire all the possible assistants. The effect of each additional assistant decreases fast. E.g. having 5 assistant coaches instead of 10 will slow training all the way from solid to divine by 1 week only. This is approximately 2 years of real time!
{| class=wikitable style="text-align:center"
|-
! width=25%| Skill Level || width=25%| Training Speed || width=25%| Injury Risk || width=25%| Cost/week
|-
| bgcolor=#EEE align=left | '''-'''
|No bonus || 40% || 0 €
|-
| bgcolor=#EEE align=left | [[image:AssistCoach.png|22px]]
| +2% || +2,5% || 1 500 €
|-
| bgcolor=#EEE align=left | [[image:AssistCoach.png|22px]] [[image:AssistCoach.png|22px]]
| +4% || +5%  || 3 000 €
|-
| bgcolor=#EEE align=left | [[image:AssistCoach.png|22px]] [[image:AssistCoach.png|22px]] [[image:AssistCoach.png|22px]]
| +6% || +7,5% ||6 000 €
|-
| bgcolor=#EEE align=left | [[image:AssistCoach.png|22px]][[image:AssistCoach.png|22px]][[image:AssistCoach.png|22px]][[image:AssistCoach.png|22px]]
| +8% || +10% || 12 000 €
|-
| bgcolor=#EEE align=left | [[image:AssistCoach.png|22px]][[image:AssistCoach.png|22px]][[image:AssistCoach.png|22px]][[image:AssistCoach.png|22px]][[image:AssistCoach.png|22px]]
| +10% || +12,5% || 24 000 €
|}


Clubs in financial difficulty should always bear this in mind when trying to make savings.
====Side Effects====


<!--
Alongside the positive training effects, Assistant Coaches also have two side effects.
However assistant coaches and [[goalkeeping coach]]es are treated as one type, so a team may only have a combined total of 10 coaches. Typically non-goalkeeping training teams employ 9 assistant coaches and 1 goalkeeping coach. It is believed that a goalkeeping coach helps to maintain the [[form]] of the keeper. Other people prefer a 8 to 2 split between coaches.
 
* the background [[form]] of your players is increased.
:If you have a full 15 skill levels of Assistant Coaches, background form will increase by 0.5 levels. In other words, three level 5 Assistant Coaches contribute half as much to form as a level 5 Form Coach would.
 
* the [[injury]] risk is increased.
: This risk is calculated as the average number of injuries per game, not per player but per team.
: The base value is 0.4 injuries per match for your team (this can be reduced to 0.025 with a level 5 [[Medic]]).
: Assistant Coaches contribute to a higher injury risk by 0.025 injuries per match per skill level hired (this means a level 5 Assistant Coach increases your base injury risk to 0.525 injuries per match - 0.15 with a level 5 Medic).
 
== Historical Development ==
 
The New staff Assistant Coach was introduced in season 55.
 
In the old system, Assistant Coaches could add between 18% (for a single coach) and 30% (for 10 coaches) to the training speed that you already got from your head coach. In the new system, with no Assistant Coaches, you will still train 9% faster than you would have with no extra help in the old system. An extra 2% is then added per extra skill level hired. To reach the same training speed as with 10 assistant coaches in the old system, about 10 skill levels are needed in total. With 15 skill levels, you can reach 39% faster training than with no extra help in the old system.
 
The New staff Assistant Coach was and was based on old specialist:
 
====Old staff Assistant Coach====
The '''Assistant Coach''' was engaged in order to help outfield [[players]] in their [[training]] and to maintain their high [[form]] (today we use the [[Form Coach]] for this) .
 
A club may only have 10 of any one type of staff. The effect of each additional assistant decreased fast. E.g. having 5 assistant coaches instead of 10 would slow training all the way from solid to divine by 1 week only!
 
Over 10 assistant coaches + goalkeeper coaches used to cause loss of [[training]] for the week.
 
====Goalkeeping Coach====
Before season 43, there were seperate goalkeeping coaches. However assistant coaches and goalkeeping coaches were treated as one type, so a team may only have a combined total of 10 coaches. Many users claim to have lost training when trying to hire more than 11 specialists of this kind (while with 11 there seemed to be a little change to have negative effects).
 
At the time. research suggested that, starting from a 17-year old solid keeper, training with five goalkeeping coaches required only one additional week to reach divine skill compared with training with ten goalkeeping coaches.
Typically non-goalkeeping training teams employed 9 assistant coaches and 1 goalkeeping coach. Some goalkeeper trainers preferred to keep relatively fewer goalkeeper coaches (as few as five) and relatively more assistant coaches, arguing that the loss in training speed is minimal and the gain in form is worth it. The effects of this choice were not studied.
 
As part of season 42-43's changes, goalkeeping coaches were merged with assistant coaches and do not exist anymore (see "staff changes" part in [[Faster training next season]] ). From season 43 on, [[goalkeeper]]s were also trained by assistant coaches.  


Some users claim it is possible to have 11 coaches without seeing any ill effects, but many users have lost training when trying this.
-->


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[[Category:Staff]]
[[Category:Staff]]

Revision as of 16:32, 21 March 2014

INTERWIKI

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Assistant Coaches add to your team's existing training efficiency. You can hire a number from one to three of skilled Assistant Coaches as a good strategy for any team focused on training when you do have a competent head coach (make sure you have a good regular one before considering spending much money on assistant coaches).

If you have several Assistant Coaches, their combined skill levels will create one single bonus (this means a level 4 Assistant Coach contributes exactly the same as two level 2 Assistant Coaches would).

This bonus is added as a multiplier on top of:

  • the existing training efficiency as decided by the coaching skill of your head coach
  • your chosen training intensity
  • your chosen stamina share.

The training speed bonus given is:

Skill Level Training Speed Injury Risk Cost/week
- No bonus 40% 0 €
+2% +2,5% 1 500 €
+4% +5% 3 000 €
+6% +7,5% 6 000 €
+8% +10% 12 000 €
+10% +12,5% 24 000 €

Side Effects

Alongside the positive training effects, Assistant Coaches also have two side effects.

  • the background form of your players is increased.
If you have a full 15 skill levels of Assistant Coaches, background form will increase by 0.5 levels. In other words, three level 5 Assistant Coaches contribute half as much to form as a level 5 Form Coach would.
This risk is calculated as the average number of injuries per game, not per player but per team.
The base value is 0.4 injuries per match for your team (this can be reduced to 0.025 with a level 5 Medic).
Assistant Coaches contribute to a higher injury risk by 0.025 injuries per match per skill level hired (this means a level 5 Assistant Coach increases your base injury risk to 0.525 injuries per match - 0.15 with a level 5 Medic).

Historical Development

The New staff Assistant Coach was introduced in season 55.

In the old system, Assistant Coaches could add between 18% (for a single coach) and 30% (for 10 coaches) to the training speed that you already got from your head coach. In the new system, with no Assistant Coaches, you will still train 9% faster than you would have with no extra help in the old system. An extra 2% is then added per extra skill level hired. To reach the same training speed as with 10 assistant coaches in the old system, about 10 skill levels are needed in total. With 15 skill levels, you can reach 39% faster training than with no extra help in the old system.

The New staff Assistant Coach was and was based on old specialist:

Old staff Assistant Coach

The Assistant Coach was engaged in order to help outfield players in their training and to maintain their high form (today we use the Form Coach for this) .

A club may only have 10 of any one type of staff. The effect of each additional assistant decreased fast. E.g. having 5 assistant coaches instead of 10 would slow training all the way from solid to divine by 1 week only!

Over 10 assistant coaches + goalkeeper coaches used to cause loss of training for the week.

Goalkeeping Coach

Before season 43, there were seperate goalkeeping coaches. However assistant coaches and goalkeeping coaches were treated as one type, so a team may only have a combined total of 10 coaches. Many users claim to have lost training when trying to hire more than 11 specialists of this kind (while with 11 there seemed to be a little change to have negative effects).

At the time. research suggested that, starting from a 17-year old solid keeper, training with five goalkeeping coaches required only one additional week to reach divine skill compared with training with ten goalkeeping coaches. Typically non-goalkeeping training teams employed 9 assistant coaches and 1 goalkeeping coach. Some goalkeeper trainers preferred to keep relatively fewer goalkeeper coaches (as few as five) and relatively more assistant coaches, arguing that the loss in training speed is minimal and the gain in form is worth it. The effects of this choice were not studied.

As part of season 42-43's changes, goalkeeping coaches were merged with assistant coaches and do not exist anymore (see "staff changes" part in Faster training next season ). From season 43 on, goalkeepers were also trained by assistant coaches.