Quotes from a tread called Most annoying things in hattrick that are fixable! started by -Cobras-.
Keywords: (Fixes), (Ideas)
| From: |
HT-Tjecken |
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(14018611.39) as reply to (14018611.25)
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| To: HT-Anne
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03.05.2010 at 13:47
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.
- unmasked wrote:
- That was Tjecken and he's still here.
- HT-Anne wrote:
- I dont know if he's reading this thread, but I know I am in any event.
I was actually just about to start a thread like this (after reading the survey thread), so I'll definitely read this thread and perhaps even try to organize it a little.
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Keywords: (Fixes), (Ideas)
| From: |
HT-Tjecken |
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(14018611.157) as reply to (14018611.1)
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| To: Everyone
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04.05.2010 at 14:35
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| Updated list (as of 14.30):
Matchengine:
Major change required:
- Make MF importance more resemble MF importance IRL.
- SEs should be improved
- SP should be re-designed. Direct free kicks are unnecessary, the rest should be more consistent with the skills used.
- Add more tactical elements to game, like man marking
- The tactical complexity is not deep enough.
- Among the tactics, only CA is worthwhile
- Improving cup system
- Improving subs system
- Make cup income fixed and equal for every round (must allow a one off free stadium decrease)
- Make friendly cups arrangeable in game
Small fix:
- Overconfidence works based on wrong principle, has too random/large effect
- 3 IM penalty affects so much also on secondaries that there's no need for MS IMs anymore, only monoskilled.
- Pressing and CA changes made defence training much better choise, with large profits now there is too good chances on being succesful.
- Leauge fixtures
- Drawback should be reconsidered as a whole, but as a start would be good to change a bit the chance to have it after 2 goals and in the first half.
- Injuries because of aggression
- No tactical-independant long shots?
- Too hard to score on tactical long shots
- Relegation/promotion rank system (winners of tough series play qual, winners of easy series promote directly)
- The off season schedule. Teams who play a qualifier gain a huge advantage over non-qualifier teams.
- New special player types (like TDF)
- Make the neutral cup round earlier.
- Experience event in latter cup rounds is broken. Tiny unobservable differences can cause huge effect.
- Increase contribution (with secondary skills) of 2 and 3 inners to other sectors (not mid)
- More subs/behavior changes available. 5 is just too low.
Match presentations and ratings:
Major change required:
- Hard to spot the effect of underestimation, pull back, subs etc in the ratings (ratings for separate times in the match needed)
- More visualization (non-text) in reviews
- Better visualization for SP and SE
- Make MatchLineup.aspx more interesting
Small fix:
- No need for star ratings on the player page
- It would be nice to see specialities of the players in the line ups of former matches
- It would be nice to see specialities of the players in the line up page.
- Presenting all chances in a match
- Star ratings of def forwards not being updated to their new contributions
- In match reports - add players team in tooltip
- all SP's (and if possible SE's) should have a rating analagous to the other match ratings.
- Some sort of tactic resistance level needs to be shown so people better understand tactic levels
- Tactic skill should be scaled to the same size as team ratings, tactic resistance should be proportional to match ratings not main skill levels and should have nothing to do with the skills or ratings of team playing tactic
- The presentation of tactical ratings (which only reflects the starting tactical rating, not an average).
- TS and confidence levels should be shown on the match page, as should the match income and fan mood
- Team ratings placed at the top of the match report.
- Make AIM/AOW influence visible in the match report
- Remove "indirect set pieces" ratings or display them only when one team uses this tactic.
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Keywords: (Fixes), (Ideas)
| From: |
HT-Tjecken |
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(14018611.158) as reply to (14018611.1)
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| To: Everyone
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04.05.2010 at 14:36
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| Team managament annoyances (training, staff, transfer, arena, economy etc)
Major change required:
- Speed up the pace of training multi-skillers by adapting the YA system for seniors.
- Training design isn't complex or challenging enough. Also insufficient to build teams to adapt to recent game changes.
- Money hoarding (old money)
- Club fans are still stupid
- Staff, bad feedback on effect from different staff persons (plus you set it once and that's it). Total re-design?
- Prevent industrial trading (Yes, even more).
- You have to use external tools for many ordinary things like history of players development, history of your training sessions, TS management and many other.
- Bidding system - introduce Vickrey auction or similar type
- Transfer search, be able to set "or" criteria and not just "and".
- For senior players the same training reports as in youth (both on player page and training report page)
- Indication for background form (player x, y has familiar problems or something like that)
- Give people proper tools for valuing players
- People need to be able to create their own multiskillers whether by multiskill, slot training, or a loan system (not neccessarily to human teams)
- Don't allow teams to exceed a certain value (money + players), only do this after making a very good payer evaluation tool.
- Transfer system needs complete overhaul: sensible bidding system, a search tool (now we only have a filter), and less variation in player prices
- General training is neither balanced nor fun
- Remove training level (set it to 100% for all)
Small fix:
- Influence of stamina in youth pull wage
- General training is not minute-based.
- Names of fans' season expectation levels should be changed for less extreme ones, as they're misleading now
- Search on the TL by form, agreeability, days (age) and “any speciality”.
- Introduce wealth tax
- Separation of goalkeeping and assistant coaches--what game function makes this separation necessary?
- Coach type should be disassociated from coaches and made to stick to the team (prevent rotating coaches in GT teams).
- Team attitude should be changeable only slowly over time, or quickly with some sizeable cost. In NT it should be changeable quicker in costless form.
- You should be able to view the formation experience and TS/TC of other players or atleast have in-game tools to estimate them
- It should be possible to raise one formation one level without playing it by 'training with it' during the week. With this, formations should not be playable at all with less than inadequate exp
- Show sublevels of skills, popping and dropping have too big of an effect on price.
- Promotion money, too little and also the same for all lower divisions (true for price money as well)
- It should be impossible for teams to change coach during the last minutes or field players just bought into the team. A manager logging in 2-3 days before the match should already now all the players eligible for the match.
- Arena is irrelevant after some years of playing.
- Salary discounts for old players are too large.
- Instead of Cash funds: 8 180 814 € (462 410 €), make it Cash funds: 462 410 €. It only confuses beginners.
- Making people more aware that their training is not set in stone
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Keywords: (Fixes), (Ideas)
| From: |
HT-Tjecken |
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(14018611.159) as reply to (14018611.1)
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| To: Everyone
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04.05.2010 at 14:37
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| Youth:
Major change required:
Small fix:
- Broken stars (fws get more)
- Looking for a new YA is painful. Let us order the list of leagues by number of free spots and starting day. Show correct starting date not the previous one.
- Impossible to choose time window in the youth friendly pool.
- Identify which region the youth was pulled from. List the total number of scouts located in a region on that regions page.
- Allow scouts to scout international regions.
- Some kind of indication about the hidden character that affects training speed would be nice
- Linking between YA and senior versions of the players. Clicking a player in an old YA match cannot return "no longer playing" for players who are now in seniors.
- Old league tables are needed
Community/User interaction
Major change required:
- CHPP
- Better page for teams you support (like the series feed)
- Chain conversations in the mail (like gmail)
- Search function in the forum and in the mailbox.
- Improve HT Press
- Change GM/Mod system
- Design an official mentoring system, where people can open their team up for full viewing to another user. Should have an interface other than HT mail.
- The transfer price correction policy is seriously unfair and based on completely wrong principle. It should also be a lot more transparent.
- Update wiki. (I know it's not under your umbrella)
Small fix:
- Easier to build the list of matches we'd like to watch in HT live
- Not enough fed slots for Supporters
- Make everything that hits your mailbox (HT-Rimenders, newletters etc) appear in the newsticker just like the regular htmails.
- Add number in brackets to My hattrick not just for mails but for My HTs and Sys messages too.
- Important community contributors should be officially recognised & thanked (locally or globally as applicable).
- Not enough forum user bookmarks
- Official post for federation moderators
NTs, elections and Hattrick Masters
Major change required:
- Elections - just floods conferences, candidates may start their campaign after the start, different rules in different countries (A real election system with tools for becoming a candidate needed).
- Farm teams - let top class players in weak teams drop their skills faster
- Remove NT/U20 competition.
Small fix:
- Remake of the world page
- Interface - finding a running match is difficult not to mention matches of other NTs
- Fixtures - even worse than theleague ones
- NT match archive returns an application error in the interseason (including the WC final and the start of the elections)
- NT/U-20 matches have disappeared from the matches-list on player's pages since the introduction of the new ME a few weeks ago.
- There's no auto-subscribe to the NC-forum for freshly elected national coaches
- Free National Team fed so that non supporters can get involved in the national side of the game.
- Several teams have a hard time finding national players (related to transfer search)
- Coach changes should be made invisible up to 24 hours before the match and you should not be allowed to add new players, change coaches in the 24 hours before the match.
- U20 coaches should be notified of high quality players leaving the youth squad/academy
- U20/NT coaches should have a 'watchlist' where they can keep an eye on players who may be relevant to future campaigns. The owners of these players can choose how much to reveal.
- Until NT/U20 competition is removed; reduce experience gain to a more reasonable level.
- Contestants in HM should be forced to register their HM squad well ahead of the tournament
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Keywords: (Fixes), (Ideas)
| From: |
HT-Tjecken |
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(14018611.160) as reply to (14018611.1)
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| To: Everyone
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04.05.2010 at 14:37
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Other stuff:
- No regression test
- Improve the testing procedure
- Information policy (not mentioning all community knowledge in the manual
- Too hard for new teams to reach higher levels
- MOre open and better communication about bugs and ideas.
- Improve official (voluntary staff) ticket system, so users knows what's going on
- Historical league rankings, when a team turns bot it disappears. so its not historical anymore and kind of worthless.
- The slow intergration of Alltid
- More visualisation generally (in the manual, match preview etc)
- The supporter package is giving in-game advantage and also contains several features that are necessary for playing the game and/or important parts of the basic interface. Remove those things from the supporter package while replacing them with community features.
- The tools for scouting opponents are horrible. The bare minimum is to enable the tools supporters have today for all managers, but more generally improving this should be moved top of the priority list. That's what the game is about.
- More logical interface.
- Re-design TSI. Provide real tools for the things TSI is used for today (tracking form changes, injury length etc) and then replace TSI with something that better captures the skills/value of the player.
- League rankings need to include also old teams. Please fix this also retroactively, otherwise fixing it is pointless.
- Longer histories for individual players (probably fixed when integrating with Alltid; please do that and do it right)
- Search tool needed for Message Archive. My archive has 45 pages and more than 1000 headlines; no way of finding anything. At least allow showing all of them on a single page.
- Make the new higher formation experience levels to work on a linear scale.
- Fix the thresholds for achievement levels to match the rest of the game
- The box that flashes up on the bottom whenever I move the cursor over a player is really annoying.
Other really small stuff:
- If you get a myHT message about a new manager who is beginning to support your club, his name should be clickable (link to his manager or team page).
- On the national team page, insert a direct link to the qualification group page.
- NT/U-20 matches still show the default kits in the report.
- Rename old youth system
- The 'most expensive transfers' pages are pointless if they are not filtered by some kind of minimum 10 000 tsi filter.
- XP not visible on the players overview page.
- Kit designer--the kit viewer doesn't allow you to change which kit from your previously saved designs you want your team to wear
- Kit designer, jerseys for keepers
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