Youth

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Most clubs put a lot of money into youth squad or academy.

A senior team can acquire a new player each week by moving a junior player up into the senior squad. It'll cost the club 2 000 € of US$ to move a junior up and you're only able to promote one junior player per week.

However, there are also those who spend less money or none at all, buying reinforcements from the transfer lists instead.

The plumber theory

Don't count on receiving top-notch players each week. Shockingly, even excellent youth squads may produce, week by week, surprisingly pathetic youth pulls, so be prepared to celebrate your inadequate youth pull.

However, not all of Hattrick's drop-outs turn to become lazy bums, though 17 year old goalkeepers or multi skilled players are an exception If you have one or two of them moving directly up into the team you should be satisfied - think about how things work in reality!

A theory is that the distribution of each skill of a youth pull is an exponential (or a Poisson, if we prefer to remain into discrete distributions), with the level of the youth setup influencing the parameter of the exponential distribution.

Another theory is to pull Goalkeepers whilst your youth squad is lower than solid. The reason behind this is that only one skill is ever relevant, rather than all seven. A passable keeper will usually sell, whilst an outfielder with passable stamina, and 6 poor skills will not.

Many managers complain about their youth investment, decrying the level of players they pull as a waste of money, time, effort, and hopes. Most junior players you try out won't qualify for the team. "Disastrous" players better foresee the future failure and be prepared to an alternative job. Their TSI sum usually does not mount much above 40, and most (and not very rarely all) of their skills hits "wretched" at most.

These players are called by their possible alternative jobs: Plumbers, Carpenters, Politicians and so forth... They are usually sent directly to the "golf course" or the local pub to spend the rest of their adult lives as miserable losers. The luckier ones end up chasing young blondes around said pub.

Youth Squad

When you do decide to build up your junior player structure, be prepared that it might take some time before your investment pays off with reasonably able juniors. The amount of time required for improvements is discussed in the page on youth squad improvements.

The better the youth squad activities are, the better the chances of the junior player succeeding. You may find there's little point in moving juniors up if your youth squad status is "poor", for instance. On the other hand after considerable investment, a 17 year old player who has at least one excellent skill, pulled on the first week of a season may be very valuable as they have a good chance of making their country's U20 team.

You don't have any choice in what kind of junior player you'll get, apart from choosing between a goalkeeper or an outfield player.

Information on your youth squad activities can be found in the "Your club" menu, under "The Club" caption. This is also where you enter the amount of money you want invested into the youth squad, and where you move them up from, each week.

Investment

The upkeep of the youth squad won't automatically cost you anything, but if you don't make sure of regular funding, the structure will deteriorate quite rapidly. Every week you're allowed to make in your junior squad a large investment of 20 000 €, a medium one of 10 000 €, or small one of 5 000 € investment. Many small investments are more efficient than a few large ones.

In other words, it's wise to make long-term plans:

  • if you're willing to invest a lot of future funds into increasing junior player activities, large investments can be a way to get results quickly;
  • if you want to build up a decent structure gradually, without spending too much money, make a small investment each week.

Once the investment is stopped, the level of the youth squad will quickly drop and it will take a long time to raise it again.

Youth Academy

      Main article: Youth Academy

Youth Academy is a less old-fashioned system. It has a team that can compete against other youth academy teams in a Youth league. The youth players do not receive any wages, but the youth matches don’t give any profit either.

Only after 11 weeks (i.e. 11 scout reports) your youth team will be completely filled with your own youth players. Until then your youth team will be filled up with "the neighbour’s kids". These are players, who for the most part, are without considerable capacities.

It’s impossible to sell or buy players who are in the youth team. Also, the transfers between your youth squad and the senior squad is one way traffic.

Training

The training type for your youth players is independent from the training type for your senior squad.Players in the youth team also have a cap for their qualities in a certain skill: at a certain moment the player won’t improve anymore, because he has learned everything there is to learn about that skill. Because you can’t see the skill of a youth player, you will have to watch his performances to determine whether you should stop training him on a skill or not.

Scouts

The scouts supply you with new players for your youth team. The maximum number of scouts is be 3. When you ask for the scout reports, they present you their player one by one, and provide comments on each player. For each presented player you have the choice either to accept him or to send him away hoping that one of the next scouts presents you a better player. Be careful, once you’ve rejected a player, there’s no possibility to take him back. If you choose to check the scout reports, you can’t do a youth pull in the old system that week, even if you reject all the presented players. You’re not obliged to have 3 scouts. If you have less than 3 scouts your wage cost for your scouts will be lower, but the chance of finding real talent will also be reduced. The total cost for 3 scouts is similar to the cost of the old youth squad.

Using both systems simultaneously

As of 01/09/2008, it is only possible to use one system at a time. If you invest in the old system, you cannot open a youth team, and if you have a youth team, you cannot invest in the old system, or pull a player from it.

In the past it was possible to use both systems simultaneously. Every week you had the possibility either to let your scouts search for a talent for your youth team (new system), or to promote a player from your youth squad (old system) to your A team. Apart from that, you were able to promote a player from your youth team (new system) to your A team, at least if he has been there long enough. Only one youth pull per week was possible. Which system you choose could differ from week to week, and was determined by pulling a player in one of the systems. This also means that you’re weren't obliged to use one of the systems.

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