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{{Interwiki/Cup}}
{{Interwiki/Cup}}
All [[Country|countries]] have a national '''cup'''. A maximum of 32 768 teams can participate in the cup, depending on the size of your league. Matches are played mid-week, instead of [[friendlies]].  
[[image:cupA_large.png|frame| National Cup logo]]
{{cup/emerald|style=frame|size=|Emerald Challenger Cup logo}}
{{cup/ruby|style=frame|Ruby Challenger Cup logo}}
{{cup/sapphire|style=frame|size=|Sapphire Challenger Cup logo}}
{{cup/consolation|style=frame|size=|Consolation Cup logo}}
Every [[Country|countries]] has its own national '''cup''' system. [[Team]]s in each [[league]] qualify for a cup based on [[rank]]ing in the [[season]] before.


==Cup Development==
The main event is the '''National Cup''' competition. In leagues with more than six [[division]]s, a '''Divisional Cup''' is added for each division below VI.  
The first round always takes place the week before the first league game of the [[season]]. The first round opponents are announced one week before the games. Opponents for the next round are always determined immediately after the games.  
Both the National Cup and the Divisional Cup are accompanied by secondary (Challenger) and tertiary (Consolation) cups. These are lower ranked Cups for the teams that lose in the main cup.  


The teams are ranked according to the league positions at the end of the '''previous''' season. This means that the ranking stays the same for the duration of the cup. The highest-ranked teams are always seeded to meet the lowest-ranked teams. The higher-ranked team always plays away.  
Every season, the best [[manager]]s get their names engraved in the Hattrick "Hall of Fame" and the National Cup champion (together with the winner of the top league) gets a spot into [[Hattrick Masters]].


In the semi-finals and finals, the game is played at a neutral ground.
==Cup System==
In a '''National Cup''' you will play against all teams of the first six divisions of your Contry, and at the end of season the National Champion of the Contry will be named. In a '''Divisional Cup''' you will only play against other teams of the same Division, and the champion will be named the Divisional Cup champion of that specific Division only. If your team is eliminated early from the Divisional Cup you will, as in the National Cup, get the chance to participate in a lower tier cup instead.
{|
|- style="vertical-align: top;"
|
<u>National Cup Prize money:</u>
1 500 000 € for Winner  
1 000 000 € for Runner Up
  750 000 € for Semi final exit  
  500 000 € for Quarter final exit  
  250 000 € for Round of 16 exit
  200 000 € for Round of 32 exit
  180 000 € for Round of 64 exit
  160 000 € for Round of 128 exit
  140 000 € for Round of 256 exit
  120 000 € for Round of 512 exit
|
<u>Divisional Cup Prize money:</u>
300 000 € for Winner
150 000 € for Runner Up
100 000 € for Semi final exit
  50 000 € for Quarter final exit
  25 000 € for Round of 16 exit
|}
As of season 56, a completely redesigned Cup has been introduced. If you lose one or two games in National Cup will no more be the end of Cup experience for a club. In the early rounds you will drop down to a Cup that has, perhaps, a more suitable level of competition. That means every club will be guaranteed at least three Cup matches per season.


==Revenue==
The Challenger Cup system will consist of four different competitions that run parallel to each other and to the National cup: one winner will be crowned in each one of them, each with its own unique [[trophy|trophies]].
The home side gets 2/3 of the crowd [[revenue]] and the away side gets one-third. This applies to all cup matches except the semi-finals and final when the teams split the revenue 50/50.  
The three Challenger Cups are originally called Emerald, Ruby and Sapphire, but they can be given a local name by the comunity in each country.  


It's also true that the [[fans]] of a Division IV team will want to see a game against a higher division side, but that is not true the other way around. In general, the fans aren't very interested in the first couple of rounds of the cup, but as it goes on, attendance will increase. This means that a Division IV team going far in the cup can make a lot of money!
==== Emerald Cup ====
It starts a week after the National cup (then, no matches are played on week 1). It takes on any team that is eliminated from the National Cup in round 1 or 6.  
{| style="font-size: 95%;"
|- style="vertical-align: top;"
|
<u>Emerald Cup Prize money:</u>
300 000 € for Winner
150 000 € for Runner Up
100 000 € for Semi final exit
  50 000 € for Quarter final exit
  25 000 € for Round of 16 exit
|
<u>Divisional Emerald Cup Prize money:</u>
150 000 € for Winner
100 000 € for Runner Up
  50 000 € for Semi final exit
  25 000 € for Quarter final exit
|}
==== Ruby Cup ====
It starts two weeks after the National cup (then, no matches are played on week 1 and 2). Teams eliminated in rounds 2 and 5 of National cup are automatically moved to the Ruby cup.
{| style="font-size: 95%;"
|- style="vertical-align: top;"
|
<u>Ruby Cup Prize money:</u>
300 000 € for Winner
150 000 € for Runner Up
100 000 € for Semi final exit
  50 000 € for Quarter final exit
  25 000 € for Round of 16 exit
|
<u>Divisional Ruby Cup Prize money:</u>
150 000 € for Winner
100 000 € for Runner Up
  50 000 € for Semi final exit
  25 000 € for Quarter final exit
|}
==== Sapphire Cup ====
It starts three weeks after the National cup (then, no matches are played on week 1, 2 and 3). Teams eliminated in rounds 3 and 4 are moved to the Sapphire cup.
{| style="font-size: 95%;"
|- style="vertical-align: top;"
|
<u>Sapphire Cup Prize money:</u>
300 000 € for Winner
150 000 € for Runner Up
100 000 € for Semi final exit
  50 000 € for Quarter final exit
  25 000 € for Round of 16 exit
|
<u>Divisional Sapphire Cup Prize money:</u>
150 000 € for Winner
100 000 € for Runner Up
  50 000 € for Semi final exit
  25 000 € for Quarter final exit
|}
==== Consolation Cup ====
Teams that are eliminated in round one of the Emerald Challenger Cup (week 2) and round one of the Ruby Challenger Cup (week 3) will gain a place in the Consolation Cup. This Cup does not give any prize money or other perks, but the winner still gets a trophy.


On top of this, there is also prize money up for grabs, although the big money is made through [[attendance]].
Prize money: -


Matches are played always at the same time and day of week, but dates change for every country. Check the weekly schedule in your league for exact time.
Note that there is no top scorer award for the cup.


==Draws==
== Cup Fixtures ==
All cup games not settled during normal time go to extra time, and if that doesn't settle the game, there's a [[penalty shoot-out]].  During extra time, [[stamina]] becomes more important than it was during the second half of normal time and teams lacking [[experience]] become even more likely to succumb to nervousness.
Matches are played mid-week, instead of [[friendlies]]. The first round always takes place the week before the first league game of the [[season]]. The first round opponents are announced one week before the games. Opponents for the next round are always determined immediately after the games.
   
The [[rank|highest-ranked teams]] are always seeded to meet the lowest-ranked teams.
Teams that enter a competition in a later round are always seeded to meet the teams that have entered the competition early. If teams entered the competition at the same time, the highest-ranked teams are always seeded to meet the lowest-ranked teams.


If this doesn't end things, then you have to face a nerve wrecking penalty shoot-out at the end of the game. At every penalty (not during regular match time, though) a test of the players experience is carried out. At this point, don't send forth your shaky 17-year old debutante as the first penalty taker! The [[skills]] taken into consideration include [[scoring]] ability, [[set pieces]] ability, as well as the [[technical]] specialty for penalty-takers, and the [[goalkeeping]] skill for keepers.
The size of the Cups is determined by the number of teams that are qualified for the cup and that have human managers. The smallest possible Cup size that still makes room for all qualified human teams will be chosen:


==Risk and Reward==
# The amount of qualified teams managed by humans is counted.<br>
# The smallest cup size that fits all the teams managed by humans is chosen.<br>
# This Cup is then filled out by the human teams first.<br>
# Once all human teams are in, the "regular" bots from the league system are used to complete the starting field.<br>
# If this is not enough to fill up the National Cup, new bot teams are created for the purpose of the Cup only (temporary "neighbourhood" teams - low skilled teams that will enter the Cup at the lowest rank and thus get to play the highest ranked teams through the first few rounds).<br>


Remember that your players may get [[injury|injured]] during cup matches. As in real life, playing a whole season will take its toll on the squad. Sometimes it might be a better idea to save your best players and [[play it cool]] by fielding the reserves. However, the cup is a good opportunity to make yourself some extra money, especially for ambitious teams in Divisions IV and lower. The cup is also a good opportunity for you to let your players get some valuable match [[experience]], earning about double as much experience as a league match.
Cup matches in every country are played on the same day of week and almost same time, varying for a few minutes for the Challenger cups.
 
The rewards for participating definitely outweigh the risks, and there's also the matter of the glory. Every year, the best Hattrick players (the winner of the highest league and the cup final winner) get their names engraved in the "Hall of Fame".
 
== Cards ==
Cup Matches are [[competitive matches]], this means that [[cards]] received during a cup match are valid in the League, too.
A player who received a red card during a Cup Match, will miss the following league game.
 
== Matches Rounds ==
From the Cup page you can check how many rounds have been played, and also see the games played for each round.
From the Cup page you can check how many rounds have been played, and also see the games played for each round.
You'll find cup matches list on a left side link on the "World" top menu.   
You'll find cup matches list on a left side link on the "World" top menu.   
Line 39: Line 122:
Note: The early rounds of a cup are not all displayed, because there are too many games played.
Note: The early rounds of a cup are not all displayed, because there are too many games played.


== New Cup system ==
== Game Rules ==
* The higher-ranked team always plays away, until the last six rounds of the Cup, at which point all matches are played at neutral venues (semi-finals and finals are played at a neutral ground too).
:The home side gets 2/3 of the crowd [[revenue]] and the away side gets one-third. On neutral venues the teams split the revenue 50/50.
 
* All cup games not settled during normal time go to [[extra time]], and if that doesn't settle the game, there's a [[penalty shoot-out]]. Just before extra time, [[stamina]] becomes more important than it was during the second half of normal time and teams lacking [[experience]] become even more likely to succumb to nervousness.
 
* Cup Matches are [[competitive matches]], this means that [[cards]] received during a cup match are valid in the League, too. A player who received a red card during a cup match, will miss the following league game.


As of season 56, a completely redesigned Cup system has been introduced. The main change is the National Cup competitions are divided into two categories. In larger leagues with more than six divisions, a new Divisional Cup is added for the divisions below Division 6 which teams in these lower divisions will play instead. In the Divisional Cup you will only play against other teams of the same Division, and the champion at the end of season will be named the Divisional Cup champion of that specific Division only.<br><br>
* Remember that your players may get [[injury|injured]] during cup matches.
Both the National Cup and the Divisional Cup will be accompanied by secondary (Challenger) and tertiary (Consolation) cups. These are lower ranked Cups for the teams that lose in the main cup. This means that losing one or two games will not be the end of your Cup experience for the season. You will be guaranteed at least three Cup matches per season, but if you lose one of the early rounds in the main Cup you will drop down to a Cup that has, perhaps, a more suitable level of competition. You will still have the chance to win a Cup trophy, just a more modest one. The Challenger Cup system will consist of four different competitions (three Challengers and one Consolation), each with its own unique trophies, and a separate winner will be named in each one.<br><br>
The three Challenger Cups are originally called Emerald, Ruby and Sapphire. The Emerald Cup takes on any team that is eliminated from the National Cup in round 1 or 6. Teams eliminated in rounds 2 and 5 are moved to the Ruby cup. And teams eliminated in rounds 3 and 4 are moved to the Sapphire cup. The three cups run parallel to each other and to the National cup, and one winner will be crowned in each one of them.<br>
Teams that are eliminated in round one of the Emerald Challenger Cup and round one of the Ruby Challenger Cup will gain a place in the Consolation Cup. This Cup does not give any prize money or other perks, but the winner still gets a trophy.


== Teams Playing the Cup ==
* The National cup is also a good opportunity for you to let your players get some valuable match [[experience]], earning about double as much experience as a league match. The Challenger Cups give half the experience of a league match instead.


==Final Considerations==
As in real life, playing a whole season will take its toll on the squad. Sometimes it might be a better idea to save your best players and [[play it cool]] by fielding the reserves. However, staying in the Cup for a long time gives you more competitive games, a good opportunity to make experience for players and yourself some extra money.


With the redesign of the cup in season 56, the Cups fit better into the league and division sizes. The division you play in will decide which Cup you participate in, and it will be the same for every team in your division. The size of the Cups is determined by the number of teams that are qualified for the cup and that have human managers. The smallest possible Cup size that still makes room for all qualified human teams will be chosen. Once all human teams are in, the Cup will be filled up with bot teams to complete the starting field. If this is not enough to fill up the National Cup we will instead add a number of temporary "neighbourhood" teams; low skilled teams that will enter the Cup at the lowest rank and thus get to play the highest ranked teams through the first few rounds.<br>
In general, the fans aren't very interested in the first couple of rounds of the cup, but as it goes on, attendance will increase. Participating in the Challenger cups will still be attractive for your club, but rewards are a lot lower than for the National Cup. The Divisional Consolation Cup will attract 50% more spectators than what an international friendly between the two teams would.


:1. The amount of qualified teams managed by humans is counted.<br>
If you can, staying in the National Cup should always pay off. This means that a team going far in the cup big money is made through [[attendance]]! The rewards for participating definitely outweigh the risks, especially for ambitious teams in lower divisions, and there's also the matter of the glory.  
:2. The smallest cup size that fits all the teams managed by humans is chosen.<br>
:3. This Cup is then filled out by the human teams first.<br>
:4. Then "regular" bots from the league system are used.<br>
:5. If this is not enough, new bot teams are created for the purpose of the Cup only.<br>


= See Also =
= See Also =

Revision as of 01:40, 28 December 2019

INTERWIKI

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National Cup logo
Emerald Challenger Cup logopx
Ruby Challenger Cup logopx
Sapphire Challenger Cup logopx
Consolation Cup logopx

Every countries has its own national cup system. Teams in each league qualify for a cup based on ranking in the season before.

The main event is the National Cup competition. In leagues with more than six divisions, a Divisional Cup is added for each division below VI. Both the National Cup and the Divisional Cup are accompanied by secondary (Challenger) and tertiary (Consolation) cups. These are lower ranked Cups for the teams that lose in the main cup.

Every season, the best managers get their names engraved in the Hattrick "Hall of Fame" and the National Cup champion (together with the winner of the top league) gets a spot into Hattrick Masters.

Cup System

In a National Cup you will play against all teams of the first six divisions of your Contry, and at the end of season the National Champion of the Contry will be named. In a Divisional Cup you will only play against other teams of the same Division, and the champion will be named the Divisional Cup champion of that specific Division only. If your team is eliminated early from the Divisional Cup you will, as in the National Cup, get the chance to participate in a lower tier cup instead.

National Cup Prize money:
1 500 000 € for Winner 	 	  
1 000 000 € for Runner Up 	 	
  750 000 € for Semi final exit 	  
  500 000 € for Quarter final exit 	  
  250 000 € for Round of 16 exit
  200 000 € for Round of 32 exit 	
  180 000 € for Round of 64 exit 	
  160 000 € for Round of 128 exit 	
  140 000 € for Round of 256 exit 	
  120 000 € for Round of 512 exit 	
Divisional Cup Prize money:
300 000 € for Winner
150 000 € for Runner Up
100 000 € for Semi final exit
 50 000 € for Quarter final exit
 25 000 € for Round of 16 exit

As of season 56, a completely redesigned Cup has been introduced. If you lose one or two games in National Cup will no more be the end of Cup experience for a club. In the early rounds you will drop down to a Cup that has, perhaps, a more suitable level of competition. That means every club will be guaranteed at least three Cup matches per season.

The Challenger Cup system will consist of four different competitions that run parallel to each other and to the National cup: one winner will be crowned in each one of them, each with its own unique trophies. The three Challenger Cups are originally called Emerald, Ruby and Sapphire, but they can be given a local name by the comunity in each country.

Emerald Cup

It starts a week after the National cup (then, no matches are played on week 1). It takes on any team that is eliminated from the National Cup in round 1 or 6.

Emerald Cup Prize money:
300 000 € for Winner 	 	 	
150 000 € for Runner Up 	 		
100 000 € for Semi final exit 	
 50 000 € for Quarter final exit 		
 25 000 € for Round of 16 exit 	
Divisional Emerald Cup Prize money:
150 000 € for Winner
100 000 € for Runner Up
 50 000 € for Semi final exit
 25 000 € for Quarter final exit 

Ruby Cup

It starts two weeks after the National cup (then, no matches are played on week 1 and 2). Teams eliminated in rounds 2 and 5 of National cup are automatically moved to the Ruby cup.

Ruby Cup Prize money:
300 000 € for Winner 	 	 	
150 000 € for Runner Up 	 		
100 000 € for Semi final exit 	
 50 000 € for Quarter final exit 		
 25 000 € for Round of 16 exit 	
Divisional Ruby Cup Prize money:
150 000 € for Winner
100 000 € for Runner Up
 50 000 € for Semi final exit
 25 000 € for Quarter final exit 

Sapphire Cup

It starts three weeks after the National cup (then, no matches are played on week 1, 2 and 3). Teams eliminated in rounds 3 and 4 are moved to the Sapphire cup.

Sapphire Cup Prize money:
300 000 € for Winner 	 	 	
150 000 € for Runner Up 	 		
100 000 € for Semi final exit 	
 50 000 € for Quarter final exit 		
 25 000 € for Round of 16 exit 	
Divisional Sapphire Cup Prize money:
150 000 € for Winner
100 000 € for Runner Up
 50 000 € for Semi final exit
 25 000 € for Quarter final exit 

Consolation Cup

Teams that are eliminated in round one of the Emerald Challenger Cup (week 2) and round one of the Ruby Challenger Cup (week 3) will gain a place in the Consolation Cup. This Cup does not give any prize money or other perks, but the winner still gets a trophy.

Prize money: -

Note that there is no top scorer award for the cup.

Cup Fixtures

Matches are played mid-week, instead of friendlies. The first round always takes place the week before the first league game of the season. The first round opponents are announced one week before the games. Opponents for the next round are always determined immediately after the games.

The highest-ranked teams are always seeded to meet the lowest-ranked teams. Teams that enter a competition in a later round are always seeded to meet the teams that have entered the competition early. If teams entered the competition at the same time, the highest-ranked teams are always seeded to meet the lowest-ranked teams.

The size of the Cups is determined by the number of teams that are qualified for the cup and that have human managers. The smallest possible Cup size that still makes room for all qualified human teams will be chosen:

  1. The amount of qualified teams managed by humans is counted.
  2. The smallest cup size that fits all the teams managed by humans is chosen.
  3. This Cup is then filled out by the human teams first.
  4. Once all human teams are in, the "regular" bots from the league system are used to complete the starting field.
  5. If this is not enough to fill up the National Cup, new bot teams are created for the purpose of the Cup only (temporary "neighbourhood" teams - low skilled teams that will enter the Cup at the lowest rank and thus get to play the highest ranked teams through the first few rounds).

Cup matches in every country are played on the same day of week and almost same time, varying for a few minutes for the Challenger cups. From the Cup page you can check how many rounds have been played, and also see the games played for each round. You'll find cup matches list on a left side link on the "World" top menu.

Note: The early rounds of a cup are not all displayed, because there are too many games played.

Game Rules

  • The higher-ranked team always plays away, until the last six rounds of the Cup, at which point all matches are played at neutral venues (semi-finals and finals are played at a neutral ground too).
The home side gets 2/3 of the crowd revenue and the away side gets one-third. On neutral venues the teams split the revenue 50/50.
  • All cup games not settled during normal time go to extra time, and if that doesn't settle the game, there's a penalty shoot-out. Just before extra time, stamina becomes more important than it was during the second half of normal time and teams lacking experience become even more likely to succumb to nervousness.
  • Cup Matches are competitive matches, this means that cards received during a cup match are valid in the League, too. A player who received a red card during a cup match, will miss the following league game.
  • Remember that your players may get injured during cup matches.
  • The National cup is also a good opportunity for you to let your players get some valuable match experience, earning about double as much experience as a league match. The Challenger Cups give half the experience of a league match instead.

Final Considerations

As in real life, playing a whole season will take its toll on the squad. Sometimes it might be a better idea to save your best players and play it cool by fielding the reserves. However, staying in the Cup for a long time gives you more competitive games, a good opportunity to make experience for players and yourself some extra money.

In general, the fans aren't very interested in the first couple of rounds of the cup, but as it goes on, attendance will increase. Participating in the Challenger cups will still be attractive for your club, but rewards are a lot lower than for the National Cup. The Divisional Consolation Cup will attract 50% more spectators than what an international friendly between the two teams would.

If you can, staying in the National Cup should always pay off. This means that a team going far in the cup big money is made through attendance! The rewards for participating definitely outweigh the risks, especially for ambitious teams in lower divisions, and there's also the matter of the glory.

See Also