Injury

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INTERWIKI

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An injury, unless very slight, will put players on the treatment table for a couple of games. The risk of injuries increases as the team increases the intensity of training with the Assistant Coaches on the staff. A Medic can be hired to help players heal faster. Medic also helps reduce the risk for injuries to players, but sometimes they get injured and there is not a lot you can do about it. Injuries do still occur even to teams with top level Medic.

Older players take a longer time to heal, and approaching their forties will have a hard time to recover at all though. After their 40th birthday there will be no hope to see them on pitch again.

Injured players will get the training for the minutes they had played during the week.

Injury Status

A player can not play as long as he's injured and his name will show up red in the match orders screen. If you do try to field him anyway, he will be replaced by a substitute as soon as the match begins.

This player is injured and can't play for quite a while, but is still able to get training for the minutes he played during the week.


Once he's really almost recovered he gets a bandage next to his name instead of the red plus. Now he can play matches again and his name will show up black again in the match orders screen, but he will perform slightly below his capacities. Once the bandage is removed he's back to his old level, that is if he didn't get a major form crisis in the meantime.

‎This player is injured, but he can follow training. He will soon be ready to play matches again.


A bruised player can play, but will perform slightly below his capacities.

‎This player is bruised, but ready to play matches again.


Note: Previously only +1 injured got trained, but there isn't anymore any difference training-wise between +1 and for example +4 injuries.

Time to heal

Injury times are estimated in weeks - if your star forward has a week-long injury, it will take him up to one week to get fit again.

The basic time for injuries to heal ranges from +1 week to +4 weeks (the + sign represents the red cross you can see in HT if a player is injured). The actual healing time displayed may vary, primarily depending on the age of the player: the older he gets, the longer it will take to heal. An old player, adding his age malus, can reach +5, +6, +7, +8 weeks ...and over 40yo they get a +∞ (infinite or no hope of recovery).

Injury Sublevel

The following contents are based on experience and/or research conducted by Hattrick users — which means that their veracity and accuracy have not been confirmed by any official statement, and consequently they do not necessarily reflect the game reality. Please take this into consideration!

There is a direct connection between TSI and displayed length of injury. Hattrick would display a +2 but injuries have sublevels. There is a connection between the number of weeks Hattrick displays for an injury and the TSI a player has. Here is the formula you can use (only if there is no form change or training after the player was last healthy):


Injury weeks = 10 * ( 1 - tsi1 / tsi0 )
tsi0: TSI when player is not injured
tsi1: TSI after first player's update

Example:

A player tsi0 is 9310 at the time directly before the injury. Then TSI at the first update became e.g. tsi1 = 7000. So actually injury real level is near 2.5, halfway between +2 and +3, but is displayed simply as +2.

See also