Possession: Difference between revisions

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Possesion is very important within [[Hattrick]]. You'll gain more possession from playing [[MOTS]] or when your [[midfield]] is better then your opponent's [[midfield]].
==Introduction==


You'll lose possession from playing [[Play_it_Cool|PIC]] or playing with certain [[tactics]].
When playing a match, the possession your team has at a certain minute determines your chances of getting a [[Regular_chances|goal chance]]. It depends on both your team's and the opponent team's [[midfield]].


The more possesion you have, the more [[scoring opportunities]] you will get.
Possesion can be observed on the match report, at the end of the first half (minute 45) and the end of the second half (minute 90). That number is calculated using a formula which takes on consideration the midfield level of both the teams at that particular minute.


At [http://www.hattristics.org/pub/statPossession.php Hattristics] you can find a table where the average hometeam possession is shown with each combination of midfield strengths at.
===Formula===
 
  Possession(your_team) = 100 * (Midfield_(your_team) / (Midfield_(your_team) + Midfield(opponents_team)) )
 
:''where the scale of the midfields values is: 1=disastrous (very low), 2=disastrous (low) ...''
 
===Observation===
 
One of the consequences of the formula (in terms of gameplay) is that, to get a certaing possesion, you need to beat your rival's team by a highest number of levels when the average midfield level is higher. For example:
* ''disastrous (very low)'' vs ''wretched (very low)'' (1 level) = 71% possession
* ''solid (very low)'' vs 'excellent (very low)'' (1 level) = 54%
 
Also, the midfield values used in the formula are the ones on that particular minute, while the midfield rating that is displayed at the end of the match is the average of the midfield during the 90 minutes. This explains the cases where discrepancies between the possession percentages at the 45th and 90th minute and the midfield rating seem to appear. Events such as:
:* red cards (to players affecting the midfield)
:* [[injuries]] (to players affecting the midfield)
:* weather non-goal events (to players affecting the midfield)
:* [[confusion]]
:* [[overconfidence]]
:* [[Team attitude]]
:* Playing [[Counter attack]]
:affect the [[midfield]], hence affecting the possession as well.
 
''please explain these parameters of place appropiate links''
 
==Other==
 
===Possession vs goal opportunities nonlinearity===
{{based_on_research}}
 
Statisticals analysis over the goal opportunities distribution taking into consideration the possession levels suggest that the relation between the possession and the number of chances your team has is far from being 1:1. The numbers suggest that you will most likely get 9 or 10 chances in the game if you have 65% possession.
 
''please insert the appropiate explanation and links here''

Revision as of 12:31, 3 December 2005

Introduction

When playing a match, the possession your team has at a certain minute determines your chances of getting a goal chance. It depends on both your team's and the opponent team's midfield.

Possesion can be observed on the match report, at the end of the first half (minute 45) and the end of the second half (minute 90). That number is calculated using a formula which takes on consideration the midfield level of both the teams at that particular minute.

Formula

 Possession(your_team) = 100 * (Midfield_(your_team) / (Midfield_(your_team) + Midfield(opponents_team)) )
where the scale of the midfields values is: 1=disastrous (very low), 2=disastrous (low) ...

Observation

One of the consequences of the formula (in terms of gameplay) is that, to get a certaing possesion, you need to beat your rival's team by a highest number of levels when the average midfield level is higher. For example:

  • disastrous (very low) vs wretched (very low) (1 level) = 71% possession
  • solid (very low) vs 'excellent (very low) (1 level) = 54%

Also, the midfield values used in the formula are the ones on that particular minute, while the midfield rating that is displayed at the end of the match is the average of the midfield during the 90 minutes. This explains the cases where discrepancies between the possession percentages at the 45th and 90th minute and the midfield rating seem to appear. Events such as:

affect the midfield, hence affecting the possession as well.

please explain these parameters of place appropiate links

Other

Possession vs goal opportunities nonlinearity

The following contents are based on experience and/or research conducted by Hattrick users — which means that their veracity and accuracy have not been confirmed by any official statement, and consequently they do not necessarily reflect the game reality. Please take this into consideration!


Statisticals analysis over the goal opportunities distribution taking into consideration the possession levels suggest that the relation between the possession and the number of chances your team has is far from being 1:1. The numbers suggest that you will most likely get 9 or 10 chances in the game if you have 65% possession.

please insert the appropiate explanation and links here