Personality is defined by four attributes: leadership, agreeability, honesty and aggressiveness.
Leadership attribute show the potential as team captain and is important choosing a coach. High leadership coaches make team spirit level deteriorate slower (and increase it faster when it is below composed).
Leadership of player can be:
- 0. Non-existent
- Further information: clown
Agreeability of a player determines how a team is affected when that player is added or traded away during a transfer.
Agreeability is measured on the following scale:
- Nasty Fellow
- Controversial Person
- Pleasant Guy
- Sympathetic Guy
- Popular Guy
- Beloved team member
There were only a few "beloved team members" in the game. First he came Bob Sunesson, whom Agreeability was manually changed by Hattrick Team. Two natural born beloved team members were Bob and then Bob ‘Clone’ Sunesson.
Honesty attribute of a player's personality determines the odds of a player earning a yellow card for diving in order to gain a free kick or penalty for his team.
|Saintly||?.?% of players||0.?%|
|Righteous||3.5% of players||0.3%|
|Upright||24.5% of players||1.5%|
|Honest||44% of players||4%|
|Dishonest||24.5% of players||6%|
|Infamous||3.5% of players||10%|
Honesty of player can be:
Aggressiveness attribute of a player's personality determines the odds of a player earning a yellow card for fouling an opposing player during a match.
|Tranquil||8% of players||0.3%|
|Calm||24% of players||1.5%|
|Balanced||36% of players||4%|
|Temperamental||24% of players||7.5%|
|Fiery||8% of players||11.5%|
Aggressiveness is measured on the following scale:
- Unstable (Added season 38)