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== Match Rating Screen ==
{{Interwiki/Rating}}
After each match, you will be able to view both teams' match ratings on the right side of the full game commentary text. It may look something like this:


{| cellspacing="1" cellpadding="3" style="background-color:#090"
{| class=toccolours style="border: 5px solid #79a777" align=right
|- style="background-color: #ccc"
|+ '''Ratings report may look something like this'''
!colspan="2"| EXAMPLE TEAM: F.C.
|- style="background-color: #79a777"
|- style="background-color: #ccc"
!colspan="3" style="color:white" | RATING DETAILS
|colspan="2"| Player rating and team [[formation]]
|-
|- style="background-color: #fff"
!width=29%| || width=36%| <u>AC EXAMPLE TEAM</u> || <u>e.g. Team  F.C.</u>
| Team Attitude: || [[Normal]]
|-
|- style="background-color: #fff"
| [[Midfield]]
| Tactic: || [[Normal]]
|outstanding - very low 10,00
|- style="background-color: #fff"
|excellent - very low 8,00
| Tactic skill: || (no tactic)
|-
|- style="background-color: #fff"
| [[Right Defence]]
| [[Midfield]]: || weak (high)
|magnificent - low 12,25
|- style="background-color: #fff"
|world class - high 13,50
| [[Right Defence]]: || passable (very low)
|-
|- style="background-color: #fff"
| [[Central Defence]]
| [[Central Defence]]: || inadequate (low)
|magnificent - very low 12,00
|- style="background-color: #fff"
|supernatural - very low 14,00
| [[Left Defence]]: || weak (high)
|-
|- style="background-color: #fff"
| [[Left Defence]]
| [[Right Attack]]: || weak (low)
|magnificent - very high 12,75
|- style="background-color: #fff"
|supernatural - very high 14,75
| [[Central Attack]]: || solid (very low)
|-
|- style="background-color: #fff"
| [[Right Attack]]
| [[Left Attack]]: || wretched (very high)
|magnificent - high 12,50
|magnificent - low 12,25
|-
| [[Central Attack]]
|outstanding - very high 10,75
|outstanding - low 10,25
|-
| [[Left Attack]]
|solid - high 7,50
|brilliant - very high 11,75
|-
!colspan="3" align=left | Indirect set pieces
|-
| [[Defence ratings|Defence]]
|solid - high 7,50
|brilliant - low 11,25
|-
| [[Attack ratings|Attack]]
|passable - very high 6,75
|excellent - high 8,50
|-
!colspan="3" align=left| Match plan
|-
| [[Team attitude]] || Normal ||(Hidden)
|-
|[[Tactics|Tactic]] || Normal || [[Counter-attacks]]
|-
| Tactic skill || (no tactic)|| supernatural (+2)
|-
| [[Tactical assistant|Style of play]] ||Neutral|| +20% Defensive
|-
!colspan="3" align=left| Average ratings
|-
|Total player experience
|solid - very low 7,00
|solid - high 7,50
|-
|Average midfield
|outstanding - very low 10,00
|excellent - very low 8,00
|-
|Average defence
|magnificent - low 12,25
|supernatural - low 14,25
|-
|Average attack
|outstanding - low 10,25
|brilliant - high 11,50
|-
|Total average
|outstanding - very high 10,75
|brilliant - low 11,25
|}
|}
Team '''ratings''' (not be confused with [[player]] ratings or [[stars]]) shown how your team performed during a match in the 7 sectors (3 of attack, 3 of defence and 1 of midfield). These ratings at the end of the [[match report]] are average ratings for the entire match time - you can view more accurate 5-minute intervals ratings by clicking on the Reviews Details tab.


Collectively, the ratings are often called [[Attack ratings]], [[Defence ratings]] and Midfield ratings.
== In match report ==
After each match, you will be able to read both teams' ratings on the full [[match report]]. Based on text, you can check how well or poorly the team performed.
Each rating is composed of two values:
Each rating is composed of two values:
* Primary Value - Classified using the same scale used to measure players abilities (e.g. weak)
* Primary Value - Classified using the same scale used to measure players abilities (e.g. outstanding)
* Secondary Value - One of four possible values: very low, low, high, very high.
* Secondary Value - One of four possible values: very low, low, high, very high.


This gives you an indication of how strong or weak any of the seven areas of your team play were during this match. If your [[midfield]] was stronger than your opponent's (e.g. "passable" vs. "weak") then chances are you had more time of [[possession]] and thus more chances to score.  The defensive and attacking ratings can be compared according to spatial logic (e.g. [[Left Attack]] vs. [[Right Defence]]).
If your midfield was stronger than your opponent's (e.g. "outstanding" vs. "excellent") then you had more ball [[possession]] and thus probably more chances to score.  The defensive and attacking ratings can be compared according to spatial logic (e.g. Left Attack vs. Right Defence).


Collectively, the ratings are often called [[Attack ratings]] and [[Defence ratings]]
==Power Rating==
{{Main|Power Rating}}
Ratings can express the overall strength of the team and Hattrick provides a way to easily measure it: Power Rating, launched in 2020, was created to compare two teams or assess the progress of a team.
It's always worth remembering that an overall rating which is higher than your opponents does not mean that you will win the
match.


==Rating as a Measure of Overall Team Strength==
Before that, primitive measure were used: total number of [[stars]] players gained after playing a match, a slightly inefficient and possibly deceiving way of recording team strength. Intrepid Hattrickers found other ways to compare overall team ratings (the most popular were [[Alltid Hattrick]], [[HatStats]], [[LoddarStats]], [[VnukStats]], [[PStats]], [[HTPE]] and [[ELO chess]]).   
Hattrick by default doesn't provide a way to easily express overall strength of a team, in order to compare two teams or assess the progress of a team. The most primitive measure would be a total number of [[stars]] players gained after playing a match. However, comparing stars  is a slightly inefficient and possibly deceiving way of recording team strength. Thus, intrepid Hattrickers have found other ways to compare overall team ratings. Some of the more popular options are [[Alltid Hattrick]], [[Hatstats|HatStats]], [[LoddarStats]], [[VnukStats]] and [[PStats]].   


== History ==
In old style match report, three different rating's styles were available for the same match: wordy, graphic and numeral.
{| width=100%
| [[File:06082012vw.jpg|350px|thumb|Wordy view tab]]
| [[File:06082012vb.jpg|350px|thumb|Graphic view tab]]
| [[File:06082012vn.jpg|350px|thumb|Numeral view tab]]
|}


It's always worth remembering that an overall rating which is higher than your opponents does not mean that you will win the
[[Category: Ratings|*]]
match.
 
[[Category: Game Concepts]]

Latest revision as of 10:32, 27 August 2020

Ratings report may look something like this
RATING DETAILS
AC EXAMPLE TEAM e.g. Team F.C.
Midfield outstanding - very low 10,00 excellent - very low 8,00
Right Defence magnificent - low 12,25 world class - high 13,50
Central Defence magnificent - very low 12,00 supernatural - very low 14,00
Left Defence magnificent - very high 12,75 supernatural - very high 14,75
Right Attack magnificent - high 12,50 magnificent - low 12,25
Central Attack outstanding - very high 10,75 outstanding - low 10,25
Left Attack solid - high 7,50 brilliant - very high 11,75
Indirect set pieces
Defence solid - high 7,50 brilliant - low 11,25
Attack passable - very high 6,75 excellent - high 8,50
Match plan
Team attitude Normal (Hidden)
Tactic Normal Counter-attacks
Tactic skill (no tactic) supernatural (+2)
Style of play Neutral +20% Defensive
Average ratings
Total player experience solid - very low 7,00 solid - high 7,50
Average midfield outstanding - very low 10,00 excellent - very low 8,00
Average defence magnificent - low 12,25 supernatural - low 14,25
Average attack outstanding - low 10,25 brilliant - high 11,50
Total average outstanding - very high 10,75 brilliant - low 11,25

Team ratings (not be confused with player ratings or stars) shown how your team performed during a match in the 7 sectors (3 of attack, 3 of defence and 1 of midfield). These ratings at the end of the match report are average ratings for the entire match time - you can view more accurate 5-minute intervals ratings by clicking on the Reviews Details tab.

Collectively, the ratings are often called Attack ratings, Defence ratings and Midfield ratings.

In match report

After each match, you will be able to read both teams' ratings on the full match report. Based on text, you can check how well or poorly the team performed. Each rating is composed of two values:

  • Primary Value - Classified using the same scale used to measure players abilities (e.g. outstanding)
  • Secondary Value - One of four possible values: very low, low, high, very high.

If your midfield was stronger than your opponent's (e.g. "outstanding" vs. "excellent") then you had more ball possession and thus probably more chances to score. The defensive and attacking ratings can be compared according to spatial logic (e.g. Left Attack vs. Right Defence).

Power Rating

      Main article: Power Rating

Ratings can express the overall strength of the team and Hattrick provides a way to easily measure it: Power Rating, launched in 2020, was created to compare two teams or assess the progress of a team. It's always worth remembering that an overall rating which is higher than your opponents does not mean that you will win the match.

Before that, primitive measure were used: total number of stars players gained after playing a match, a slightly inefficient and possibly deceiving way of recording team strength. Intrepid Hattrickers found other ways to compare overall team ratings (the most popular were Alltid Hattrick, HatStats, LoddarStats, VnukStats, PStats, HTPE and ELO chess).

History

In old style match report, three different rating's styles were available for the same match: wordy, graphic and numeral.

Wordy view tab
Graphic view tab
Numeral view tab