Forward

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Individual orders

Defence

Midfield

Offence

Forward is a player's position within Hattrick. He is a striker usually used to score the chances your team creates.

Skills[edit]

Primary skill is Scoring, but also Passing and Winger contribute to teams attack ratings. Playmaking skill may also be useful.

Regarding influence on ratings, a level of Scoring is equivalent to about 3 levels of Passing.

Contribution[edit]

Each forward contributes to all three attacks, Attack left wing, Attack centre and Attack right wing. Forwards may give a small help to midfield ratings too.

Individual Orders[edit]

Forward's individual order determines what side profits the most. In detail, skill contributions are:

Normal.png Forward normal (FW) — uses scoring and passing for all three attacks and winger only for the side attacks.
25.0% of his Playmaking skill for Midfield
22.4% of his Scoring skill for Side Attack
12.2% of his Passing skill for Side Attack
19% of his Winger skill for Side Attack
36.9% of his Passing skill for Central Attack
100% of his Scoring skill for Central Attack
Towards left.png Forward towards wing (FTW) — uses more winger, use more scoring and passing to the side, and less to the centre.
15.0% of his Playmaking skill for Midfield
18.2% of his Scoring skill for the far Side Attack
45.1% of his Scoring skill for his Side Attack
18% of his Passing skill for Side Attack
52.2% of his Winger skill for Side Attack
26.1% of his Passing skill for Central Attack
60.7% of his Scoring skill for Central Attack
Defensive.png Defensive forward (DF) — uses less scoring, uses more passing and some playmaking and stamina.
35.0% of his Playmaking skill for Midfield
12.4% of his Scoring skill for Side Attack
31.0% of his Passing skill for Side Attack * 
12.4% of his Winger skill for Side Attack
54.3% of his Passing skill for Central Attack
58.3% of his Scoring skill for Central Attack

(*) Technical DF gets an extra bonus, from 31% to 41%, to Passing skills for Side Attack.

Agglomeration Penalties[edit]

There are some agglomeration penalties, in case you play 2 or 3 forwards on the same central position. Those penalties occur to all the skills of the players from that specific central compartment of your team and they are:

  • 2 Forwads: -5.5%
  • 3 Forwards: -13.5%

Specialities[edit]

A Forward with no specialty is a decent player, but with something less. Here is a ranking of specialities on forwards:

Spec5Head.png Head FW — no negative effects and more chances to score on set pieces and winger events.
Spec2Quick.png Quick FW — even if losing skills in the rain and in the sun, the quick event is the most frequent for FW, making it the best choice. A "must" for every team.
Spec4Unpred.png Unpredictable FW — only Unpredictable Own Goal negative event possible and with high Passing he can create SE chances or intercept the ball and create unlikely scoring opportunities.
Spec1Technic.png Technical FW — can create chances if an opposing defender or inner midfielder is a head specialist. Playing with defensive order he gives a boost to side attacks.
Spec3Power.png Powerful FW — plays better in the rain, but worst in the sun. He may also create a special event forcing a second chance to shoot after a normal chance is missed.

A common suggestion is to have in the team (when playing with a 2 forwards formation) one quick forward and one among unpredictable and head specialty. The choice is based on the number of header players already present in team.

See also[edit]