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{{Interwiki/Inner Midfielder}}
{{Interwiki/Inner Midfielder}}{{Individual orders}}
'''Inner midfielder''' (IM), or simply midfielder, is a [[Players|player]]'s position within Hattrick, probably the most important position as far as the matches are concerned. Accordingly, Having good playmakers in the inner midfield is crucial for the [[team]].


These are the central players for your team, and probably the most important position as far as the matches are concerned.
===Skills===
The main skills used by these players are [[Playmaking]] and [[Passing]]. [[Defending]], [[Stamina]] and a fair amount of [[Scoring]] are also very useful.


The main skills used by these players are [[playmaking]] and [[stamina]], [[passing]] and [[defending]] are also useful.
===Contribution===
Midfielders main function is to provide your team with [[possession]] through [[midfield|midfield ratings]]. They also give a contribution to [[attack|offence]] and [[defence]] as well.
====Individual Orders====
Inner Midfielder's [[individual order]] determines what side profits the most. The possible individual orders for IM are:


===Individual Orders===
Inner Midfielder's [[individual order]] determines what side profits the most. The possible individual orders for IM are:
{|
{|
| style="vertical-align:top"|  [[image:Normal.png]] Normal inner midfielder (IM) ||— the standard order.
| style="vertical-align:top"|  [[image:Normal.png]] Normal inner midfielder (IM) ||— the standard order.
  100% of his Playmaking for Midfield
  18.9% of his '''Defending''' for Side Defence (half to left and half to right if central)
  40% of his Defending for Central Defence
  40% of his '''Defending''' for Central Defence
  18.9% of his Defending for Side Defence
  100% of his '''Playmaking''' for Midfield
  32.5% of his Passing for Central Attack
26% of his '''Passing''' for Side Attack (half to left and half to right if central)
  21.8% of his Passing for Side Attack
  32.5% of his '''Passing''' for Central Attack
  22% of his '''Scoring''' for Central Attack
|-
|-
| style="vertical-align:top"|  [[image:Defensive.png]] [[Defensive inner midfielder]] (DIM)||— they need more [[defending]] and less [[passing]].
| style="vertical-align:top"|  [[image:Defensive.png]] [[Defensive inner midfielder]] (DIM)||— they need more Defending and less Passing.
  94.4% of his Playmaking for Midfield
  27% of his '''Defending''' for Side Defence (half to left and half to right if central)
  59.4% of his Defending for Central Defence
  59.4% of his '''Defending''' for Central Defence
  27% of his Defending for Side Defence
  94.4% of his '''Playmaking''' for Midfield
  21.9% of his Passing for Central Attack
14% of his '''Passing''' for Side Attack (half to left and half to right if central)
  14% of his Passing for Side Attack
  18% of his '''Passing''' for Central Attack
  13% of his '''Scoring''' for Central Attack
|-
|-
| style="vertical-align:top"|  [[image:Towards left.png]] [[Inner midfielder towards wing]] (IMTW)||— they need more [[winger]] (and passing) and less [[playmaking]] (and defending).
| style="vertical-align:top"|  [[image:Towards left.png]] [[Inner midfielder towards wing]] (IMTW)||— they need more [[Wing|Winger]] (and Passing) and less Playmaking (and Defending).
  88.1% of his Playmaking for Midfield
24% of his '''Defending''' for Side Defence
  49.4% of his Winger for Side Attack
34.8% of his '''Defending''' for Central Defence
  27.1% of his Passing for Side Attack
  88.1% of his '''Playmaking''' for Midfield
  22.7% of his Passing for Central Attack
  59% of his '''Winger''' for Side Attack
34.8% of his Defending for Central Defence
  27.1% of his '''Passing''' for Side Attack
29.1% of his Defending for Side Defence.
  22.7% of his '''Passing''' for Central Attack
|-
|-
| style="vertical-align:top"|  [[image:Offensive.png]] [[Offensive inner midfielder]] (OIM) ||— they need more [[passing]] and less [[defending]].
| style="vertical-align:top"|  [[image:Offensive.png]] [[Offensive inner midfielder]] (OIM) ||— they need more Passing and less Defending.
  94.4% of his Playmaking for Midfield
  10.2% of his '''Defending''' for Side Defence (half to left and half to right if central)
  21.6% of his Defending for Central Defence
  16% of his '''Defending''' for Central Defence
  10.2% of his Defending for Side Defence
  94.4% of his '''Playmaking''' for Midfield
  48.3% of his Passing for Central Attack
36% of his '''Passing''' for Side Attack (half to left and half to right if central)
  21.6% of his Passing for Side Attack
  48.3% of his '''Passing''' for Central Attack
  31% of his '''Scoring''' for Central Attack
|}
|}
====Agglomeration Penalties====
====Agglomeration Penalties====
There are some '''agglomeration penalties''', in case you play 2 or 3 midfielders on the same central position. Those penalties occur to all the skills of the players from that specific central compartment of your team and they are:
There are some '''agglomeration penalties''', in case you play 2 or 3 midfielders on the same central position. Those penalties occur to all the skills of the players from that specific central compartment of your team and they are:
* 2 Inner Midfielders: -6.5%
* 2 Inner Midfielders: -6.5%
* 3 Inner Midfielders: -17.5%
* 3 Inner Midfielders: -17.5%


===Specialities===
===Specialities===
An IM with no specialty is a decent middle ground without penalties. It's probably better than Technical, and is definitely better than an Unpredictable IM without good defending. Here is a ranking of specialities on mid-fielders:
An IM with no [[specialty]] is a decent middle ground without penalties. It's probably better than an Unpredictable IM without good defending. Here is a ranking of specialities on mid-fielders:


: {{Head}} is always good. This is probably the best for an IM.
: {{Head}} IM — improves chance of scoring on a set pieces, but can have negative effect from Technical wingers and forwards. This is probably the best for an IM.
: {{Powerful}} IM gain a bit of PM/Defending/Scoring in the rain and lose Scoring (which they don't care about) in the sun. The downside is they might get tired early in the [[Weather|sun]].
: {{Powerful}} IM — gains a bit of skills in the [[Weather|rain]], but in the [[Weather|sun]] he might play worst and get tired early.
: {{Technical}} is probably worse than no specialty due to the negative PM rain event, but gains PM in the sun.
: {{Technical}} IM — plays better in the sun. The downside is negative rain event.
: {{Unpredictable}} is better than nothing with good passing+defending, but is probably the worst specialty without good defending skills.
: {{Quick}} IM — can create quick events and also stop the same events triggered by opponent's wingers and forwards. Anyway he is dangerous because he gets penalty in rain and sun either.
: {{Quick}} IMs can stop opposing Quick Forward events; they don't care about the scoring penalty in rain, but have defending penalty in the rain and sun either.
: {{Unpredictable}} IM — is better than nothing with good Passing+Defending skills, otherwise he can generate only negative [[special event]].


====Sitting midfielder====
Powerful inner midfielder, if playing defensive, can concentrate on breaking up attacks and winning the ball. If he succeeds in pressing, the opponent’s attack breaks down. To create the '''Powerful Defensive Inner Midfielder special event''', he will rely on his defending skill and stamina.


[[category:player positions]]
[[category:player positions]]

Revision as of 23:41, 3 December 2019

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Individual orders

Defence

Midfield

Offence

Inner midfielder (IM), or simply midfielder, is a player's position within Hattrick, probably the most important position as far as the matches are concerned. Accordingly, Having good playmakers in the inner midfield is crucial for the team.

Skills

The main skills used by these players are Playmaking and Passing. Defending, Stamina and a fair amount of Scoring are also very useful.

Contribution

Midfielders main function is to provide your team with possession through midfield ratings. They also give a contribution to offence and defence as well.

Individual Orders

Inner Midfielder's individual order determines what side profits the most. The possible individual orders for IM are:

Normal inner midfielder (IM) — the standard order.
18.9% of his Defending for Side Defence (half to left and half to right if central)
40% of his Defending for Central Defence
100% of his Playmaking for Midfield
26% of his Passing for Side Attack (half to left and half to right if central)
32.5% of his Passing for Central Attack
22% of his Scoring for Central Attack
Defensive inner midfielder (DIM) — they need more Defending and less Passing.
27% of his Defending for Side Defence (half to left and half to right if central)
59.4% of his Defending for Central Defence
94.4% of his Playmaking for Midfield
14% of his Passing for Side Attack (half to left and half to right if central)
18% of his Passing for Central Attack
13% of his Scoring for Central Attack
Inner midfielder towards wing (IMTW) — they need more Winger (and Passing) and less Playmaking (and Defending).
24% of his Defending for Side Defence
34.8% of his Defending for Central Defence
88.1% of his Playmaking for Midfield
59% of his Winger for Side Attack
27.1% of his Passing for Side Attack
22.7% of his Passing for Central Attack
Offensive inner midfielder (OIM) — they need more Passing and less Defending.
10.2% of his Defending for Side Defence (half to left and half to right if central)
16% of his Defending for Central Defence
94.4% of his Playmaking for Midfield
36% of his Passing for Side Attack (half to left and half to right if central)
48.3% of his Passing for Central Attack
31% of his Scoring for Central Attack

Agglomeration Penalties

There are some agglomeration penalties, in case you play 2 or 3 midfielders on the same central position. Those penalties occur to all the skills of the players from that specific central compartment of your team and they are:

  • 2 Inner Midfielders: -6.5%
  • 3 Inner Midfielders: -17.5%

Specialities

An IM with no specialty is a decent middle ground without penalties. It's probably better than an Unpredictable IM without good defending. Here is a ranking of specialities on mid-fielders:

 Head IM — improves chance of scoring on a set pieces, but can have negative effect from Technical wingers and forwards. This is probably the best for an IM.
 Powerful IM — gains a bit of skills in the rain, but in the sun he might play worst and get tired early.
 Technical IM — plays better in the sun. The downside is negative rain event.
 Quick IM — can create quick events and also stop the same events triggered by opponent's wingers and forwards. Anyway he is dangerous because he gets penalty in rain and sun either.
 Unpredictable IM — is better than nothing with good Passing+Defending skills, otherwise he can generate only negative special event.

Sitting midfielder

Powerful inner midfielder, if playing defensive, can concentrate on breaking up attacks and winning the ball. If he succeeds in pressing, the opponent’s attack breaks down. To create the Powerful Defensive Inner Midfielder special event, he will rely on his defending skill and stamina.