Specialties: Difference between revisions
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'''Player Specialties''' are special attributes that that differentiate some players in [[Hattrick]] from other players. A player may have only one specialty, and no more. All specialties, except ''regainer'', may result in a [[special event]] during a match, some giving a scoring chance and some giving improved performance due to [[weather]]. Some of the events that lead to a scoring chance are influenced by opposition players, sometimes leading to "game-planning" (as in using a technical player against a head defender, or matching a quick defender against a quick attacker). Each special event can only appear once in a match, but be aware that there are different events due to the same specialty (for example quick-passing and quick-scoren) It can also happen that an event appears once as its scored from and once at his missed form in a match. | '''Player Specialties''' are special attributes that that differentiate some players in [[Hattrick]] from other players. A player may have only one specialty, and no more. All specialties, except ''regainer'', may result in a [[special event]] during a match, some giving a scoring chance and some giving improved performance due to [[weather]]. Some of the events that lead to a scoring chance are influenced by opposition players, sometimes leading to "game-planning" (as in using a technical player against a head defender, or matching a quick defender against a quick attacker). Each special event can only appear once in a match, but be aware that there are different events due to the same specialty (for example quick-passing and quick-scoren) It can also happen that an event appears once as its scored from and once at his missed form in a match. | ||
You can increase the chance on special events by using the tactic [[Play creatively]] in a match. | You can increase the chance on special events by using the tactic [[Play creatively]] in a match.<br> | ||
== | == List of Specialties == | ||
*'''[[Head]]''' gives you increased scoring opportunities in corners. | *'''[[Head]]''' gives you increased scoring opportunities in corners. | ||
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*'''[[Unpredictable]]''' can create chances by sheer unpredictability of their passes. | *'''[[Unpredictable]]''' can create chances by sheer unpredictability of their passes. | ||
== Rare Specialties == | === Rare Specialties === | ||
*'''[[Regainer]]''' helps the player heal [[injury|injuries]] faster. | *'''[[Regainer]]''' helps the player heal [[injury|injuries]] faster.<br><br> | ||
== Specialties by position == | |||
=== [[Defender]] === | |||
; {{Speciality|P}} Powerful | |||
* Improves [[pressing]] tactic. | |||
* In the sun: lose more stamina in the sun (lose also some Scoring but the negative effect happens only 1/6 of all sun matches){{note|ref-1}}. | |||
* In the rain: gain some Scoring (not really important), Defending and Playmaking (the positive effect from weather happens 1/3 of all rain matches). | |||
;{{Speciality|H}} Head | |||
* Improves chance of scoring on a [[set pieces]]. | |||
* Can have negative effect from Technical wingers and forwards. | |||
* Each player adds about 7% average chance for a header event. | |||
* Each player reduces about 5% average chance for opponent a header event. | |||
; {{Speciality|U}} Unpredictable | |||
* Assuming has sufficient high defending we can eliminate negative effects (the negative event being converted for Defenders is ~1/99 matches). | |||
* Only good passing can create chance: the positive event for Defenders chance of happening is about 1/3 matches and the conversion rate for this event is more than 50%. | |||
;{{Speciality|Q}} Quick (Do not recommend) | |||
* The negative effect for defenders from weather happens about 1 time every 5 matches: | |||
: - In the rain: lose some Scoring and Defending (the negative effect from weather happens 1/3 of all rain matches). | |||
: - In the sun: lose some Defending (not recommended) (the negative effect from weather happens 1/6 of all sun matches). | |||
* The positive effect is that he can stop quick event from wingers and forwards.<br> | |||
Note: '''Technical''' defenders are only affected when played offensive, thus making use of their playmaking ability. It has no effect on their defending abilities. | |||
=== [[Inner Midfielder]] === | |||
;{{Speciality|H}} Head | |||
* Improves chance of scoring on a set pieces. | |||
* Can have negative effect from Technical wingers and forwards. | |||
* Each player adds about 7% average chance for a header event. | |||
* Each player reduces about 5% average chance for opponent a header event. | |||
;{{Speciality|P}} Powerful | |||
* (Player with high Defence) improves pressing tactic. | |||
* In the rain: gain some Scoring (not really important), Defending and Playmaking (the positive effect from weather happens 1/3 of all rain matches); lose more stamina in the sun and that can have a really negative effect. | |||
* In the sun: lose some Scoring (not really important) (the negative effect from weather happens 1/6 of all sun matches). | |||
;{{Speciality|T}} Technical | |||
* In the sun: gain some Scoring (not really important) and Playmaking (the positive effect from weather happens 1/3 of all sun matches). | |||
* In the rain: lose some Scoring (not really important) and Playmaking (the negative effect from weather happens 1/3 of all rain matches). | |||
;{{Speciality|U}} Unpredictable | |||
* Player with high passing can create chance (the positive event for IMs happens about 1 time every 3 matches and the conversion rate for this event is more than 50%). | |||
* Player with low defending can give a chance to the opponent (the negative event is converted ~1/40 matches). | |||
;{{Speciality|Q}} Quick | |||
* Can stop quick event from wingers and forwards. | |||
* The negative effect for IMs from weather happens about 1 time every 5 matches: | |||
: - In the rain: lose some Scoring (not really important) and Defending (happens 1/3 of all rain matches). | |||
: - In the sun: lose some Defending (happens 1/6 of all sun matches). | |||
=== [[Winger]] === | |||
;{{Speciality|Q}} Quick | |||
* Can create quick event (the positive effect for WIs chance of happening is ~1/6 matches and the conversion rate for this event is less than 2/3). | |||
* In the rain: lose some Scoring (not really important) and Defending (the negative effect for WIs from weather is ~1/5 matches). | |||
* In sun: lose some Defending (the negative effect from weather happens 1/3 of all rain matches). | |||
;{{Speciality|H}} Head | |||
* Improves chance of scoring on a set pieces. | |||
* Can have a positive effect from winger event. | |||
* Each player adds about 7% average chance for a header event. | |||
* Each player reduces about 5% average chance for opponent a header event. | |||
;{{Speciality|U}} Unpredictable | |||
* Player with high passing can create chance (the positive event for WIs chance of happening is ~1/18 matches and the conversion rate for this event is less than 50%). | |||
* Player with low defending don't give a chance to opponent. | |||
;{{Speciality|T}} Technical | |||
* Create chances if an opposing defender or inner midfielder is a head specialist. | |||
* In the sun: gain some Scoring (not really important) and Playmaking. | |||
* in the rain: lose some Scoring (not really important) and Playmaking (the negative effect from weather happens 1/6 of all sun matches). | |||
Noyr: The effect on playmaking in the sun and rain is most important when wingers are played towards the middle, thus making more use of their playmaking skill. | |||
;{{Speciality|P}} Powerful | |||
* Improves pressing tactic. | |||
* In the rain: gain some Scoring (not really important), Defending and Playmaking (the positive effect from weather happens 1/3 of all rain matches). | |||
* In the sun: lose some Scoring (not really important) (the negative effect from weather happens 1/6 of all sun matches). | |||
* Lose more stamina in the sun, can have a very negative effect. | |||
=== [[Forward]] === | |||
;{{Speciality|Q}} Quick | |||
* Can create quick event positive effect for Forwards chance of happening is 1/6 matches and the conversion rate for this event is more than 80%). | |||
* In the rain: lose some Defending (not really important) and Scoring (the negative effect from weather happens 1/3 of all rain matches). | |||
* In the sun: lose some Defending (not really important) (the negative effect from weather happens 1/6 of all sun matches). | |||
;{{Speciality|H}} Head | |||
* Improves chance of scoring on a [[set pieces]]. | |||
* Can have a positive effect from winger event. | |||
* Each player adds about 7% average chance for a header event. | |||
* Each player reduces about 5% average chance for opponent a header event. | |||
;{{Speciality|U}} Unpredictable | |||
* Player with high passing can create chance. | |||
* Can use scoring skill to intercept the ball. | |||
* Unpredictability itself may also create unlikely scoring opportunities | |||
* No negative event is converted. | |||
;{{Speciality|T}} Technical | |||
* Can create chances if an opposing defender or inner midfielder is a head specialist. | |||
* In the sun: gain some Scoring and Playmaking. | |||
* In the rain: lose some Scoring and Playmaking. | |||
: ''see also [[defensive forward]]'' | |||
Note: '''Powerful''' forwards sometimes gain scoring skill or playmaking skill (only important when played defensive) in the rain. They sometimes lose scoring skill in the sun. | |||
== See Also == | == See Also == | ||
[[HTs_on_Global/Player_Speciality]] | [[HTs_on_Global/Player_Speciality]] | ||
== Notes == | |||
{{note|ref-1}} All statistics: according to [[www.hattristics.org/ hattristics]] | |||
[[Category:Game Concepts]] | [[Category:Game Concepts]] | ||
Revision as of 15:33, 18 December 2013
Player Specialties are special attributes that that differentiate some players in Hattrick from other players. A player may have only one specialty, and no more. All specialties, except regainer, may result in a special event during a match, some giving a scoring chance and some giving improved performance due to weather. Some of the events that lead to a scoring chance are influenced by opposition players, sometimes leading to "game-planning" (as in using a technical player against a head defender, or matching a quick defender against a quick attacker). Each special event can only appear once in a match, but be aware that there are different events due to the same specialty (for example quick-passing and quick-scoren) It can also happen that an event appears once as its scored from and once at his missed form in a match.
You can increase the chance on special events by using the tactic Play creatively in a match.
List of Specialties
- Head gives you increased scoring opportunities in corners.
- Technical players perform better in good weather and worse in bad weather. Technical players have also a Bonus for their Passing skill when playing as a Defensive Forward.
- Powerful players perform better in bad weather and worse in good weather. Powerful players are also good at pressing.
- Quick players can outrun the opposing defenders.
- Unpredictable can create chances by sheer unpredictability of their passes.
Rare Specialties
Specialties by position
Defender
- Improves pressing tactic.
- In the sun: lose more stamina in the sun (lose also some Scoring but the negative effect happens only 1/6 of all sun matches)^ .
- In the rain: gain some Scoring (not really important), Defending and Playmaking (the positive effect from weather happens 1/3 of all rain matches).
- Improves chance of scoring on a set pieces.
- Can have negative effect from Technical wingers and forwards.
- Each player adds about 7% average chance for a header event.
- Each player reduces about 5% average chance for opponent a header event.
- Assuming has sufficient high defending we can eliminate negative effects (the negative event being converted for Defenders is ~1/99 matches).
- Only good passing can create chance: the positive event for Defenders chance of happening is about 1/3 matches and the conversion rate for this event is more than 50%.
- The negative effect for defenders from weather happens about 1 time every 5 matches:
- - In the rain: lose some Scoring and Defending (the negative effect from weather happens 1/3 of all rain matches).
- - In the sun: lose some Defending (not recommended) (the negative effect from weather happens 1/6 of all sun matches).
- The positive effect is that he can stop quick event from wingers and forwards.
Note: Technical defenders are only affected when played offensive, thus making use of their playmaking ability. It has no effect on their defending abilities.
Inner Midfielder
- Improves chance of scoring on a set pieces.
- Can have negative effect from Technical wingers and forwards.
- Each player adds about 7% average chance for a header event.
- Each player reduces about 5% average chance for opponent a header event.
- (Player with high Defence) improves pressing tactic.
- In the rain: gain some Scoring (not really important), Defending and Playmaking (the positive effect from weather happens 1/3 of all rain matches); lose more stamina in the sun and that can have a really negative effect.
- In the sun: lose some Scoring (not really important) (the negative effect from weather happens 1/6 of all sun matches).
- In the sun: gain some Scoring (not really important) and Playmaking (the positive effect from weather happens 1/3 of all sun matches).
- In the rain: lose some Scoring (not really important) and Playmaking (the negative effect from weather happens 1/3 of all rain matches).
- Player with high passing can create chance (the positive event for IMs happens about 1 time every 3 matches and the conversion rate for this event is more than 50%).
- Player with low defending can give a chance to the opponent (the negative event is converted ~1/40 matches).
- Can stop quick event from wingers and forwards.
- The negative effect for IMs from weather happens about 1 time every 5 matches:
- - In the rain: lose some Scoring (not really important) and Defending (happens 1/3 of all rain matches).
- - In the sun: lose some Defending (happens 1/6 of all sun matches).
Winger
- Can create quick event (the positive effect for WIs chance of happening is ~1/6 matches and the conversion rate for this event is less than 2/3).
- In the rain: lose some Scoring (not really important) and Defending (the negative effect for WIs from weather is ~1/5 matches).
- In sun: lose some Defending (the negative effect from weather happens 1/3 of all rain matches).
- Improves chance of scoring on a set pieces.
- Can have a positive effect from winger event.
- Each player adds about 7% average chance for a header event.
- Each player reduces about 5% average chance for opponent a header event.
- Player with high passing can create chance (the positive event for WIs chance of happening is ~1/18 matches and the conversion rate for this event is less than 50%).
- Player with low defending don't give a chance to opponent.
- Create chances if an opposing defender or inner midfielder is a head specialist.
- In the sun: gain some Scoring (not really important) and Playmaking.
- in the rain: lose some Scoring (not really important) and Playmaking (the negative effect from weather happens 1/6 of all sun matches).
Noyr: The effect on playmaking in the sun and rain is most important when wingers are played towards the middle, thus making more use of their playmaking skill.
- Improves pressing tactic.
- In the rain: gain some Scoring (not really important), Defending and Playmaking (the positive effect from weather happens 1/3 of all rain matches).
- In the sun: lose some Scoring (not really important) (the negative effect from weather happens 1/6 of all sun matches).
- Lose more stamina in the sun, can have a very negative effect.
Forward
- Can create quick event positive effect for Forwards chance of happening is 1/6 matches and the conversion rate for this event is more than 80%).
- In the rain: lose some Defending (not really important) and Scoring (the negative effect from weather happens 1/3 of all rain matches).
- In the sun: lose some Defending (not really important) (the negative effect from weather happens 1/6 of all sun matches).
- Improves chance of scoring on a set pieces.
- Can have a positive effect from winger event.
- Each player adds about 7% average chance for a header event.
- Each player reduces about 5% average chance for opponent a header event.
- Player with high passing can create chance.
- Can use scoring skill to intercept the ball.
- Unpredictability itself may also create unlikely scoring opportunities
- No negative event is converted.
- Can create chances if an opposing defender or inner midfielder is a head specialist.
- In the sun: gain some Scoring and Playmaking.
- In the rain: lose some Scoring and Playmaking.
- see also defensive forward
Note: Powerful forwards sometimes gain scoring skill or playmaking skill (only important when played defensive) in the rain. They sometimes lose scoring skill in the sun.
See Also
HTs_on_Global/Player_Speciality
Notes
^ All statistics: according to www.hattristics.org/ hattristics
